Old MW4 Ranger, on 18 August 2017 - 05:55 AM, said:
in the Moment we have from MW5 not more Infos as from transverse in the old Days .. ..a Trailer and the Answer ,MW5/Transverse have his own Team/Ressources...
and by the Manpower ...2015 Russ says ...no Maps ,all working by FP
2014/15 leaves 3 Leading staff member the Company
Enrique Barahona Ramos the Senior Animator from PGI leave the Company 2015 and is now working for Relic...
Ben Driedger ...Animator by PGI leave the Company 2014 is no leading his own Artist Team ICON
Gabriel Kessler-Texture artist by PGi leave the company 2014 is now by Relic
2014/2015 the Time with release of the bad Looking Direwhale ( against Alex great Concept Art)with his terrible Animations
https://mwomercs.com...gi/page__st__20
and by the Manpower ...2015 Russ says ...no Maps ,all working by FP
2014/15 leaves 3 Leading staff member the Company
Enrique Barahona Ramos the Senior Animator from PGI leave the Company 2015 and is now working for Relic...
Ben Driedger ...Animator by PGI leave the Company 2014 is no leading his own Artist Team ICON
Gabriel Kessler-Texture artist by PGi leave the company 2014 is now by Relic
2014/2015 the Time with release of the bad Looking Direwhale ( against Alex great Concept Art)with his terrible Animations
https://mwomercs.com...gi/page__st__20
PGI didn't take over till after that.. So lots of that was dictated by IGP.. We are going into the 3rd year of PGI actually making all the decisions.. The timeline from that time till now, has been a huge leap forward. The first year of which was updating there hardware/tools and backend along with an entire GUI revamp. A running game for all this time as well.
Though i wish they could of just made the game for 3 years and worry about letting folks play.. Keeping a stable, working game along with updating all every month is a **** ton of work to say the least