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Tbr Is Too Weak (Sorry Not Sorry)


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#21 Tier5 Kerensky

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Posted 17 July 2017 - 03:52 PM

Timber was maybe my 4rd or 5th Clan heavy. I wasn't so super intrested about bying that initially as I heard it's good. I have only few mechs that have been nerfed after I got them.

I found it lesser, than it's reputation. I think it's still good but it has been replaced by the best. I think it has still it's place though.

Should it be buffed? Who knows, the new tech is coming.

#22 davoodoo

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Posted 17 July 2017 - 04:03 PM

****, i can spread damage in catapult and apparently tbr is too weak.

Though i have to say.
Silly goyim think ill spend money on xl really love to poke at side torsos.

#23 FireStoat

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Posted 17 July 2017 - 04:28 PM

As of the tech dropping tomorrow, I'll comfortably be playing a MAD 3R, 5D, and Orion IIC's in the place of a TBR while knowing they are better mechs. All the TBR has going for it now are the jump jets. Gauss / PPC or ballistics = Night Gyr, Brawl = Orion IIC, and the updated tech versions of the MAD for a 75 ton mech are simply going to stomp face as they're keeping their quirks and agility.

The TBR remains a very good mech. It's no longer the go to for the 'best' however, at least for its weight class.

#24 SeventhSL

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Posted 17 July 2017 - 04:33 PM

The TBR is an excellent mech. I use two TBR-C (2xLPL, 5xERML) in my main drop deck. When I started playing with them I use to think it didn't spread damage well but after a lot of practice that opinion changed. It is very Tanky once you learn to wiggle it side to side like a stalker, bushwhacker or similar.

As others have said, you must avoid builds with big ears. LRM ears dramatically cut you life span. You can almost predict the results of PUG vs PUG faction matched by the TBR ears. Lots of big TBR ears is a loss for Clan.

Also try to get a jump jet into your TBR builds. Even one is good for mobility and gives options to spread/avoid damage.

Edited by SeventhSL, 17 July 2017 - 04:36 PM.


#25 Shadowomega1

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Posted 17 July 2017 - 04:39 PM

View PostGimpy117, on 17 July 2017 - 02:57 PM, said:

what about the skill tree? you can always spend in agility. or is that not an argument that works other than when IS pilots cry?


With maxed out torso twist rate you get 93 turn rate. The Marauder, IS 75 tonner, has 90 for a turn rate before any skills put in. Due note the TBR-C build I have this on has no negative quirks as well, the builds for good laser builds have -10 to -15% off twist rate so it is going to be lower. Prior to the engine desync a TBR laser vomit build with negative quirks has a turn speed of 95.

#26 chucklesMuch

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Posted 17 July 2017 - 05:36 PM

Its not bad. I think they should remove the negative quirks. Personally I don't enjoy piloting tbr post mobility nerf/decoupling. But that's my overarching opinion of the decoupling mobility nerfs

#27 ingramli

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Posted 17 July 2017 - 06:17 PM

View PostHGAK47, on 17 July 2017 - 12:59 PM, said:

I still see people do quite well in them.


The skills of pilot have much more importance than the strength of the mech, i can still see PNT-10P (one of the worst performing mech well recognized) do reasonably well in the right hands, but then that pilot would also do well, or even better on something else.

#28 panzer1b

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Posted 17 July 2017 - 06:33 PM

The timby is fine imo, if anything id suggest removing some of the completely unnecessary negative quirks on a few of the omnipods like the triple energy one (that always gets focused so hard its more of a downside imo then a good thing). If that isnt enough (and honestly i think itd be plenty) then consider adding a hair more agility to it. Its got useable hitboxes , its fast for a heavy which is a huge premium with the sheer amount of mobility warfare these days (every other game i play is nascar to an extent at least) going on in QP, and its got just enough HP to tank a few nasty hits. Its also a fairly good middle of the road mech for clan heavys, not as specialized as the rest. Ebon best laser puke/gauss vomit, hellbringer has ECM and arguably way more effective hitboxes, gyr has gauss spam going for it (its really lousy and not that fun imo after the desync but it is still the only clan heavy that can do a viable double gauss and poptarts like a pro).

If you say its weak, its prolly more a playstyle thing, the timby (and most clan heavys for that matter) dont really work exceptionally at shorter ranges where its very easy to isolate hitboxes and most IS tech does full dmg to it with way less burn time. I play all my timby builds at mid range of ~500-600m, and most loadouts from the classic LPL+ERML spam to gauss+PPC work fairly well at those ranges.

#29 The6thMessenger

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Posted 17 July 2017 - 07:09 PM

View Postpanzer1b, on 17 July 2017 - 06:33 PM, said:

I play all my timby builds at mid range of ~500-600m, and most loadouts from the classic LPL+ERML spam to gauss+PPC work fairly well at those ranges.


I go with 2x LPL + 5x ERML on Faction Warfare. I ditched the Gauss PPC, it's just too cancerous.

View Postingramli, on 17 July 2017 - 06:17 PM, said:

The skills of pilot have much more importance than the strength of the mech, i can still see PNT-10P (one of the worst performing mech well recognized) do reasonably well in the right hands, but then that pilot would also do well, or even better on something else.


