Ruar, on 24 August 2017 - 04:26 AM, said:
Internals and structure all feel the same. Right now if I'm into structure and see a MG mech I know I can kiss that area goodbye. No amount of twisting can keep them from popping that area faster than I can do damage in return.
I think being the best short range DPS weapon in the game is enough of a trademark, there's no need to also add in best internal/structure killer. However I do realize ammunition would have to be increased since it would take longer to chew through structure without the bonus.
"Best short range DPS" isn't really true though, the sustained DPS figures of machine guns are pretty deceptive, SRMs are the strongest short range DPS as they have enough burst DPS for long enough to outperform machine guns in terms of damage done.
It's the crit/structure killing that IS the trademark of machine guns, and IMO there is nothing wrong with that. It is actually the only weapon that does it, and weapons should be as unique as possible IMO.
If anything they could buff the crit bonus even more and reduce the damage to make this niche even more specific.
Edited by Sjorpha, 24 August 2017 - 06:11 AM.