I Am Calling It - Boating Mgs Is Op
#21
Posted 15 August 2017 - 02:14 PM
No need to nerf machine guns. Nerf the hardpoints themselves.
#22
Posted 15 August 2017 - 02:16 PM
#23
Posted 15 August 2017 - 02:16 PM
MechaBattler, on 15 August 2017 - 02:07 PM, said:
Ammo already depletes faster the more MGs you are firing
Amazing, right?
#24
Posted 15 August 2017 - 02:17 PM
Khalcruth, on 15 August 2017 - 02:14 PM, said:
No need to nerf machine guns. Nerf the hardpoints themselves.
The hole point of the just released ACH and MLX variants was MG boating.
If that is removed they can remove the Heros (and their CBills counterparts) alltogether.
Edited by Antares102, 15 August 2017 - 02:17 PM.
#25
Posted 15 August 2017 - 02:18 PM
Sigh...
#26
Posted 15 August 2017 - 02:19 PM
Khalcruth, on 15 August 2017 - 02:14 PM, said:
No need to nerf machine guns. Nerf the hardpoints themselves.
You can't give mechs fewer hardpoints than their stock loadout requires.
#28
Posted 15 August 2017 - 02:21 PM
RustyBolts, on 15 August 2017 - 02:16 PM, said:
Low yes, but SUSTAINED and especially HEATLESS which means you can invest the saved SP 100% in survival tree making a ACH super robust. 8x normal MG plus 2x SPL are 11.2 sustained DPS. Try to get that with any other light mech... pro tip of the day: You wont.
Normal MGs also have the best Ammo efficiency with 200 dmg / ton.
And the MG range with 130m is not that much of an issue with a mech going 139 kph.
#29
Posted 15 August 2017 - 02:23 PM
MechaBattler, on 15 August 2017 - 02:07 PM, said:
I know...add a Jam chance to MGs
Sorry being a bit sarcastic here but knowing PGI, it wouldn't surprise me.
#31
Posted 15 August 2017 - 02:30 PM
Edited by Snazzy Dragon, 15 August 2017 - 02:36 PM.
#32
Posted 15 August 2017 - 02:32 PM
#33
Posted 15 August 2017 - 02:40 PM
Always be careful about joking around/ calling for nerfing of otherwise weak/ situational/ niche weapons.
It seems PGI from time to time listens to such nonsense, from noobs (newbies that never learn) and even people like yourself using sarcasm to kinda promote a weapon that have been suffering/ left in the dust from old glory days.
PGI, we are joking, we are satisfied with the MG, they need slight adjustments. But dont nerf em into the ground like how the standard MG's were before they got their first buff in ages, remember when their spread were reduced by 60% some months ago? Yeah I dont want to think and I have some trust PGI dont F things up even more for weapons that need serious help.
PGI. I love the new MG's but some slight adjustments could be in place.
At least buff:
Standard MG from 1 dmg/ sec -> 1.4 (like what HMG have now)
HMG from 1.4 dmg/ sec to 2.8 dmg/ s
Then again, I think the crit/ chance and crit/ dmg should be adjusted accordingly so that
LMG have very high crit chance with high crit dmg, the MG somewhere in between and HMG a bit lower but NOT to the point of not making them useful as crit weapons, even after such a possible higher dmg per sec that I suggested.
Especially if you leave the ranges as is.
Also increase the Rocket launchers dmg some more since it got 50 m min range and slightly reduce the heat gained for your mech from the Flamers you fire somewhat, at least bake it inot the existing Flamer specific nodes we got last time.
#34
Posted 15 August 2017 - 02:40 PM
Antares102, on 15 August 2017 - 02:21 PM, said:
Normal MGs also have the best Ammo efficiency with 200 dmg / ton.
And the MG range with 130m is not that much of an issue with a mech going 139 kph.
The other consideration: Facetime
Sure, it's 11 DPS...but you need to stare for 10 seconds for 110 damage
Stare without diverting any of that damage
As opposed to the big robots who deal 50 damage in a second
Now think of the size of the Cheetah arms, and their fragility (lel Myth Lynx, 29 HP for those massive chunks. A single Dual Gauss disarms it)
They're still Light mechs
Shoot them, they aren't Spheroid quirked (IE, competitive durability)
Edited by Mcgral18, 15 August 2017 - 02:40 PM.
#35
Posted 15 August 2017 - 02:41 PM
#36
Posted 15 August 2017 - 02:44 PM
#37
Posted 15 August 2017 - 02:47 PM
It's a big secret of MWO that sustained DPS drops to zero when a mech is dead.
#38
Posted 15 August 2017 - 02:48 PM
#39
Posted 15 August 2017 - 02:50 PM
And then there's the MLX...
#40
Posted 15 August 2017 - 03:01 PM
Bud Crue, on 15 August 2017 - 02:32 PM, said:
What's worse than an MG nerf? An MG nerf combined with a Mist Lynx nerf!
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users