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Ballistic Event: What Did Enjoy, Dislike And Or Were Surprised By


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#41 JC Daxion

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Posted 25 September 2017 - 07:57 AM

View PostBombast, on 25 September 2017 - 05:07 AM, said:

CACs surprised me by how not bad they were. I mean, they were bad, but they did work.




i thought the same thing too.. But maybe it was an account thing. I ran the event on my IS account in that HBK-IIC in 16 matches total for AC2-5-10-20. I paired the AC-20 with each one, and had a pair of ERML's. I did an average of 400 damage per match. I didn't use airstrikes outside of maybe once or twice, a few matches i had around 700 with none used. I had some GSP so i added the kinetic burst nodes, and some aux because i thought i would use some strikes but didn't need to.

Then i played it on my clan account, which has no GSP, and i didn't own the mech so started from scratch.. that started my weekend of hell in the HBK's lol. I just thing i had a bad weekend.

One thing i did notice was the AC's do run cooler than the UAC's, so there is that.

#42 Darrious Quinn

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Posted 25 September 2017 - 08:01 AM

For a first go around with the new event system, it wasn’t terrible. Actually I found it quite smooth. I judge the event and the tool separately. I did not experience any difficulties using the event tool, though there is clear room for improvement, especially in the realm of player/UI notifications. After unlocking my first challenge, it took me a little bit to notice the unlock button tucked away in the corner. That and the font is miniscule to me. Could barely read it.

The event itself I felt was no frills. Not a bad event, just not particularity inspiring. It felt more as an event that was designed to mask data collection for ballistic balance. Just think of the raw data generated after a week of us all gunning away at each other Dakka-style? I foresee ballistic balancing in our future.

I was pretty bored with it on my main account to be honest. The sale didn’t entice me since I have most everything I want currently and the rewards were sort of lackluster, (come on … hanging ductape?) Rocket Girl is the only goal I shot for and I was done.

I have been wanting to make a second account though, sort of get that start over feel again, so I took the event as an opportunity to start new. Now THAT … I enjoyed quite a bit. Started with the Academy and trial mechs. I bought a Tournament Support Pack right off and jumped into a trial mech. Hate to say it, starting a new account was the best part of the event . I brought back that feeling of progress, achievement and working/grinding towards something.

As a new account, I completed my 25 academy missions during this event and I was forced to make an obvious decision , IS or Clan. With limited budget, I was still successful in completing the MG, AC, UAC and Rotary challenges by using trial mechs and mech I bought thanks to the 50% sale.

The sale allowed me to buy a Bushwacker-X1 (which yes IS the wrong one and I was furious at myself at what I had done…) , a brand new Marauder 3R and a Hunchback 4G to my hanger which helped greatly as young as the account is. I sort of regret the Hunchie since the Marauder and Bushwacker seems to outperform it, but it was my first mech purchase at a meager 1.8Mcb.

The fact that as a new account I was capable of completing roughly 1/3 of the challenges was nice. The 50% sale that actually affected C-Bill Pricing was really what made it for me. I’m just shy of 50 matches and I’m fortunate to have been able to secure very capable mechs early on. The down side to the event, as a new account, is having to purchase weapon system after weapon system just to complete as much as I could of the IS side, the Clan side was well out of reach.

As a side effect, I did develop an appreciation for rotaries and MRMs.

#43 Finring

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Posted 25 September 2017 - 08:02 AM

There was an event? Posted Image

#44 JC Daxion

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Posted 25 September 2017 - 08:02 AM

Ohh the best part of the weekend was the sale!!!

Picked up 15 bucks worth of MC so 3k+ 600 Bonus to get that loyalty Urban, and to save for when the Golden boy is on sale.. Posted Image If we get a some MC to win in events, i'll have enough to pick up something else like perhaps the legend killer or i dunno.

*edit, added a few more mechs i forgot :P

Then C-bill sale i bought a huntsman, mist lynx, Ny Gyr, HBK-IIC for my clan account

and

Bushwacker, shadow hawk, roughneck, cyclopes, vindicator, rifleman on my iS..

