IMHO Stealth should replace ECM sensor invisibility in exchange for part of the heatscale locked (the way movement heat works now, e.g. armor is On= -10 from your max heat). The way pre-skill tree ECM worked was how the stealth armor should work now, with ECM being redesigned to fullfill some teamplay tasks: 180m range, locking target designations, damage grids, delaying info gathering, etc.
But whatever, PGI was asked to redesigned ECM for years and it never happened. Fish balance at it's best.
Edited by AngrySpartan, 29 June 2017 - 05:07 AM.