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So...clan Medium Pulse Lasers Worthless?


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#21 chucklesMuch

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Posted 16 July 2017 - 08:42 PM

If not for cougar and mc mkii then I'd be ignoring both... but as it stands I'm still more likely to equip mpl over erml at the mo. (Erml already seems too hot and duration too long).


#22 Mystere

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Posted 16 July 2017 - 08:53 PM

Just a side note since I just cannot resist myself ...

View PostCarl Vickers, on 15 July 2017 - 12:45 AM, said:

You would know that they are useful if you actually played.

View PostKhobai, on 15 July 2017 - 04:47 AM, said:

I do play. Every day. And likely far more than you.


I'm just throwing this here:

View PostCarl Vickers, on 16 July 2017 - 07:56 PM, said:

You know what they say about assumptions Mystere ...


What was that again that you said, Carl? Posted Image

You folks can now continue ...

Edited by Mystere, 16 July 2017 - 08:54 PM.


#23 Carl Vickers

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Posted 16 July 2017 - 08:55 PM

View PostMystere, on 16 July 2017 - 08:53 PM, said:

Just a side note since I just cannot resist myself ...




I'm just throwing this here:



What was that again that you said, Carl? Posted Image

You folks can now continue ...


Lol, I dont assume that people have and run multiple accounts, he can say he does but I personally dont have any proof that he does, therefore, technically im not actually making an assumption Posted Image

#24 Jackal Noble

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Posted 16 July 2017 - 08:57 PM

An un-noded C-ERML is absolute shite. Akin to the 1.5 s burntim ERLL's little brother.
Balance by frickin potato.

Also Khobai, I sometimes maybe want to assert things on your behalf, but it's hard to when you continue that weird zellbringen copy pasta of others, instead of direct quoting. And no, it's not because you are on a tablet.

Edited by JackalBeast, 16 July 2017 - 08:59 PM.


#25 Jackal Noble

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Posted 16 July 2017 - 09:02 PM

Also, why.
Why can't I carry 8 C-MPLS on my huntsman with nothing else but DHS and still have a heat efficiency of 1.06?
Why.
Like 16 DHS. The thing is hot as balls.
Conclusion - Clan DHS suck balls and are inferior.
Further conclusion - Clan everything in general suck balls, is hot and made of ****** BPA plastic.

#26 Mystere

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Posted 16 July 2017 - 09:05 PM

View PostJackalBeast, on 16 July 2017 - 08:57 PM, said:

An un-noded C-ERML is absolute shite. Akin to the 1.5 s burntim ERLL's little brother.
Balance by frickin potato.

Also Khobai, I sometimes maybe want to assert things on your behalf, but it's hard to when you continue that weird zellbringen copy pasta of others, instead of direct quoting. And no, it's not because you are on a tablet.


I don't know. I have that problem when using my iPad.

Will my brand new android-based tablet be better for this? I am asking because so far it is next to junk given it does not run most of the stuff I have on my iPad (or run worse for the ones that do). But maybe, just maybe, the saving grace is that it might run Google apps better -- although I have my doubts.

Battery duration is worse as well. Posted Image

Edited by Mystere, 16 July 2017 - 09:06 PM.


#27 Khobai

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Posted 16 July 2017 - 09:45 PM

View Postingramli, on 16 July 2017 - 08:33 PM, said:

Seriously, link all the medium and small lasers (pulse or not) into the same group for heat penalty really hurts......


Yeah the ghost heat limits are a bit messed up on clan energy weapons.

Especially for things like the microlaser, which can only ever be useful if youre allowed to spam them in mass quantities, yet its limited to a max of 7 I think? Why?!

View PostJackalBeast, on 16 July 2017 - 08:57 PM, said:

And no, it's not because you are on a tablet.


it is because of my tablet. the quote button doesnt work in the browser my tablet uses.

so i got into the habit of copy pasting instead of quoting, so even when im using firefox on my gaming rig, I still copy paste by force of habit. I just never bothered to break the habit.

View PostMystere, on 16 July 2017 - 09:05 PM, said:

I don't know. I have that problem when using my iPad.


yeah its a known issue. the quote button doesnt seem to work in anything but firefox.

Edited by Khobai, 16 July 2017 - 09:52 PM.


#28 Jackal Noble

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Posted 16 July 2017 - 09:53 PM

View PostKhobai, on 16 July 2017 - 09:45 PM, said:


Yeah the ghost heat limits are a bit messed up on clan energy weapons.

