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Super Stiff Mad Cat Mk2 Walking/running Animation


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#81 RestosIII

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Posted 18 July 2017 - 01:53 AM

View PostKasumi Sumika, on 18 July 2017 - 01:36 AM, said:

I could play Benny Hill Theme on that awkward Mad Cat Mk.II walk animation.


Someone make the footage black and white, then overlay this onto it.



That way we can get some real support.

#82 zeves

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Posted 18 July 2017 - 01:59 AM

looks really great tho until it moves you have to give it that.

#83 Burke IV

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Posted 18 July 2017 - 02:05 AM

It has no weight, the body and hip joint are floating and the legs are dangling below it. From my pov anyway.

#84 MW Waldorf Statler

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Posted 18 July 2017 - 02:06 AM

View PostProsperity Park, on 17 July 2017 - 01:53 PM, said:

So many of the "so ugly I want a refund" threads nowadays with the civil war Mechs.

Are you guys too embarrassed to be caught piloting a moped - I mean a fat ch- I mean, an Ugly Mech?

You should just focus on the fun, not the looks :-)

If the look does not matter ? im can play the better MW4 mektek or with Cubes and Spheres and not Mechfigures and Polygonterrain with no Textures ...When im seeing the lovely Animations from the old MW4 mechs against MWO ...only the MWLL Animation more terrible..and is not a Problem of IK , MW4 has no IK, is a Problem of a Lowest Skilled Company with nothing experience in Gamemaking

Oh yes the old MW4 MC MKII and his animations ...in MWO like terrible of the Hopping Ballerina Direwolf



Quote

Wow for the first im genuinanely feeling end of mwo is soon after seeing that...

They clearly only have a couple of guys keeping the lights on mwo and the majority of the team is working on mw5.

Who knows if they will be back?
Posted Image PGI not found and Hold in 4 Years Guys with experience with the Cryengine , and now in a Half year all Guys with experience in the new UE4 Engine came only to working for PGI ? a Company... like Russ says -Citymaps to difficult, thats not can programming a AI in 4 Years , not can make new Assets or a Good looking tactical Minimap, or a Playable VIP Modus with AI mech and searching Founders for Solaris Mode , now has in a Half Year the Magical Power for a MW5 ??? seeing the Facebook and Twitter MW5 Side ----both dead since 4 december 2016 ...MW5 only a Marketing Gag like the Razor Artemis Joystick for MWO , the Founder FW ,all the cool Features spoking to begin of MWO , what we seeing ...a Trailer with Many HBS Assets like Union Dropships ,pGI Mechmodels (working with AI or only drive by Devs for the Video) have fun with Buy a Mechpack in MWO for the next Years ...fore more no Money, Manpower and Experience ...Transverse has his own Money ...His own Team and we seeing aTrailer ...Long years ago ...like mW5

Edited by Old MW4 Ranger, 18 July 2017 - 02:45 AM.


#85 Juodas Varnas

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Posted 18 July 2017 - 02:15 AM

View PostAppogee, on 18 July 2017 - 12:42 AM, said:


Consider yourself fortunate they aren't planning to introduce Quads.

The animation would just break your heart.

Bruh, i'd be too happy to have them to even notice even if they T-pose slided across the fields.

#86 Steve Pryde

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Posted 18 July 2017 - 02:44 AM

Sorry but mechs in MW Living Legends have better walking animation than THIS. I mean wtf?!

#87 MW Waldorf Statler

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Posted 18 July 2017 - 03:19 AM

Who the Guy ,animated The good animated MWO Kingcrab ? leave PGI like other Guys with skill and experience

#88 CK16

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Posted 18 July 2017 - 03:46 AM

I am trying to put my finger on this still....Does it need just a longer stride? Foot clearance off the ground is to shallow needs to get more height?

I mean it's not killing it for me but definitely needs tweeked

#89 Zergling

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Posted 18 July 2017 - 04:07 AM

There's just no hip movement, nor is there any 'pushing' against the ground with the feet.

#90 LastKhan

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Posted 18 July 2017 - 04:34 AM

Man that walk made me laugh thats rich. xD More then likely its a bug or something went wrong via animation department but ill enjoy it making the mk2 fanbois mad. A part of me wants them to keep it.

#91 Red Shrike

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Posted 18 July 2017 - 04:35 AM

Looking back, the Uziel doesn't look any better either...

#92 jjm1

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Posted 18 July 2017 - 04:54 AM

My turn.

Posted Image

more gifs
Spoiler


#93 ScrubLord1

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Posted 18 July 2017 - 04:58 AM

View Postjjm1, on 18 July 2017 - 04:54 AM, said:

My turn.

Posted Image

more gifs
Spoiler


Damn that's good. Honestly the walk is so much more natural that the clipping doesn't matter.

Edited by ScrubLord1, 18 July 2017 - 04:59 AM.


#94 Steve Pryde

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Posted 18 July 2017 - 05:02 AM

View PostScrubLord1, on 18 July 2017 - 04:58 AM, said:

Damn that's good. Honestly the walk is so much more natural that the clipping doesn't matter.

Just remove that "sticks" and u have way less clipping.

#95 singh44s

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Posted 18 July 2017 - 05:02 AM

View PostScrubLord1, on 18 July 2017 - 04:58 AM, said:

Damn that's good.


*relaxed breath* Aaaah, yessssss. That's the stuff we've been waiting for since yesterday. *unties arm tourniquet *

#96 L1f3H4ck

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Posted 18 July 2017 - 05:06 AM

Oh don't worry, there's going to be a hotfix, and it will bounce around like an antelope. There's always something, isn't there? Feels almost staged...

#97 process

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Posted 18 July 2017 - 05:11 AM

"How bad could it b-"

"Oh."

#98 Ziogualty

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Posted 18 July 2017 - 05:13 AM

What i see in the video is a rare footage of a MadCat MK2 with a sprain ankle.

Jjm1's gifs looks very sexy and smooth.

Edited by Attank, 18 July 2017 - 05:16 AM.


#99 Kangarad

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Posted 18 July 2017 - 05:19 AM

View Postjjm1, on 18 July 2017 - 04:54 AM, said:

My turn.






those are realy good.

Also how about making the foot go forward the moment you raise the leg?

#100 Antares102

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Posted 18 July 2017 - 05:21 AM

View Postprocess, on 18 July 2017 - 05:11 AM, said:

"How bad could it b-"

"Oh."

Exactly what I thougth when I've seen it.
Normally I do not care about these kind of things but I do have to agree that it looks bad.





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