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Can We Get An Open Moon Map


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#61 Novakaine

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Posted 14 July 2017 - 08:14 AM

Oooooooh yes please!.

#62 Antares102

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Posted 14 July 2017 - 08:42 AM

View PostNovakaine, on 14 July 2017 - 08:14 AM, said:

Oooooooh yes please!.

LRM player I presume?

Oh... right...
Posted Image

But hey, why not. LRMs also suck on open maps as long as there is minimal cover that break a lock with 100% RADAR derp.

Edited by Antares102, 14 July 2017 - 08:45 AM.


#63 J0anna

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Posted 14 July 2017 - 08:52 AM

Very high mountains/ridges and very deep craters, kind of like the final battle in 'Bloodname" - oh yes, bring it on.

#64 C E Dwyer

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Posted 14 July 2017 - 09:13 AM

Isn't polar highlands enough ?

#65 Grus

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Posted 14 July 2017 - 10:00 AM

View PostJC Daxion, on 12 July 2017 - 04:14 PM, said:



last town hall russ talked about two... We had one less than a year ago, and the map updates for the two new modes was more likely more work than most people think..
I think that's a bit overpriced...

#66 BaconTWOfourACTUAL

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Posted 14 July 2017 - 10:44 AM

View PostKalimaster, on 12 July 2017 - 11:09 AM, said:

Could we get an open desolate moon map sometime. Perhaps with plenty of deep craters perhaps, but no buildings.


Pretend Polar is the moon. BOOM.

#67 Antares102

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Posted 14 July 2017 - 10:52 AM

Know what?
Play on polar highlands, enable heat vision.. looks like a moon landscape. All grayscale.

Edited by Antares102, 14 July 2017 - 10:53 AM.


#68 MW Waldorf Statler

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Posted 14 July 2017 - 12:44 PM

Devs with 25K$ working by mechpacks and Heropatterns , not maps

#69 Novakaine

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Posted 14 July 2017 - 04:41 PM

View PostAntares102, on 14 July 2017 - 08:42 AM, said:

LRM player I presume?

Oh... right...
Posted Image

But hey, why not. LRMs also suck on open maps as long as there is minimal cover that break a lock with 100% RADAR derp.


Don't matter the slightest to me though.

#70 MW Waldorf Statler

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Posted 14 July 2017 - 10:51 PM

View PostNovakaine, on 14 July 2017 - 04:41 PM, said:


Don't matter the slightest to me though.

only a problem with red UAVs or for Facetanking Brawl-only Pilots thats run with the KingCrabor Atlas over open Terrain,thats not can aim further away as 5m

10 Minutes working wit Cry SDK and assets for a Cocept Art for a Moonmap (low Poly render)

Posted Image

Edited by Old MW4 Ranger, 15 July 2017 - 02:02 AM.






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