Lord0fHats, on 17 September 2017 - 03:40 PM, said:
Then you realize not ever mech comes stock with some super heavy weapon taking up most of their weapon weight and many have just damn weird load outs. Take a Thunderbolt 5S; LRM 15, Large Laser, 3 MLs, and 2 Machine Guns. That build is all over the place. Medium range direct fire. Short range direct fire. Long range indirect fire.
And you're forgetting something as well, it's called "synergy". A mech like the TDR-5S has a lot of weaponry for different uses, yes, so you're supposed to group up mechs with similar setups to synergize their usefulness. As well as have other mechs that can support the first group of mechs if they run into an unfavorable situation.
For example, I'll post up a custom mercenary unit that I had help building from the wonderful people over on the main Battletech forums to show you an example of what I'm saying.
Recon Lance
PXH-1D Phoenix Hawk
Weapons: 1 Large Laser, 2 Medium Lasers
FS9-H Firestarter
Weapons: 2 Medium Lasers, 2 Machine Guns, 4 Flamers
STG-3G Stinger
Weapons: 2 Medium Lasers
WSP-1D Wasp
Weapons: 1 Medium Laser, 2 Small Lasers, 1 Flamer
Command Lance
SHD-2H Shadow Hawk
Weapons: 1 AC5, 1 Medium Laser, 1 LRM5, 1 SRM2
WVR-6M Wolverine
Weapons: 1 Large Laser, 2 Medium Lasers, 1 SRM6
GRF-1S Griffin
Weapons: 1 Large Laser, 2 Medium Lasers, 1 LRM5
DV-6M Dervish
Weapons: 2 Medium Lasers, 2 LRM10s, 2 SRM2s
Heavy Lance
VTR-9B Victor
Weapons: 1 AC20, 2 Medium Lasers, 1 SRM4
GHR-5H Grasshopper
Weapons: 1 Large Laser, 4 Medium Lasers, 1 LRM5
TDR-5SE Thunderbolt
Weapons: 1 Large Laser, 3 Medium Lasers, 1 LRM10
ENF-4R Enforcer
Weapons: 1 AC10, 1 Large Laser, 1 Small Laser
Fire Lance
DRG-1N Dragon
Weapons: 1 AC5, 2 Medium Lasers, 1 LRM10
CPLT-C1 Catapult
Weapons: 4 Medium Lasers, 2 LRM15s
CRD-3D Crusader
Weapons: 2 LRM15s, 2 SRM4s, 2 Medium Lasers
ARC-2R Archer
Weapons: 2 LRM20s, 4 Medium Lasers
Let's take a look at all the weapons here shall we?
6 Large Lasers
35 Medium Lasers
3 Small Lasers
5 Flamers
2 AC5s
1 AC10
1 AC20
2 Machine Guns
3 LRM5s
4 LRM10s
4 LRM15s
2 LRM20s
3 SRM2s
3 SRM4s
1 SRM6
On the surface that seems like a pretty hodge-podge spread of weapons doesn't it?
But it all comes down to how it's used.
For example, that's 155 LRMs that can rain down on a target which the Scout Lance, you know, scouted. Even you have to admit, that will ruin your day pretty god damn quick.
So yes, on it's own something like the TDR-5S might seem too generalized to be really useful, but when grouped up with other mechs that have similar abilities/loadouts, you can run roughshod over your opponent if you maximize your mechs advantages.
Yes, even in stock form mechs can have some pretty serious advantages if you know how to organize and play to the mechs base loadout.
Edited by Alan Davion, 17 September 2017 - 04:09 PM.