Especially for things like the microlaser, which can only ever be useful if youre allowed to spam them in mass quantities, yet its limited to a max of 7 I think? Why?!



it is because of my tablet. the quote button doesnt work in the browser my tablet uses.

so i got into the habit of copy pasting instead of quoting, so even when im using firefox on my gaming rig, I still copy paste by force of habit. I just never bothered to break the habit.



yeah its a known issue. the quote button doesnt seem to work in anything but firefox.


Get Firefox? or Chrome?

#29 Khobai

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Posted 16 July 2017 - 09:53 PM

View PostJackalBeast, on 16 July 2017 - 09:53 PM, said:

Get Firefox? or Chrome?


I have firefox on my gaming rig. Just not on my tablet.

#30 QuantumButler

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Posted 17 July 2017 - 03:51 AM

The fact that they don't have a burn time so long that they're trash still means they're a decent choice.

#31 Lily from animove

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Posted 17 July 2017 - 06:51 AM

the issue is the smaller mechs who suffer tonnage will get heavily nerfed becaue they couldn't properly utilise 2t medium lasers, which forces them more to use small alsers now since they are a lot affected by the CERML nerf. heavier mechs hardly care they can and could utilise the medium pulses just fine.
1.1s beamduration on c-ER SMALL!!!! what the F is that supposed to be in ocnjunction to the additional heta nerf? this is REAL bad AND WAS ALREADY BORDERLINE BAD. it basically extremely limits the mechs choices on what weapons to bring. any laserduration of 1.2+ is boderline bad spread, and the changes bring so many mechs with these durations that it is unfun and juts encourage susing PPFLD even more. I mena seriously think of all those gifted low weight lights with external non dubs. they will love their choice between all thes enerfed low weight weapons because extactly these emchs were so OP that they needed nerfs, right? I have pity with the poor lynx. Mostly small c-pulses is the only viable c-small lasers, the rest is either licking the endosteel butt of your opponent or really crap beamdurations, because light mechs and their heavy armor go so well with facetime.

The heat nerf for C ERM_ was also unneeded, if anythign they should have changed the ERMED to 6 damage 5 heat and 1.1 duration.

I really want some IS er meds and IS meds now for my clanmechs. most Clan wepaons were nerfed towards usage on heavy mechs and assaults which totally neglected smaller chasses and lower mediums. and those were often niche already, so much fun PGI with your new heavyPPFLD meta you generated.

if they wante dless CERML boating or pulse boating they should have reduced the ghost heat number which most lighter mechs will not reach anyways. But this change is badly chosen, Of course you cna skill towards a few things, but why skill a inferior weapon to usefulness when you cna choose a better one and push it even further with skills?

Edited by Lily from animove, 17 July 2017 - 07:12 AM.


#32 Wyald Katt

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Posted 17 July 2017 - 07:17 AM

I'm just dazed they decided to tweak the cooldown and heat on the medium laser to make it worse. Again.
Edit: Ok, so the ML is getting better max range. But I think using it that far out with the burn time and heat is not cool.

I can't wait to tear down and reevaluation all my loadouts and skills. Again.

Diablo 3, new season, this week. Again.

But really, my ACH misses it's sweet small pulsie wubsfu.

Edited by Wyald Katt, 17 July 2017 - 07:41 AM.


#33 Quicksilver Aberration

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Posted 17 July 2017 - 07:47 AM

View PostGas Guzzler, on 14 July 2017 - 11:39 PM, said:

I mean much less heat right? 4.75 vs 6.3 or something? Sounds like a lot more sustainable DPS, for a 3 damage loss to alpha on my SNV-1. I'll take it.

Except I think you missed the part where cERMLs just got their max range back. I didn't see pulse get the same thing. In other words cLPL/cERML boats just got better.

I still think they are making some really bad balance changes but I guess at least they are actually iterating for once?

Edited by Quicksilver Kalasa, 17 July 2017 - 07:52 AM.


#34 Coolant

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Posted 17 July 2017 - 07:57 AM

they are extremely low in heat and have a shorter duration...not sure why there is a question

#35 Shifty McSwift

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Posted 17 July 2017 - 07:58 AM

View PostQuicksilver Kalasa, on 17 July 2017 - 07:47 AM, said:

Except I think you missed the part where cERMLs just got their max range back.


I did miss that, very nice choice IMO, should make things interesting altogether.

Though I suspect for clans, medium and large pulse lasers will just stay the most popular choices, their relative light weight and space requirements along with the clan weight benefits already make it pretty easy to boat them, and their ranges are still good too really, compared to IS pulses.

