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Battle Of Luthien Results


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#161 Arkhangel

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Posted 19 October 2017 - 01:58 AM

@Chound: honestly, one thing that would really balance out events like this between clans and IS would just be changing how clans gain their score. not crazy stuff, but say, remove Clanners from getting assist points, given them points for, say, being the first to engage the enemy, and boosted points for Solo kills. have them get more score for acting like clanners. it'd also even out the merc population, since there's a lot of "IS with clantech" units over there who're basically just using IS tactics with clan tech anyways. de-incentivizing that with a specific score system per side would help. hell, could even have one per House, like Davion getting extra points for tactical maneuvers (something they're known for in the lore) or Steinr for brute-forcing, Kurita for "honorable Solo kills." etc. would even numbers out, and incentivize mixing up your playstyle dependant on your faction.

Edited by Arkhangel, 19 October 2017 - 01:58 AM.


#162 Zeoraimer

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Posted 19 October 2017 - 02:12 AM

Counting the total number of victories WITHIN a set time frame would be better then a timed event where only that last few hours counted, since people have lives outside of playing MWO. You cant expect people to take time off work, or wake up in the middle of the night just play at a set time. And if you did expect that, that should be stated specifically.

From the event page:

Quote

Clan Smoke Jaguar has encircled the Kuritan homeworld of Luthien, with the support of the Clans they are poised to take the planet.


Therefore the objective is to take or defend the planet. Since the planet didn't change hands, then that is an IS victory.

For the record, I abstained from playing MWO altogether, so I don't gain or loose anything. But feel PGI should honour conditions, even if the conditions inappropriately set.

Edited by Zeoraimer, 19 October 2017 - 02:13 AM.


#163 Lucien Trask

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Posted 19 October 2017 - 02:22 AM

View PostArkhangel, on 18 October 2017 - 09:36 PM, said:


Fact is, IS won, but only with a final desperate push that basically got millions of Draconis Combine civvies caught in the crossfire. it actually makes sense we don't get maulers given Luthien's mech foundries were likely utterly trashed in the street-to-street fighting, and any remaining Maulers woulda been reassigned to rebuilding mech units that got wiped out in their entirety. We mighta won, but it's definitely not the way you want to win a war.

besides, you guys still have four more chances to win the Season. way things are currently, there's no way in hell IS is ever going to even get within 20 systems of a clan homeworld. honestly the best we're gonna be capable of is just holding you off. unless we actually manage to outright win an defense of our capitals, we're not going to be reclaiming any territory either (should be noted it's directly said that if IS had won Luthien and it hadn't been a pyrrhic victory, we woulda actually reclaimed all the surrounding planets, rather than being left with the standoff cordon we have).


If PGI had of used a running commentary / narrative style approach to events like this, I would have been way less bitter about the way this event turned out. It makes sense and doesn't leave me feeling like PGI is just cheap (which I still think it is :P). Great job man.

#164 Lucien Trask

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Posted 19 October 2017 - 02:39 AM

View PostChound, on 19 October 2017 - 01:35 AM, said:

one thing everyone seems to forget is that there is also an IS capture point on the other side. If the last minute push caused the bar to push it out of the clan capture area but not enough to get it into the IS capture area then technically the IS didn't capture the planet either so neither side captured the planet.


It's great there's a bar. This seems to be the regular (forgive me for the term but) White Knight response."There's a bar and it wasn't moved enough in one direction, so no one wins". This was a planetary wide invasion. The Clan Commanders weren't sitting in their jumpships or whatever looking at a bar on a screen going "Come on team, we have to move the bar another 4 inches left". To them it was either invasion or not. To the narrative provided by PGI prior to event start, it was termed an invasion, and victory conditions were given. "Either the clans win and Luthien falls, or the IS wins and they retain Luthien". I'm not really that comfortable with saying "Oh the IS or Clans didn't move the bar enough in one direction so no one wins." That really just comes across as cheap. IS didn't need to 'capture the planet', it was already theirs.

As a relative newcomer to MWO (I love BT, but I kinda hate the way PGI microtransaction the s@#$ out of everything), I have no idea whether Arkhangel's ideas concerning giving the Clan Mechwarriors different scoring principles based on their culture would work in terms of balance, but I honestly believe it would at least make the decisions of PGI (providing they can support them through said frame of reference) a lot more transparent and digestible. The way they run it currently, it just seems like a massive cash grab based on the illusion of BT. They provide pretty mechs (and don't get me wrong, I love some of the new designs) and weapons we're all familiar with, but that (to me) seems to be largely where the connection with BT/Mechwarrior ends.

I honestly wish PGI weren't in charge of the new MW5. Sure it makes sense. Doesn't seem like anyone else is going to do it, and PGI have a lot of the assets in place. But when they turn that game into the microtransaction hell of MWO, there's going to be a lot of hate and salt directed in one direction. Sorry for the rant, I've been drinking :P

#165 JUGMAN

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Posted 19 October 2017 - 03:05 AM

Wait a minute.....Everytime I logged into the event, I saw the Clans walking all over the IS troops. If you were going to screw us in the ******** at least give us a little lube. Wow.....I thought Wargamming was bad. I came back because I thought PGI really did get it.

Hats off to PGI for the PR nightmare.

AND......I WANT TO SEE RAW STATISTICS!!!!!

Edited by JUGMAN, 19 October 2017 - 03:08 AM.


#166 BEARDOOM

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Posted 19 October 2017 - 04:00 AM

I played 12 games above 150 with Kurita, my contract ended. Started with Jag's, and my wining prizes with Kurita IS war dissapired. Now I dont have Mauler (C)… neither Misty Linx.
PGI wasn't prepared for double agent.


