Ripper X, on 05 July 2017 - 12:45 PM, said:
2 queues. 1 just for solo players. 1 for group and solo players. Solo players should have the option to select solo and/or group play. Such changes should happen during a large event to see how it goes.
FW needs more RPG features.
nah i dont think a hard split is the right way to do it, a soft split would be better. say if you do a group drop with 6 or more players, you agree that you will wait for another group of 6 or more players and will never drop with skittles. solos and small groups may fill out the empty places. a 12vs6 can happen and would be the largest organizational disparity permitted in games.
the threshold value is not important. 6 represents a 50% organizational disparity as the maximum allowed. larger values are more fair to pugs and small groups, so it could be higher. in older posts i suggested a threshold around 8, but with the size of some of the units dropping lately, i think that would be a little too high. things are better for pugs, things are better for small casual groups, games are better for competitive unit players (assuming 'better' means more challenge and not more seals). if you are a unit engaging in planet capture, splitting your drops into more games might improve your capture rate. if i can have good games as a pug, an organized unit can have better games as a 5 man.
you could also have similar threshold rules for freelancers. like only being able to drop against teams which may only contain at most a 4-man group disparity. this would mean that new players would have slightly better odds. freelancer becomes a training ground for fp, or a place for casual players who are willing to wait longer for a more fair match. you can also do a modicum of gating by giving freelancers a skill tree. you would have to complete at least part of it to unlock career selection. also provide a mechanism to win mechs and build useful drop decks.
none of these create new buckets, a freelancer might find their way into an 11v12 match. there is still no skill matching (matchmaker would be a placebo at most, and its neither wise nor possible unless we see like a 10 fold population increase). but at least seal clubbing is greatly diminished. if people still feel seal clubbing is an issue they can drop to freelancer to get gud and if you are still getting seal clubed by 4 mans thats a you problem.
Edited by LordNothing, 06 July 2017 - 07:30 PM.