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Annihilator Is Pay To Win.

Balance BattleMechs

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#81 Alias72

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Posted 30 July 2017 - 01:01 PM

View PostCathy, on 30 July 2017 - 12:53 PM, said:

Just put a go faster dekkel on it for the illusion of speed


purchase red paint for the direwolf. It makes it pay to win.

but in all seriousness the annihilator is the only mech that can clip through the ceiling of the upper floor of HPG manifold. It is so tall that even the worst hard-point mechs can shoot it before it crests a hill. It only show up in the last half of a battle and gets focus fired the moment it arrives. Last time I saw an annihilator try and bug out it was the enemy team that made it to cover first. At best it is a portable shield for the enemy team. I play a cougar and I am thankful for every annihilator the enemy team brings because it is one of the only mechs I can run circles around. DPS only matters if you can last for enough s' and the annihilator just doesn't do well in that department.

#82 InspectorG

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Posted 30 July 2017 - 01:42 PM

View PostViktor Drake, on 30 July 2017 - 11:44 AM, said:


What the ANH can do that the Direwolf can't is actually torso twist effectively.

As far as poking the ANH to death sure, I have seen 5-6 mechs poking the ANH constantly and watched it tank all that for like a minute straight. Any other mech would be down in 10 seconds flat.


Twisting doesnt matter if you shoot the diaper.

Also, Dire could shoot that giraffe neck if Anni doesnt find high enough cover.

All in all Anni is very similar to Dire, and people dont call Dires 'OP' anymore.

#83 The Basilisk

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Posted 30 July 2017 - 01:55 PM

Well it realy, realy took some time till the first whine thread popped up.Posted Image

But well here it is.

Nice one bro, criticising a mech out of the least viable class in MWO that is the slowest chassis besides the Direwolf but without its extreme firepower.

And the moment ppl realize that you just need to focus him and he can't evade one bit, this chassis is just done.
It will stay only viable as long as ppl fear it or at least respect it.
It can not turn fast, it has serious problems with hill peaking, and can't just easily disengage.
Its only upsides are its dakka concived stopping/shocking power and its high armor.
Thats it.
Hinder it to bring his firepower to bear and use his armor as fuel for your C-bill account.

#84 Athom83

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Posted 30 July 2017 - 02:01 PM

View PostAntares102, on 29 July 2017 - 11:31 PM, said:

Atlas-D has exactly 2 points extra armor quirk for LT/RT.
However it totally lags behind in terms of weapon slots.
Anni > Atlas

Just fill them with bigger weapons. LFE 360 with a UAC/20 and MRM60... oh its fun.

#85 LT. HARDCASE

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Posted 30 July 2017 - 02:09 PM

View PostHumpday, on 30 July 2017 - 12:45 PM, said:

How can something be P2W when it gets released for cbills?

When there's a significant amount of time when the powerful something is only available for money.

#86 Armorine

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Posted 30 July 2017 - 02:29 PM

View PostLT. HARDCASE, on 30 July 2017 - 02:09 PM, said:

When there's a significant amount of time when the powerful something is only available for money.


thats the point. open your wallet and support the game. their business model depends on us supporting them by purchasing mech packs. you dont want to open your wallet fine. you can get the mech when they release it for cblls. least its not like world of warships where the best ships are locked behind a paywall.

#87 Koniving

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Posted 30 July 2017 - 02:38 PM

View PostAntares102, on 29 July 2017 - 11:31 PM, said:

Atlas-D has exactly 2 points extra armor quirk for LT/RT.
However it totally lags behind in terms of weapon slots.
Anni > Atlas

Now tell me that Dire Wolf > Kodiak.

Anni is the IS Dire Wolf.

#88 AppleseeN

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Posted 30 July 2017 - 03:07 PM

View PostKoniving, on 30 July 2017 - 02:38 PM, said:

Now tell me that Dire Wolf > Kodiak.

