MechaBattler, on 16 August 2017 - 02:08 PM, said:
Good work Basilisk222.
13 seconds for one leg. Testing grounds I think the Atlas are stock configuration. Which is 82 armor. 82 armor in 13 seconds. Granted it wasn't moving or firing back. It would take longer with the light presumably circling and juking to avoid return fire. But it does give an approximation of what is happening.
It is harder for a 45 ton mech to get in range and stay in range to use MGs than it is for a light.
Well, really I'd say it was closer to 110 armor, since the bonus to internals and the fact that the leg has 82 armor + internal structure which I think is 1/2 max armor.
In any sense, 8 HMG's Burns through Ammo wicked fast, I blew over 1100 rounds just in that clip. You NEED back up weapons. The MLX cannot feed those guns for very long, and you get about 3 solid tons of ammo space, 2 if you fill it with backups. I managed to get around it somewhat and get a free 1/2 of ammo, effectively getting 3 tons with clips from skill tree and stripping just enough armor for an extra 1/2 ton of HMG ammo, while dedicating 1 ton to 4 micros, but, much more armor stripped and you'd be really hurting the mech's already paper like protection.
You CAN make this build work and it IS effective, especially on front loaded armored mechs because you'll make a mess of their internals really quick so it's a solid assassin build if you can pull it off, but OP?
Hell no.
Edited by Basilisk222, 16 August 2017 - 06:33 PM.