The thing is that, it's not a Panther, that reputation the Panther has, the Timber Wolf doesn't have that, so your analogy isn't justified, as TBR is still living up to that reputation of just being a decent mech.

What i can give you is that, TBR from a balance standpoint between mechs, is literal "Meh", it's not very good, it's not very bad, it's that middle ground. Get a good build for a specific role, and it will reasonably reflect your skill level.

Granted, TBR does have gripes, like it's mobility is no longer what it used to be, hell even "against" lore, and the nega-quirks are long overdue. And i would really want that 3B highmount LT for Dakka purposes. But it's far from "unplayable", it's far from the Joke Mech -- that's Urbanmech!

What OP only shows is why he's still on Tier 3, despite PSR upward bias. Because if his build is good, if it's meta yet he still fails, then it's only reflecting his current skill level. He needs to git gud.

#30 ingramli

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Posted 17 July 2017 - 07:23 PM

View PostThe6thMessenger, on 17 July 2017 - 07:09 PM, said:


TBR from a balance standpoint between mechs, is literal "Meh", it's not very good, it's not very bad, it's that middle ground.

Yes it is correct, not the worst 75 tonner, but it is no longer the "jack of all trades" which it used to be. Despite the omnipods it have access to, its effectiveness is somehow limited to laser vomit (or half decent PPFLD) due to the locked cXL375 with locked DHS which eat up the tonnage make it hardly OP in almost everything else, and it is no longer a great brawler with the decoupling of twist rate with engine rating....after trying different builds, my conclusion is pretty similar to yours, 2 cLPL + 4~5cERMLs, which is pretty much the best bet for TBR.

Edited by ingramli, 17 July 2017 - 07:26 PM.


#31 The6thMessenger

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Posted 17 July 2017 - 07:30 PM

View Postingramli, on 17 July 2017 - 07:23 PM, said:

Yes it is correct, not the worst 75 tonner, but it is no longer the "jack of all trades" which it used to be.


But not "unplayable" like the OP would have us believe. Maybe a mobility boost, and removal of quirks should do nicely.

#32 Nightbird

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Posted 17 July 2017 - 07:40 PM

If you have ears on a timber, you're doing it wrong. Unfortunately the 2PPC+Gauss build is disappearing with the patch tomorrow, it's a perfect fit for hit and run, mobility, and battlefield control that the timber excels at.

#33 The6thMessenger

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Posted 17 July 2017 - 07:41 PM

View PostNlGHTBlRD, on 17 July 2017 - 07:40 PM, said:

If you have ears on a timber, you're doing it wrong.


True. Of course that's heretical. You heretic. :P

SRMs are still reasonably small. Hell my LRM build now goes 2x SSRM6 + 2x LRM15A, so i'm not screwed over both by range, and that large missile rack.

#34 Lightfoot

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Posted 17 July 2017 - 08:36 PM

They look at how popular the Mad Cat is so they nerf it. They look at how unpopular the Four IV is and buff the hell out of it. That's not all of it of course, but it is there. But the Mad cat is the BattleTech flagship mech. The most iconic. The most popular in every MechWarrior game.

When the Mad Cat first came out it was great with it's normal hitboxes, then those got inflated and then players learned to just shoot the two side torsos out. So now the Mad Cat needs a buff, because players are just shooting each side torso out and skipping the CT kill.

In the meantime the way you make hitboxes smaller is with range. GL&GH

#35 Y E O N N E

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Posted 17 July 2017 - 08:37 PM

View PostNlGHTBlRD, on 17 July 2017 - 07:40 PM, said:

If you have ears on a timber, you're doing it wrong. Unfortunately the 2PPC+Gauss build is disappearing with the patch tomorrow, it's a perfect fit for hit and run, mobility, and battlefield control that the timber excels at.


It apparently may not be, according Phil on the CW preview stream the threshold is 3, not 2 like we feared. So you can still alpha 2+1 Gauss/Peep, you just can't alpha with 2+2.

View PostLightfoot, on 17 July 2017 - 08:36 PM, said:

But the Mad cat is the BattleTech flagship mech. The most iconic. The most popular in every MechWarrior game.


You misspelled "Atlas".

#36 Champion of Khorne Lord of Blood

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Posted 17 July 2017 - 08:58 PM

People are still butthurt from the original clan invasion's Timber Wolf, so there's not much hope of it getting a buff even when most of its hardpoints are low mounts or force you to have negative quirks and the mech has absolutely terrible hitboxes which was only barely saved previously by its oversized engine letting it twist fast.

Now Clan lasers have longer durations, it TW twists slower and accel and decel is lower, and it runs hotter. IS pilots ask to point out an IS 75 tonner that outperforms it, though the only IS 75 tonners are brawlers. Just go down to the 70 ton Warhammer or Grasshopper or the 65 ton Roughneck or Thunderbolt or the 60 ton Dragon and load up with a mech that can tank much more damage than the Timber Wolf and just strap in with some IS ERLL or LPL and blow the thing's CT or STs out before it gets in ERML range.