Anni is the IS Dire Wolf.

Actually Kody lives longer than DWF at all causes in the battle.
Annie just over estimated... awesomely good any Annie got bended by pair of HPPC's or HGR's, or even pair of HGR's/AC20.
Also pair of RAC5 in close range strip her like a poledancer. Posted Image

So if someone do not know how to cook Annie, it's his own problems. Live alone "Slow Girl".

#89 Angel of Annihilation

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Posted 30 July 2017 - 03:43 PM

Actually I just think it is funny how all the IS player are reacting to their bright, new shinny toy being under the OP tagged lime light.

Well now they finally understand what it was like for the Clan players for the last 5 years. I also wonder how many of those defending the ANH were also those who moaned, cried and complained about how OP every decent Clan mech that ever came out was. Guess it kind of sucks to be walking in the same shoes as the Kodiak huh?

#90 Sorbic

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Posted 30 July 2017 - 03:51 PM

View PostLuminis, on 30 July 2017 - 02:07 AM, said:

Unless it inexplicably gets nerfed before or shortly after its C-Bill release, or course. But that won't ever happen in MWO Posted Image


The beautiful thing is that even if the nerf comes months after becoming free, as is often the case, then people will ignore the long span and continue claiming it got nerfed because it was now free.

#91 Y E O N N E

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Posted 30 July 2017 - 03:58 PM

View PostViktor Drake, on 30 July 2017 - 03:43 PM, said:

Actually I just think it is funny how all the IS player are reacting to their bright, new shinny toy being under the OP tagged lime light.

Well now they finally understand what it was like for the Clan players for the last 5 years. I also wonder how many of those defending the ANH were also those who moaned, cried and complained about how OP every decent Clan mech that ever came out was. Guess it kind of sucks to be walking in the same shoes as the Kodiak huh?


The KDK-3 was far and away OP. It had no drawbacks for what it was. There was nothing it could do that you could do better with another Assault, not even a Mauler.

The ANH has many drawbacks for what it is. There is nothing it can do that you can't do comparably well with another Assault.

I think you need to re-examine your thoughts.

#92 Khobai

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Posted 30 July 2017 - 04:01 PM

Quote

Actually I just think it is funny how all the IS player are reacting to their bright, new shinny toy being under the OP tagged lime light.


Anni isnt really OP though

the clan equivalent of the annihilator, the Direwolf, is just bad

if the Direwolf had armor/structure quirks, and its ecm variant, thered be no question that the Anni is balanced. Because then Clans would have an equivalent mech thats every bit as good.

Edited by Khobai, 30 July 2017 - 04:08 PM.


#93 Andi Nagasia

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Posted 30 July 2017 - 04:21 PM

View PostKhobai, on 30 July 2017 - 04:01 PM, said:


Anni isnt really OP though

the clan equivalent of the annihilator, the Direwolf, is just bad

if the Direwolf had armor/structure quirks, and its ecm variant, thered be no question that the Anni is balanced. Because then Clans would have an equivalent mech thats every bit as good.

the DWF-C(with its CT= 1JJ 1ECM) im suspecting as a likely contender for this years Loyalty Variant,
the DWF very much needs at least KGC level Armor Quirk, its a Relic long since past its prime,

the new tech?
well that doesnt help it ether as it last the Missile points to make ATMs work,
and it has way too much tonnage to make Heavy lasers work, as you run out of Crits before Tons,

#94 Steve Pryde

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Posted 30 July 2017 - 04:35 PM

It has a tall head that sticks way out, most of the time I can shoot it twice before the Annihilator can do anything. And it has armor quirks thats most of the time completely frontloaded. Just shoot it in the back.

But yeah, other 100t assaults need help in terms of structure/armor quirks (Dire Wolf, King Crab, maybe Spirit Bear) and/or agility buffs(Dire Wolf, Atlas, King Crab, Kodiak Spirit Bear).

