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Countdown To Release Civil War: Escalation


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#101 CK16

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Posted 15 October 2017 - 04:30 PM

Do we get to see walk animations ahead of tomorrow o.O


#102 Gasoline

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Posted 15 October 2017 - 09:16 PM

View PostGas Guzzler, on 15 October 2017 - 02:26 PM, said:

Yeah I mean the Night Gyr is the most sluggish 75 tonner in the game. 20 kph/s, that's like 50 % higher acceleration than the Gyr, should feel noticeably better. Torso twist range is good too.

Just kidding, Night Gyr is at 10.79!!! Nova Cat will feel way better. It has the same agility as a Warhammer.


The Night Owl after nerf has the same mobility as the Mad Cat Mk. II... so yeah... the Nova Cat would dance in circles around it.

#103 Dungeon 206

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Posted 16 October 2017 - 02:20 AM

hey PGI,

for the Arctic Wolf, if we swap omnipods, will we lose the quirks?

#104 Kithmar

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Posted 16 October 2017 - 06:36 AM

PGI,
Could we get wallpapers of the mechs without the Civil War Escalation Stamp? Having the stamp really makes for an ugly wallpaper.

#105 Veiled Cause

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Posted 16 October 2017 - 07:14 AM

Say, since this guy has 6 Right sided lasers... Is there a chance you guys could give him a shield left-arm like with the Raven 2X?
Posted Image

#106 WarmasterRaptor

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Posted 16 October 2017 - 07:22 AM

View PostDungeon 206, on 16 October 2017 - 02:20 AM, said:

hey PGI,

for the Arctic Wolf, if we swap omnipods, will we lose the quirks?


You lose set of 8 quirks, yes.

But omnipod-attached quirk no.

#107 Jay Leon Hart

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Posted 16 October 2017 - 11:05 AM

From the stream (I'm paraphrasing)

Quote

We will be showing the 'mechs in the Training Grounds, except the Nova Cat. It has some animations issues, they will be fixed though."


T_T

#108 FLG 01

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Posted 16 October 2017 - 12:08 PM

It's really frightening just how powerful the Arctic Wolf looks: small Mech, high hardpoints, good engine, JJ, and quirks on top of that. It probably blows every 35-45t Mech out of the water.

#109 Jay Leon Hart

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Posted 16 October 2017 - 01:03 PM

OUCH! The 2nd RT mount mirrors the LT one - I guess they are symmetrical after all. Kinda.

[Edit] Erm, on the Nightstar that is. [/Edit]

Edited by Jay Leon Hart, 16 October 2017 - 01:07 PM.


#110 Thora Albescu

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Posted 16 October 2017 - 01:44 PM

View PostJay Leon Hart, on 16 October 2017 - 11:05 AM, said:

From the stream (I'm paraphrasing)



T_T



What stream?

#111 Jay Leon Hart

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Posted 16 October 2017 - 01:50 PM

View PostThora Albescu, on 16 October 2017 - 01:44 PM, said:

What stream?

https://go.twitch.tv/ngngtv

#112 TheFallOfTheReaper

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Posted 16 October 2017 - 02:16 PM

Lord the nightstar has a big fuckoff sidetorso profile, that’s just clickbait, glad I didn’t preorder it, hope they fix the arms for y’all, that saggy crap was promised against

#113 Jay Leon Hart

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Posted 16 October 2017 - 03:27 PM

The arms are fixed!

Posted Image

#114 Lizardman from Hollywood

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Posted 16 October 2017 - 03:41 PM

Well the meta ****** got what they wanted, went from looking like a mech with a bit of natural droop from having huge gun pods onnthe arms to a schmuck in a body cast, all for what another 2m taller aem pods?

#115 FLG 01

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Posted 16 October 2017 - 03:57 PM

View PostSephrus Shanadar, on 16 October 2017 - 03:41 PM, said:

Well the meta ****** got what they wanted

It's also the lore guys who got what they wanted because that's what the arms are like in canon. To go against the lore just to make a Mech worse in MWO is just plain silly. Or, as you'd put it: *****.

#116 Audacious Aubergine

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Posted 16 October 2017 - 10:36 PM

I wonder if we'll get updated Nightstar wallpapers now that they've changed the arms?

#117 Lupis Volk

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Posted 16 October 2017 - 10:39 PM

View PostJay Leon Hart, on 16 October 2017 - 03:27 PM, said:

The arms are fixed!

Posted Image

The new arms...i don't know something about them just feels off to me.

#118 CycKath

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Posted 17 October 2017 - 12:31 AM

View PostFLG 01, on 16 October 2017 - 03:57 PM, said:

It's also the lore guys who got what they wanted because that's what the arms are like in canon. To go against the lore just to make a Mech worse in MWO is just plain silly. Or, as you'd put it: *****.


TRO art doesn't have them straighf though either, not angled as badly as PGI had it, but not like concept art either.

#119 Felix von Buelow

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Posted 17 October 2017 - 01:02 AM

View PostJay Leon Hart, on 16 October 2017 - 03:27 PM, said:

The arms are fixed!

Posted Image

I honestly think the "before"-version looks better, don't care if it's now original TRO art or not.

#120 -Pik-

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Posted 17 October 2017 - 02:54 AM

Well, I canceled my Nightstar preorder.

First underwhelming asthetics, like the still strange looking arms, asymetric hardpoints, not good looking walking animation.

Secondly gameplay concerns, its a slow 95t IS, with a huge CT, huge ST pylons and very wide shootable arms when coming around a corner. It's got no offensive and very limited defensive quirks and having full actuators in 4 out of 5 standard mechs severely limit loadout choices. You can build a better laser vomit in a BNC-3M and better Daka or Gauss vomit in a Mauler.
You can watch the preview stream here, watch them struggle find valid builds. The best variants are the 9P for 4 ballistics and the 10p with ECM (still 2xuac2 / 2xuac5 or 4ac5 isn't exactly what I call firepower in a 95t mech), both Piranha creations in the reinforcement pack ($$$).

I was pretty hyped about the Nightstar, wanting an Assault Marauder, but spending 35$ for 1 good variant isn't exactly my style.

ggwp no re

Edited by -Pik-, 17 October 2017 - 03:02 AM.






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