EDITx2; Wait yes they have kept their old ranges lol, was reading it wrong/remembering LPL as 660 for some reason. Pulse boats on clan assaults, heavies and some of the heavier mediums will be running them most often methinks.

Edited by Shifty McSwift, 17 July 2017 - 08:07 AM.


#36 Pariah Devalis

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Posted 17 July 2017 - 07:58 AM

View PostQuicksilver Kalasa, on 17 July 2017 - 07:47 AM, said:

Except I think you missed the part where cERMLs just got their max range back. I didn't see pulse get the same thing. In other words cLPL/cERML boats just got better.

I still think they are making some really bad balance changes but I guess at least they are actually iterating for once?


CERMLas are turning back into smaller IS LLas, while CMPLas are turning into highly heat efficient killing machines, at the expense of weight and range. Is this second damage nerf worth it? Not sure. I will say the usability of C-MPLas went up tremendously with the last adjustment. I'm not going to jump to a conclusion with them, yet. I plan to use them extensively, first.

#37 Quicksilver Aberration

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Posted 17 July 2017 - 08:06 AM

View PostPariah Devalis, on 17 July 2017 - 07:58 AM, said:

I will say the usability of C-MPLas went up tremendously with the last adjustment. I'm not going to jump to a conclusion with them, yet.

Understand that the reason their usability went up was partially due to the nerfing of the cERML that made them a suitable replacement despite the slight range difference for standard Clan laser vomit boats. I mean I don't know that cMPL/cLPL boats are gone with this, but I think we will see them a lot less often than we do now.

View PostShifty McSwift, on 17 July 2017 - 07:58 AM, said:

Though I suspect for clans, medium and large pulse lasers will just stay the most popular choices, their relative light weight and space requirements along with the clan weight benefits already make it pretty easy to boat them, and their ranges are still good too really, compared to IS pulses.

No, we will be back to cERML/cLPL boats because they are able to compete at the 600-700m mark again.

Edited by Quicksilver Kalasa, 17 July 2017 - 08:08 AM.


#38 Pariah Devalis

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Posted 17 July 2017 - 08:11 AM

View PostQuicksilver Kalasa, on 17 July 2017 - 08:06 AM, said:

Understand that the reason their usability went up was partially due to the nerfing of the cERML that made them a suitable replacement despite the slight range difference for standard Clan laser vomit boats. I mean I don't know that cMPL/cLPL boats are gone with this, but I think we will see them a lot less often than we do now.




I mean its usability in their heat generation via the last patch that dropped the heat and damage. For example, between the this patch and last, my 6 MPLas HMN gained almost an entire alpha strike before worrying about heat. It made the heat more manageable. The question is, even though they are reducing the heat once more, is the associated loss of damage per laser going to be worth it? It is, after all, a net DPS loss over what it had before, and a slight DPH loss as well, IIRC.

Only one way to find out for sure, though.

#39 Shifty McSwift

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Posted 17 July 2017 - 08:13 AM

View PostQuicksilver Kalasa, on 17 July 2017 - 08:06 AM, said:

Understand that the reason their usability went up was partially due to the nerfing of the cERML that made them a suitable replacement despite the slight range difference for standard Clan laser vomit boats. I mean I don't know that cMPL/cLPL boats are gone with this, but I think we will see them a lot less often than we do now.


No, we will be back to cERML/cLPL boats because they are able to compete at the 600-700m mark again.


Mid range peep yeah for sure, but its damage has gone daown and overall burn times have gone up, so it will at least be slightly more tolerable if anything. LPL and MPL retains more of that damage in a shorter period, so I think we will see it, but yes agreed, they have made the LPL and ERMLL synergy for clans all the stronger, though at the same time weaker hehe.

Edited by Shifty McSwift, 17 July 2017 - 08:15 AM.


#40 Quicksilver Aberration

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Posted 17 July 2017 - 08:16 AM

View PostShifty McSwift, on 17 July 2017 - 08:13 AM, said:

LPL and MPL retains more of that damage in a shorter period

That doesn't matter when your effective range for shooting that is nearly a 3/4s of the other (cMPL/cLPL alphas have an optimal of 330 but probably not worth it past 450 where as the optimal of cERML/cLPL alphas are 400 but not worth it past 600). Yes the duration/heat is increased since the old days, doesn't mean that it won't be as effective because a lot of things have been nerfed since then. All I'm saying is you will see cERML/cLPL boats more than cMPL/cLPL boats because of that range limitation.

Edited by Quicksilver Kalasa, 17 July 2017 - 08:18 AM.






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