#95 LT. HARDCASE

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Posted 30 July 2017 - 04:38 PM

View PostArmorine, on 30 July 2017 - 02:29 PM, said:


thats the point. open your wallet and support the game. their business model depends on us supporting them by purchasing mech packs. you dont want to open your wallet fine. you can get the mech when they release it for cblls. least its not like world of warships where the best ships are locked behind a paywall.

Supporting the game (which I do in spades with $$$), shouldn't mean you get 6+ months of exclusive access to better mechs.

My issue is not with powercreep, it's with how long it's stuck behind the paywall. The MCII and Nightstar are gated for 203 and 288 days, respectively. That is beyond the pale.

#96 Khobai

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Posted 30 July 2017 - 04:45 PM

Unfortunately mech packs are the only thing propping this game up financially. And they wont sell without the temporary paywall.

I personally think supply cache keys should be the premiere paid item in the game.

But supply caches would need to be awarded much more frequently and contain better prizes.

PGI really missed an opportunity with supply caches, a lot of other games pay the bills just with lockboxes alone.

Edited by Khobai, 30 July 2017 - 04:45 PM.


#97 Snazzy Dragon

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Posted 30 July 2017 - 04:52 PM

View PostNinjaCat, on 29 July 2017 - 10:51 PM, said:

Annihilator Is Pay To Win.


Posted Image
Posted Image


Posted Image

#98 panzer1b

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Posted 30 July 2017 - 06:05 PM

I fail to see how its p2w...

The hero one is beyond extremely niche (as are IS missiles in general), and the rest have only armor going for em (and even 30% atop the 20% or so from skills isnt going to make or break the game). Also, consider that while it can carry an impressive weapons payload, that payload is ONLY effective if the enemy lets it be effective. Flank the thing, snipe outside its range, poptart against it, ect. Its virtually impossible to evade fire in the anni, and 30% or not, 2-3 mechs shooting at it is going to result in a quick death.

Ohh, and if you happen to try to facetank against it then expect to die, an assault is sorta supposed to kill anyone stupid enough to stand still and eat shell after shell, move around and use like um cover, instead of expecting to be able to take an assault face to face...

#99 LT. HARDCASE

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Posted 30 July 2017 - 07:28 PM

View PostKhobai, on 30 July 2017 - 04:45 PM, said:

Unfortunately mech packs are the only thing propping this game up financially. And they wont sell without the temporary paywall.

I personally think supply cache keys should be the premiere paid item in the game.

But supply caches would need to be awarded much more frequently and contain better prizes.

PGI really missed an opportunity with supply caches, a lot of other games pay the bills just with lockboxes alone.


I get that they have to be paywalled for a bit, but 9 months is crazy, especially for the uber looking chassis.

And yeah, PGI screwed up the supply cache revenue stream, by giving everything decent a 1% chance to drop. It didn't take us long to realize that the blue item (dat Kitfox omnipod) is dropping >90% of the time.

#100 Lucian Nostra

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Posted 30 July 2017 - 08:45 PM

View Postpanzer1b, on 30 July 2017 - 06:05 PM, said:

I fail to see how its p2w...

The hero one is beyond extremely niche (as are IS missiles in general), and the rest have only armor going for em (and even 30% atop the 20% or so from skills isnt going to make or break the game). Also, consider that while it can carry an impressive weapons payload, that payload is ONLY effective if the enemy lets it be effective. Flank the thing, snipe outside its range, poptart against it, ect. Its virtually impossible to evade fire in the anni, and 30% or not, 2-3 mechs shooting at it is going to result in a quick death.

Ohh, and if you happen to try to facetank against it then expect to die, an assault is sorta supposed to kill anyone stupid enough to stand still and eat shell after shell, move around and use like um cover, instead of expecting to be able to take an assault face to face...


You realize these are the same exact arguements people gave for fighting Dire Wolves but.. it still got nerfed





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