I also bought 2 mechs for the opposing account to run the event, the HBK-IIC and HBK-4G. So 7 mechs to use for the future, and a pair to get a couple 3 Extra "rocket girls" (Main account has supporter pack for bonus C-bills, gotta do what i can to buy those LFE's!) and some MC for future use..

over all was a, Now i got new mechs to last me many, many months!

Edited by JC Daxion, 25 September 2017 - 08:48 AM.


#45 Bombast

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Posted 25 September 2017 - 08:05 AM

View PostJC Daxion, on 25 September 2017 - 07:57 AM, said:

i thought the same thing too.. But maybe it was an account thing. I ran the event on my IS account in that HBK-IIC in 16 matches total for AC2-5-10-20. I paired the AC-20 with each one, and had a pair of ERML's. I did an average of 400 damage per match. I didn't use airstrikes outside of maybe once or twice, a few matches i had around 700 with none used. I had some GSP so i added the kinetic burst nodes, and some aux because i thought i would use some strikes but didn't need to.

Then i played it on my clan account, which has no GSP, and i didn't own the mech so started from scratch.. that started my weekend of hell in the HBK's lol. I just thing i had a bad weekend.

One thing i did notice was the AC's do run cooler than the UAC's, so there is that.


Well, I ran the CAC/20 on a Gargoyle, so maybe my expectations were low, but it didn't ruin my matches like I thought it would. It replaced the ERMLx6 battery on the chassis (Leaving the ERSLx6 on), and I was still able to do damage, kill things, not explode... just worked ok. It may not be a good clutch weapon when someone pushes you, but on a chassis where I was doing a lot more harassing than straight out brawling, it was ok.

#46 Dogstar

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Posted 25 September 2017 - 08:26 AM

I only completed the IS side ACs and MGs in the time available but I also tried out a few weapons I hadn't before.

The Good:

AC2, 5, and 10 were a doddle as I've used these plenty before and have quite a few boats with dual AC5/10, triple AC5, or quad AC2. Likewise MGs were dead easy as I use them in a lot of light builds but just for a change I did them on my MMX90 mauler (6 ballistic hp) for fun.

I much enjoyed using triple LBX5 in my Ilya Muromets made instead of triple AC5 but didn't complete the other LBX requirements.

The Bad

AC20, for some odd reason, was a real pig to complete. My Yen-Lo-Wang had some of it's worst matches ever doing less than 200 damage and losing every time I took it out. Finished this in a variety of heavy and assault mechs including my favourite twin AC20 plus triple ERLL Annihilator. AC20 urbanmech did well too, especially when oneshotting a locust in the face!

The Ugly

Heavy Gauss Rifle sucks big time although I did find one good mech to fit it to - the loyalty Cataphract from last year that has a good cooldown quirk and some helpful energy hardpoints. The HGR still isn't a hard enough hitter to make it worth taking over almost any other weapon - very poor range combined with difficult brawling, fussy charge up, very short hold, requires STD engine, all makes it a very bad choice.

I didn't bother with the Light Gauss Rifle because I know from experience that it's just a sucky weapon and there was no point in doing the 'standard' gauss rifle if I wasn't going to get the others. They all need a velocity boost to make them better at long range sniping.

I couldn't afford a UAC20 or an LBX20 after buying a few of the other ballistics so I didn't bother with those challenges either.

Overall I liked the event but the costs to participate were very high - they should have had a 50% off sale on the weapons, not the mechs!

#47 chucklesMuch

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Posted 25 September 2017 - 08:42 AM

View PostAJBennett, on 25 September 2017 - 04:48 AM, said:

Dislike : The event browser STILL doesn't work since it started...


Like: Honestly can't say the event browser STILL doesn't work...

Posted Image


I miss having the information in re browser as I often looked at it whilst waiting for a new game... but I prefer the quicker feedback of in game.

Edit. Or were you one of the people that the new browser isn't working for?

Edited by chucklesMuch, 25 September 2017 - 08:50 AM.


#48 JC Daxion

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Posted 25 September 2017 - 08:53 AM

View PostDogstar, on 25 September 2017 - 08:26 AM, said:



Overall I liked the event but the costs to participate were very high - they should have had a 50% off sale on the weapons, not the mechs!