#167 arcana75

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Posted 19 October 2017 - 04:51 AM

View PostBEARDOOM, on 19 October 2017 - 04:00 AM, said:

I played 12 games above 150 with Kurita, my contract ended. Started with Jag's, and my wining prizes with Kurita IS war dissapired. Now I dont have Mauler (C)… neither Misty Linx.
PGI wasn't prepared for double agent.

If you were able to claim the Jag rewards, maybe switch back to Kurita within 2 weeks?

#168 VXJaeger

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Posted 19 October 2017 - 05:09 AM

Did someone get 4 000 000CBs? I got only 1,5 million.

#169 MovinTarget

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Posted 19 October 2017 - 05:13 AM

Two problems I see with this event:

- No clear explanation at the beginning of "Hey there could be a tie and this is what happens if there is a tie"

- Total wins get washed out b/c if clans bury the needle so to speak, they can have 100 more consecutive wins that will be meaningless (since the bar is already maxed out) but then IS can get like 10 wins and the bar will move back immediately and clans lose the planet.

Since I'm just a filthy merc, I'm not saying this because I happen to be a clanner this week. I'm sure IS would be just as annoyed if the roles were reversed.

Edited by MovinTarget, 19 October 2017 - 05:15 AM.


#170 Fox the Apprentice

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Posted 19 October 2017 - 07:03 AM

View PostTwoSidedAngel, on 18 October 2017 - 07:31 PM, said:

Hold on a moment here. Presuming fair play, you have a close fight between the IS and the clans and rather than reward that you decide to punish them both? What's the message here? Everyone should play on one side so at least we get the rewards? Should you not be rewarding them both to encourage more even fights in the future?


Welcome to the forums!

#171 Fox the Apprentice

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Posted 19 October 2017 - 07:08 AM

View PostVXJaeger, on 19 October 2017 - 05:09 AM, said:

Did someone get 4 000 000CBs? I got only 1,5 million.


I got the 4 million IS loss reward (and mech bay) alongside the rest of the participation rewards.

#172 KlLLJOY

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Posted 19 October 2017 - 08:00 AM

Both sides got cheated out of their mechs. Both deserve them.

It's funny how PGI punished the people who found the mech exploit within the "go ballistic" event rules that allowed them to sell mechs at a profit, and took away ALL their c-bills at the end because they did something smart that was totally within the framework that PGI set up.

And now they are punishing both sides within the rules as well because neither "won".

Seems the players can't win, ever.

Edited by KlLLJOY, 19 October 2017 - 08:01 AM.


#173 UnKnownPlayer

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Posted 19 October 2017 - 08:16 AM

I am and always have been an IS loyalist. I hate the overpowered rediculous advantages that clan players have over IS players.
But the clanners clearly won the event by winning a lot more matches than IS otherwise the whole thing is pointless.
If you want a progress bar then reward the side in the capture zone every downtime with something, even if that is just a cockpit banner or a medal or something.
Disregarding the previous days and days of fighting is insulting as I would guess that holding the bar at 100% for hours at a time would probably mean they are already through your defences and eating your lunch, sitting in your favourite chair and drinking your beer anyway.

#174 Napoleon_Blownapart

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Posted 19 October 2017 - 08:24 AM

It's too late to change the game but i wondered what if you had 48 or something max mechs to use in an event and when they're all dead you are out. That might stop the last minute win and not rely on different player's playtime.

i know not everyone has 48 mechs , i probably don't, but im just throwing around ideas.

Edited by Gorantir, 19 October 2017 - 08:26 AM.


#175 Der Kopfsammler

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Posted 19 October 2017 - 09:54 AM

Where is the redeem button, or the event at all?... All i want is my C-bills, can i have at least that?...

Nvm i redeemed it in site, Events page.

Edited by Der Kopfsammler, 19 October 2017 - 09:58 AM.


#176 Hellskeep

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Posted 19 October 2017 - 12:10 PM

We don't get official responses when we complain. Their professionalism really needs an overhaul

#177 Hellskeep

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Posted 19 October 2017 - 01:40 PM

We don't get official responses when we complain. Their professionalism really needs an overhaul

#178 LesleySchultze

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Posted 19 October 2017 - 03:20 PM

I am a clan pure bread, and I get it - the clan won but the numbers of players on IS teams, the number on clan teams were massive skew, (clans have far more players thanks to MERC units chasing the C-BILLS) so the number of IS battles were few, and lots of ghost drops by clans.

A REMATCH would be sweet.

LesleySchultze.

#179 Commander A9

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Posted 19 October 2017 - 04:04 PM

If it's a 'tie,' Clans should be able to attack the planet a second time.

Hell...why wouldn't we? Nothing was decided, and the planet is still surrounded.

Why not have PGI take the time to set up a decent competition Tukayyid style and have us play this properly, with an actual clear winner, not just a winner by proxy or technicality?

Take the maximum number of wins both Factions accrue for the entire length of the competition, and let THAT decide the winner! That way, we don't have a last-minute gen-rush screw up 4 days of hard-fought work for a given side.

#180 Tarl Cabot

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Posted 19 October 2017 - 04:31 PM

/yawns

It has been awhile since I have seen someone with their panties twisted in a wad. You can only spawn kill so many pugs on your first wave with all 12 of those linebackers .... Posted Image

The previous Tukayyid events were ran based of the original win conditions for a planet when it set 51%+, whereas the Luthien + future Capitol events appear to be based on the current 1 bucket win conditions.

Edited by Tarl Cabot, 19 October 2017 - 04:34 PM.






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