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Super Stiff Mad Cat Mk2 Walking/running Animation


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#141 Tordin

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Posted 28 July 2017 - 08:43 AM

View PostBud Crue, on 17 July 2017 - 04:53 PM, said:


Posted Image

How much ya wanna bet?

To put it another way: define soon.


Didnt they say that they would change the Mk II animation in the august patch or something. Hope they change it to feel like an assault, slower cockpit bobbing and not so trippty toe walking animation.

#142 Aos

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Posted 12 October 2017 - 07:44 PM

You have to (desperately want to) imagine this is all a mistake. The cockpit item MkII has a great walk and so animation skill is not the problem; it has been done. Just a matter of implementation then, which begs the question: why?

Another good change would be lowering the angle between the upper and lower legs. The MkII is way too tall which doesn’t help it feel more lithe and organic - it makes it stiffer and clunky.

Take a look at the King Crab. It has an amazing walk animation and an aggressive low stance (to the point of having the upper and lower legs connect seamlessly whilst walking) - that is what the MkII badly needs.

#143 Trenchbird

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Posted 12 October 2017 - 09:12 PM

They already fixed the animation, man.

#144 The Mysterious Fox

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Posted 12 October 2017 - 09:31 PM

View PostCatten Hart, on 12 October 2017 - 09:12 PM, said:

They already fixed the animation, man.

not really, stare at it, still looks like *** man. They need to lower the stance to widen the gait

#145 Snowbluff

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Posted 13 October 2017 - 07:04 AM

Can I get a side-by-side of the animation changes?

#146 Tordin

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Posted 13 October 2017 - 08:03 AM

Yeah. A comparison would be nice.

#147 The Mysterious Fox

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Posted 13 October 2017 - 08:27 AM

View PostSnowbluff, on 13 October 2017 - 07:04 AM, said:

Can I get a side-by-side of the animation changes?

they made the torso and arms jiggle abit more, the weird constipated tip toe is still there

#148 kapusta11

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Posted 13 October 2017 - 10:16 AM

View PostAos, on 12 October 2017 - 07:44 PM, said:

Take a look at the King Crab. It has an amazing walk animation and an aggressive low stance (to the point of having the upper and lower legs connect seamlessly whilst walking) - that is what the MkII badly needs.


King Crab's animation is horrble tho. 100t mech is not supposed to shake like that.





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