Lol no thanks.. I picked up 6 IS mechs for 18m, and 4 clanners for 17m. I easily saved enough on chasis to cover a few weapons :) (i also spent 8m on two mechs one each extra,, but i made about half that back just by playing, and i could sell um and break even)

#49 AJBennett

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Posted 25 September 2017 - 09:18 AM

heard there was an event, and that players took part...but PGI didn't want me (...and many others) to be involved apparently. Posted Image

#50 Dread Render

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Posted 25 September 2017 - 09:44 AM

all the AC 20 anything challenges took longer than the other ACs combined.
Proof to me that unless your an AC 20 specialist they stink.
That's all I noticed

#51 Escef

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Posted 25 September 2017 - 09:56 AM

Payouts need to be comparable to the purchase price of the weapon system, at least. Each event section has a payout of a cockpit doo-dad and 500k c-bills. Now, it's not unreasonable to assume most players have the the older weapon systems hanging around IS-side, MGs are cheap, but a LOT of players never bothered with C-ACs (being generally inferior to UACs and LBX), nor with Heavy Gauss or IS-LB20X (because of slot requirements).

A single Heavy Gauss is 1 million c-bills, an IS-LB20X is 1.2 mill. That's over 2 million c-bills right there for one of each, that already eats up more than 2/3rds of the IS-side c-bill winnings for this event. If you haven't bothered with the other new members of the IS-LBX family, an LB2X and an LB5X are 0.8 million combined... So, purchasing an LBX in 2, 5, and 20, as well as a Heavy Gauss already eats up ALL of your prize money from the IS-side of event.

Clan side, one of each C-AC totals 2.8 million c-bills, that's all but 200k of the event's Clan-side winnings.

Quite simply put, the c-bill rewards need to be higher, especially for the less popular weapons.

#52 chucklesMuch

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Posted 25 September 2017 - 10:01 AM

View PostKhereg, on 25 September 2017 - 06:55 AM, said:

I enjoyed the change in playstyle in solo queue. With ballistics basically either being long or very short range weapons, there was a lot more tendency for groups to actually push and start a brawl. Glorious.

Also, rocket girl.


Yeah I liked and disliked the change to game play, no lurms more intent to engage... but also terrible ballistic weapons and builds (including me I'm sure) and people even less aware of teammates in their persuit of damage.

Still change is good...

Edited by chucklesMuch, 25 September 2017 - 10:02 AM.


#53 chucklesMuch

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Posted 25 September 2017 - 10:10 AM

View PostEscef, on 25 September 2017 - 09:56 AM, said:

Payouts need to be comparable to the purchase price of the weapon system, at least. Each event section has a payout of a cockpit doo-dad and 500k c-bills. Now, it's not unreasonable to assume most players have the the older weapon systems hanging around IS-side, MGs are cheap, but a LOT of players never bothered with C-ACs (being generally inferior to UACs and LBX), nor with Heavy Gauss or IS-LB20X (because of slot requirements).

A single Heavy Gauss is 1 million c-bills, an IS-LB20X is 1.2 mill. That's over 2 million c-bills right there for one of each, that already eats up more than 2/3rds of the IS-side c-bill winnings for this event. If you haven't bothered with the other new members of the IS-LBX family, an LB2X and an LB5X are 0.8 million combined... So, purchasing an LBX in 2, 5, and 20, as well as a Heavy Gauss already eats up ALL of your prize money from the IS-side of event.

Clan side, one of each C-AC totals 2.8 million c-bills, that's all but 200k of the event's Clan-side winnings.

Quite simply put, the c-bill rewards need to be higher, especially for the less popular weapons.


It would have been nice to have had a weapon sale too... I had most of the cacs from supply cases (as far as I can tell), though the 5 new IS mechs and refits wasn't cheap

#54 Big Tin Man

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Posted 25 September 2017 - 10:39 AM

CAC 20's... my god these are awful. I thought they would be bad, and it's worse than I imagined. 2000 damage with a 20 was horrific.





Still worth it for rocket girl. Didn't bother with the rest.

#55 FireStoat

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Posted 25 September 2017 - 10:42 AM

The good --

1) Rocket Girl was worth the effort of getting 4 of them (2017 tournament supporter). Bad spending on Cbills for guns i don't like just cost Cbills, but Rocket Girl and other cockpit items are MC. I'll take it.

