Zoose, on 09 September 2017 - 03:59 PM, said:
The majority of your top tier teams are playing Clans because it is the the easier mode with the more rewards. I also understand and appreciate why this is the case because we have considered on many occasions switching to Clan because bashing your head against the PGI wall continuously is frustrating and detracts from the enjoyment of the Mech warrior experience.
It pays to play clan because you get to practice the meta for competition games and playing IS fulltime makes it harder to compete in comps because our players dont have the time in the clan meta that other teams have by playing clan full time. Unfortunately for Kurita this one side battle has been going on for years and PGI has taken away the ability to fight for the Red Dragon because we are pooled with all IS with no possibility of reward. These facts make every season a long and hard road and has resulted in most of the historical Kurita teams leaving the game.
Evidence based facts:
1) IS has never won a tukyad event period. There has been a tech upgrade for IS so this fact only indicates there has always been an issue.
2) The current state of the leader-boards by themselves is enough evidence to indicate to people that the battle is one-sided and not even the tonnage advantage makes a difference to the clan tech on the field.
Exhibit one: the current Loyalist Clan stats
As you can see from this Image of todays leader board the top 10 loyalist clan units have taken to date 311 planets and currently hold currently hold 43 planets (providing them with MC).
Exhibit two: the current Loyalist IS stats
As you can see from today's IS Loyalist Leader board the top 10 IS Loyal units have historically taken 48 planets (compared to Clan 311) and no IS team holds a Planet or is gaining (MC).
Winning as IS still gets you nothing
Just this past week I lead a crew of COMA to 6 hours of straight victories and we moved the Victory condition bar to like 5 % by the end of the rotation. There is zero chance to win planets and obtain MC as IS at the moment.
Conclusion
We have a current state of play in which the Top teams (and the majority of the playing population) are continuously choosing Clan and I think it is far fetched to think this is because IS is easy mode as stated in various posts on these forums (actually laughable). It is more beneficial in prep for Competitions (held by PGI or others) and in gaining benefits from the game (planets, MC, C-bills, less stress and a more enjoyable experience) to be Clan.
This results in a one sided blood bath where one side has taken 311 planets (holding 43) and the other side has taken 48 planet (currently holding 0).
Disclaimer: This is not saying that the teams mentioned in this post are not top tier teams by right they are. This post is highlighting the absurdity of some of the posts on these forums and indicating to PGI why they are struggling to keep people in CW.