Posted 26 September 2017 - 06:43 PM
The most surprising thing for me is how much effectiveness i managed to pull out of clan autocannons, mostly the AC20 and AC10 (AC5s are absolutely worthless, AC2s are only useful on boreal where the extra range over UAC2 is worth it, aside from that ONE map and possibly a very specific strat on alpine, pointless). As for AC10, i had a very good game and i got the entire mission done in 1 game using the mad2c-a (2 AC10, 2 ERLL, 2ERML), its not exactly a revolutionary build, but its really good if i can get a game that plays to the strengths of the AC10s which may as well be heat-free (2 heat for 10 dmg is really good), no gauss rifle, but basically 0 heat generation allowing me to sustain a fight up to the point i run out of ammo (and i still have a solid energy loadout to back up the cannons, managed like 1500K dmg total, over 1000 with AC10s). As for AC20, there is ONE mech/build i had luck with, 2 AC20 and 2 ERPPC on a MCII-2, and while it has its issues (and is still inferior to my other brawl build, dual UAC20 with 2 ERLL secondarys), it works surprisingly well. Its not super reliable, but its no worse then many other "brawl" builds, just gets shafted when the enemy doesnt come into range and the map doesnt really let you use cover well.
The event also really showed me how good the UAC20 really is, despite the burst fire, low velocity, and short range. The ability to dump 40 damage in under a second, alongside whatever other weapons you got (ive had very good results on my HBR, either shooting from the edge of a brawl, or occasionally backstabbing unattentive mechs with the 75 alfa strike on doubletap). It also became on of my go-to weapons on the bushwanker, with 1 UAC20 and 4 ERMLs, has its issues when the game doesnt let one brawl, but in most matches its 500+ dmg minimum and like 2-3 solo kills.
Aside from that, not much has changed on my opinion on guns.
Despite them being sorta decent, ill stick to UACs rather then ACs (both clan and IS side, double damage per ton beats more focused damage) since UACs are 100% superior in everything but some niche circumstances.
Gauss rifles are just as good as they were before the event, HGR is hard to use, but a solid performer after the patch which buffed it, GR is very good on clan, ok on IS, and LGR sucks, but well, i didnt really expect much out of a 8dmg weapon (proved to myself once and for all how bad they are when dual weilded on a MAD3R, i can make it work with 1 LGR and like 4 high end lasers, but then the lasers do 90% of the work and i dont even need the LGR).
MGs are generally lousy, fun, very fun, but also just not powerful enough unless they are LMGs and even then only when combined with lasers or some other energy that is used to open people up. LMG, even when nerfed, is the only MG id consider using on a serious level (HMGs are super badarse and when they work they evicerate people, but the range is too big a drawback and they weight too much on IS to use at all). On IS, all MGs suck (too heavy for that they do), on clan, with teh right build, are a very good secondary to finish people off when open.
LBXs (with the very specific excpetion of the cLBX20 on a SRM brawler) are worthless, a bit funny yeah, but simply worthless. The UACs may spread damage around if you get a very fast agile target (or have bad aim), but they are physically capable of dumping every point of damage into a single component with good aim (or as it usually happens, when enemy isnt moving), so they are better at actually killing people. The crit bonus to LBXs is worthless in all but edge cases (only weapon that really benefits from crits are the various MGs) since it still takes multiple hits to core someone out, and since 50% or so of your damage will spread, you end up doing less then UACs would unless its point blank range.
And thats about it, i like ballistics, but after the constant nerfing of uacs in general (especially clan uacs which are already screwy and spread damage like crazy) really lowers my enjoyment of the weapon system. Gauss is obviously the meta thing on clan (velocity, PPFLD, range, and workable DPS), but i want to use and still have occasional fun with UACs and other ballistics (just not on a super competitive level, cant carry games with a UAC20 on your own like you can with a GR).