2) The sale was really good. Great job with that, PGI.

3) I liked the In-Game tournament tracker that updated automatically.

The bad --

1) Buying guns that are absolute pure garbage. Clan Autocannon are beyond stupid with their current velocities, rounds fired per burst, rate of fire and heat. Literally ANY weapon system straight up does better in terms of ratios and effectiveness. 1.4 million for a Clan Autocannon 20 felt so awful to purchase.

2) The sheer volume of things in the event to complete felt like an uphill struggle rather than fun.

3) The strangely inflated damage requirements on the slowest rate of fire weapons that had the slowest velocity and shortest range. Part of #2 above.

The surprising --

1) LRMs were few and far between for normal quick drops, let alone what a person would see for an event. It felt so nice.

Suggestion -- Clan LBX & Autocannon size 2, 5, & 10 will ALWAYS be outperformed in the current game by Clan Ultra 2, 5, & 10. Every single time. Jams included. LBX & Autocannon 20 are a potentially different story due to the jam duration, with things being a bit closer.

Drop the bullets fired count from Clan Autocannon by 1, adjust the ammo per ton, increase velocity & cooldown time to attempt something of increasing parity with Ultras. LBX 2, 5, & 10 could stand to see similar treatment. Also, having the LBX & Autocannon crit slot size being the same as the book is serving no useful purpose here. None whatsoever. Have them match Autocannon size for slots if you want to reduce the gulf between the cannon types.

Edited by FireStoat, 25 September 2017 - 11:02 AM.


#56 Captain Caveman DE

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Posted 25 September 2017 - 11:08 AM

the good:

most things on IS side was fun; the light-gauss was a pain in the aft section though.
really liked the heavy gauss, to my utter surprise.
clan-stuff was okay too, but less of a surprise.

the bad:
those 2000 dmg on the ac20. I'm in love with my ac20, yet having to play it for 2000dmg during such an event..
really, REALLY hated the cac20; it's a terribad weapon, and doing 2000 on it was/is NO fun.

the ugly:
qp only. what the heck..? some of us prefer FW. why don't you let us do our event there, too? thing is: in fw I can count on the ppl I drop with, and it's fun (for me, hope for them too). in qp - thanks to this event!- I run with 5-6 kodiaks on my side, only to see them piloted by ppl who are too scared to use them.
way too many ppl running cac20-builds hiding it out in 900+ mtrs.
and who's to blame?

well, I won't blame them (maybe they don't know better yet..), nor will I blame PGI for these. it just happens.
but - let me/us do our challenges in fw too, where most of the time this doesn't happen.
QP is no fun for me without an event going on, it certainly is even less fun during one.

Edited by Captain Caveman DE, 25 September 2017 - 11:09 AM.


#57 JediPanther

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Posted 25 September 2017 - 11:24 AM

That the shadow hawk with lrm 5s and a gun worked well although I did pull out the Cat K2 to dual ac20 along with ac 20 raven 4x just to get the ac 20 part done faster. For the most part the shawk worked well for event at 55 tons.

http://SHD-2H Lolhawk

I also had a lot of fun with the stealth raven getting as close as 15m behind enemy mechs.

#58 Dr Cara Carcass

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Posted 25 September 2017 - 12:49 PM

View Postadamts01, on 25 September 2017 - 05:45 AM, said:

OK. It's only because of the event though. If you were running dakka on most heavies against gauss or laser vomit, you'd probably get wrecked. Everyone is spraying UACs everywhere this week, it makes everything easy if you can twist damage away and limit exposure.


Ähm no, that depends on the situation if you are over 600m away - yess gauss wins, everything below 400m dakka wins easily.

#59 N0ni

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Posted 25 September 2017 - 01:05 PM

What i enjoyed is just how effective new laser vomit builds are on the Stormcrow and Executioner, things you don't see run on them every day.

#60 Scout Derek

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Posted 25 September 2017 - 04:27 PM

I just found it redundant that the expensive weapons - AKA heavier weapons, made you do more damage, and the others, less damage.

All of them should've had a flat rate at 750.





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