Luthien Is Doomed
#21
Posted 13 October 2017 - 10:26 AM
seems the matches are not updating
#22
Posted 13 October 2017 - 10:51 AM
Time to quit the event for a few hours, the faster I finish it the better, can't take that much BS matches in a row.
#23
Posted 14 October 2017 - 12:21 AM
#24
Posted 14 October 2017 - 12:24 AM
#25
Posted 14 October 2017 - 12:50 AM
#27
Posted 14 October 2017 - 03:56 AM
#28
Posted 14 October 2017 - 04:49 AM
#29
Posted 14 October 2017 - 05:48 AM
I did see a clan pug team lose once because half the team kept running into the enemy base one by one and ignoring everyone else's calls to regroup. But almost all the games i played were easy clan wins.
#30
Posted 14 October 2017 - 05:51 AM
#32
Posted 14 October 2017 - 07:01 AM
TWIAFU, on 14 October 2017 - 03:32 AM, said:
It was over one second after it was announced.
We all knew, KNEW, that Clans would win again, was there any honest doubt?
No. None at all.
And yet. IS mechs getting nerfed again, Cuz, you know, Grasshoppers and Warhammers are OP as ****. lol What a joke.
#33
Posted 14 October 2017 - 08:40 AM
Best part about that, imagine how many /more/ IS pilots are going to be salted away from the game mode after this.
Two quick fixes for this event would have easily been only allowing the Mauler/Lynx for loyalists, keeping double dippers out. (Which I will be shamelessly doing thanks to PGI having no thought to the event.) and providing the mech for anyone who finishes the event without the needed victory requirement. This creates agency with the mode because
"Hey I got this shiny Mauler/Lynx out of there, that's cool, sure we got waxed but I have something real nice to show for it. So it wasn't a horrid slog. Now what's the drop-deck thing? I can stuff my Mauler into" And they learn from there.
Instead of
"Oh I wasted my time in what was a steam-roll by the clans side and all I got were some C-bills which I get in the less intense QP anyways and a mechbay. (Which honestly, by now people should be rolling int due to the event.)"
And I expect quite a bit of angry messages come the end of the event for those that didn't quite pay attention to the "Victory" condition for the mech come events end. It's going to be a glorious firestorm.
#34
Posted 14 October 2017 - 09:22 AM
so many lost opportunities
the whole time the try hard mantra get gud plays in the background
#35
Posted 14 October 2017 - 10:50 AM
I think PGI needs to strive HARD to capture both the fun and balance that 4v4 scouting has into 12v12 invasion. Maybe 8v8 as an intermediate mode could happen, I dunno. But that's my feedback from the experiment.
#36
Posted 14 October 2017 - 11:39 AM
Johnathan Tanner, on 14 October 2017 - 07:01 AM, said:
FTFY
I'm sure nerfing the Grasshoppers and
#37
Posted 14 October 2017 - 12:28 PM
FallingAce, on 14 October 2017 - 11:39 AM, said:
FTFY
I'm sure nerfing the Grasshoppers and
Why yes, yes it will. It will help maintain the status quo. Welcome to the beginning of MW5 era life support mode for this game. Now go out there, take your IS unit and get farmed by a clan merc crew with half your skill.(Because this game has most excellent balance, much fun, just wows!
(PS) and be sure to buy a mech pack, maybe a nightstar. Which has mounts almost twice as low as advertised.
#38
Posted 14 October 2017 - 12:57 PM
IS players are getting better all of time, as they play FP and shake bad QP-habits from their back. Also seems that adaptation of mech builds for FP has started, so everything is open right now. This is LONG event, so things might get interesting in couple days.
#39
Posted 14 October 2017 - 01:06 PM
As soon as pugs come under fire they hide and poke, and on all the popular maps end up trading at clan optimal ranges.
The IS will always be doomed because of pugs vs map design.
#40
Posted 14 October 2017 - 01:48 PM
LORD ORION, on 14 October 2017 - 01:06 PM, said:
As soon as pugs come under fire they hide and poke, and on all the popular maps end up trading at clan optimal ranges.
The IS will always be doomed because of pugs vs map design.
The trick my friend is not to be a pug. And not to be tolerant of they existence of pugs within your factions.
VXJaeger, on 14 October 2017 - 12:57 PM, said:
IS players are getting better all of time, as they play FP and shake bad QP-habits from their back. Also seems that adaptation of mech builds for FP has started, so everything is open right now. This is LONG event, so things might get interesting in couple days.
Are you kidding? the IS units will get there event rewards and quit again. No one wants to waste time carrying useless pugs with balance so bad.
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