Inb4 "muh 81 kph", because going 10kph faster than the IS 70-75kph heavy standard clearly means so much.

To all the people saying git gud, you should git gud and start demolishing TWs with your IS mechs if you think they're as good as you say. Though, with the IS options being stronger (and ridiculously so come Tuesday) its not really like you'd have to get good to win vs a Timber Wolf.

#37 Y E O N N E

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Posted 17 July 2017 - 09:20 PM

I'm fairly certain my MAD-BH2 will win a laser trade with a TBR, speed be damned. The superior frontal profile and armor tree were just made for laser poking. And...it's not even out-ranged with ERML. Same range thanks to quirks. Cooling is pretty great at 20 DHS, too, I can fire through the ghost heat produced by the four Large Lasers with capacity to spare for a couple 2+2 Large Large Laser follow-ups. That 'Mech is quite strong at the trading game.

I dunno. The TBR's strong suit seems to be mid-close. The cMPL + SRMA wombo-combo is pretty gnarly. It should probably have the remaining negative omnipod quirks removed, perhaps a little bit extra armor for its torso parts, but it's not that far behind the EBJ for laser poke and it's nowhere near "OMG HORRIBLE" in the same way that a CTF-4X is.

#38 The6thMessenger

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Posted 17 July 2017 - 09:23 PM

View PostDakota1000, on 17 July 2017 - 08:58 PM, said:

People are still butthurt from the original clan invasion's Timber Wolf, so there's not much hope of it getting a buff even when most of its hardpoints are low mounts or force you to have negative quirks and the mech has absolutely terrible hitboxes which was only barely saved previously by its oversized engine letting it twist fast.


I wasn't here when TBR used to be OP -- clan invasion, so yeah, I don't know what you're talking about.

View PostDakota1000, on 17 July 2017 - 08:58 PM, said:

Inb4 "muh 81 kph", because going 10kph faster than the IS 70-75kph heavy standard clearly means so much.


Yes well, Marauder, Orion (since they are at the same weight range) at max engine would mean that they either have vulnerable side torsi, or have little firepower. A 75-ton clantech on the other hand, it's not as vulnerable as IS XL engine, along with lighter and better weapon systems.

Yes, to be fair, it's a lot more than just "muh 81 kph", rather it still has formidable firepower, decent durability, and THEN the 81 kph from a heavy 375 CXL engine. Because otherwise, the TBR using IS tech would have sucked so bad, just as the IS 75-t mechs would somewhat still suck if they used 375 XL.

I bet even the Rakshasa would need to be god-quirked, and be thankful it's a Battlemech than an Omnimech.

View PostDakota1000, on 17 July 2017 - 08:58 PM, said:

To all the people saying git gud, you should git gud and start demolishing TWs with your IS mechs if you think they're as good as you say. Though, with the IS options being stronger (and ridiculously so come Tuesday) its not really like you'd have to get good to win vs a Timber Wolf.


Well, yes actually. In fact i enjoyed 2x PPC + 2x UAC5 more on a Warhammer. Of course that's meta-jock, one-trick pony, but hey at least i am demolishing TBRs.

View PostYeonne Greene, on 17 July 2017 - 09:20 PM, said:

I dunno. The TBR's strong suit seems to be mid-close.The cMPL + SRMA wombo-combo is pretty gnarly.


Yeah, it's really really really powerful for me. Especially when you get TBR-S with TBR-WAR RT for extra DHS.

Edited by The6thMessenger, 17 July 2017 - 09:24 PM.


#39 Snowbluff

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Posted 17 July 2017 - 09:26 PM

View PostThe6thMessenger, on 17 July 2017 - 09:23 PM, said:


I wasn't here when TBR used to be OP -- clan invasion, so yeah, I don't know what you're talking about.

I bet even the Rakshasa would need to be god-quirked, and be thankful it's a Battlemech than an Omnimech.



Well, yes actually. In fact i enjoyed 2x PPC + 2x UAC5 more on a Warhammer. Of course that's meta-jock, one-trick pony, but hey at least i am demolishing TBRs.



Yeah, it's really really really powerful for me. Especially when you get TBR-S with TBR-WAR RT for extra DHS.

I agree. The TBR is heavily crutched up on clan tech. It would be an embarrassment with those lousy hit boxes and mediocre hardpoints as an IS mech.

I like the WHR. I play it way more than my TBR lately.

Edited by Snowbluff, 17 July 2017 - 09:26 PM.


#40 ScrubLord1

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Posted 17 July 2017 - 09:28 PM

View PostSyffer, on 17 July 2017 - 12:55 PM, said:

Yep. I'm calling it after a weekend of playing primarily TBR's they are too weak.

Allow me to elaborate. They are too incapable of taking damage, as it's ALL center torso. Their arms don't need armor because they're so small no one hits them. Not that it really matters as, once your CT is gone so are you.


And I'm calling it after months of playing the TBRs pre and post-nerf, the problem lies more with you than the mech.

Too incapable of taking damage? Its a 75 tonner.
All Center torso? Sounds like you don't know how to torso twist.
Arms don't need armor because they're so small? You should really play more than rely on just a "weekend" of experience.

Nice stats btw.
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