

Can We Get An Open Moon Map
Started by Kalimaster, Jul 12 2017 11:09 AM
69 replies to this topic
#61
Posted 14 July 2017 - 08:14 AM
Oooooooh yes please!.
#62
Posted 14 July 2017 - 08:42 AM
Novakaine, on 14 July 2017 - 08:14 AM, said:
Oooooooh yes please!.
LRM player I presume?
Oh... right...

But hey, why not. LRMs also suck on open maps as long as there is minimal cover that break a lock with 100% RADAR derp.
Edited by Antares102, 14 July 2017 - 08:45 AM.
#63
Posted 14 July 2017 - 08:52 AM
Very high mountains/ridges and very deep craters, kind of like the final battle in 'Bloodname" - oh yes, bring it on.
#64
Posted 14 July 2017 - 09:13 AM
Isn't polar highlands enough ?
#67
Posted 14 July 2017 - 10:52 AM
Know what?
Play on polar highlands, enable heat vision.. looks like a moon landscape. All grayscale.
Play on polar highlands, enable heat vision.. looks like a moon landscape. All grayscale.
Edited by Antares102, 14 July 2017 - 10:53 AM.
#68
Posted 14 July 2017 - 12:44 PM
Devs with 25K$ working by mechpacks and Heropatterns , not maps
#70
Posted 14 July 2017 - 10:51 PM
Novakaine, on 14 July 2017 - 04:41 PM, said:
Don't matter the slightest to me though.
only a problem with red UAVs or for Facetanking Brawl-only Pilots thats run with the KingCrabor Atlas over open Terrain,thats not can aim further away as 5m
10 Minutes working wit Cry SDK and assets for a Cocept Art for a Moonmap (low Poly render)

Edited by Old MW4 Ranger, 15 July 2017 - 02:02 AM.
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