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O All The Nighstar Fuss Was For This?


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#81 -Pik-

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Posted 18 October 2017 - 10:49 AM

View PostMischiefSC, on 18 October 2017 - 07:33 AM, said:

It makes a huge difference for shielding those fat ST.

Also cockpit mounts vs nipple mounts really does matter. Showing 15% of your mech vs 30% matters too.

There is no shielding those ST pylons and even with raised arms the CT should be easily shootable even at a 90 degress angle because of the its bulky long nose, look at the size comparison pictures.

Can't hill peek with those STs, can't corner peek with those wide arms, only thing it can do is bulldoze and for that it has weak hitboxes, weak quirks and less mobility than a Banshee, which can shield arm very well. Add limited builds because of hand actuators.
If you really want an IS bulldozer, just add 5 tons and get a real one, an Annihilator.

#82 Bishop Steiner

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Posted 18 October 2017 - 10:52 AM

Posted Image
when people ignore the yellow portion to gush over how comp worthy the red portion makes it, it's really hard to take em seriously.

#83 Verilligo

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Posted 18 October 2017 - 10:57 AM

View PostSgtMagor, on 18 October 2017 - 07:53 AM, said:

hadn't been on the battlefield for a long time, but I was keeping an eye out for this mech. the arms hanging down does make the mech look better for one, 2nd thing is with the arms hanging a bit you would have a better chance of doing some good amount of damage to ankle biters that want to hug your legs, so those raised arms seem questionable at best and might seriously put you at a disadvantage protecting yourself from light small mechs imho...

Actually, Sarge, I'd say the reverse. Raised up, you have a better chance of using the arm to deflect a shot meant for your side torso. Using them to actually shoot at lighter mechs is going to be more a function of maneuverability stats rather than default angle, although at 95 tons you're pretty assured to have a tough time with tracking the really small targets. I can understand saying you think it looks better, but that's a point we may just disagree on. For my part, I can't imagine how it's supposed to use its hands when they're cockeyed like that.

Then again, I would have just ditched the hands in the first place. They don't serve any purpose other than making the model bigger and taking up a valuable critical slot.

#84 MischiefSC

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Posted 18 October 2017 - 11:01 AM

View PostBishop Steiner, on 18 October 2017 - 10:52 AM, said:

Posted Image
when people ignore the yellow portion to gush over how comp worthy the red portion makes it, it's really hard to take em seriously.


Again. If you can see it you can shoot it is much, much better. Way fewer shots into terrain.

I canceled my preorder because balance sucks and with the big fat STs and hand actuators it's never going to be a good mech, especially with bad tech balance.

I'm betting the Arctic Wolf is actually better than the Assassin, which is saying something.

#85 Dogstar

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Posted 18 October 2017 - 11:04 AM

View PostBishop Steiner, on 18 October 2017 - 10:52 AM, said:

when people ignore the yellow portion to gush over how comp worthy the red portion makes it, it's really hard to take em seriously.


New laptop seems to have you being a bit meaner - I'm pretty sure everyone thinks this is not a comp mech

#86 Bishop Steiner

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Posted 18 October 2017 - 11:16 AM

View PostDogstar, on 18 October 2017 - 11:04 AM, said:


New laptop seems to have you being a bit meaner - I'm pretty sure everyone thinks this is not a comp mech

one has nothing to do with the other, chief. I've never had much patience for bad arguments. When a bunch of comp types want to make a big deal about how important it is, to make a minor change that most non comp players (aka the only ones who will be using it) will not realistically ever notice and take advantage of.... it's just pretty darn silly.

As for whatever meanness you're "detecting" don't know what to tell you chief. There are folks that have been on here same as me for years, and many of us tend to clash. What quality of jerk I am or am not has not altered one bit in the 5 years I've been here... but I find it interesting you cling to the laptop like it's somehow relevant to ... well, anything?

I'd apologize for not agreeing with you on the whole European patch time thing... except I stand by every word. This game has a global playerbase. It's offices are in the PST. So would you suggest the come in at 2-3am PST just so you can play the game that day? Seems pretty presumptuous.

Edited by Bishop Steiner, 18 October 2017 - 11:26 AM.


#87 Lightfoot

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Posted 18 October 2017 - 11:20 AM

Aesthetically the New version is better so it is good to fix it now rather than later. The model was designed with horizontal arms and has the highest 3-D model quality.

#88 Bishop Steiner

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Posted 18 October 2017 - 11:21 AM

View PostMischiefSC, on 18 October 2017 - 11:01 AM, said:

Again. If you can see it you can shoot it is much, much better. Way fewer shots into terrain.

I canceled my preorder because balance sucks and with the big fat STs and hand actuators it's never going to be a good mech, especially with bad tech balance.

I'm betting the Arctic Wolf is actually better than the Assassin, which is saying something.

And again, when your mammoth STs have you killed or crippled before your guns clear regardless... big frikking whoop bro. And again most people who will be using it don't that that precision skill level to have already locked their target and shot the moment they clear anyhow. So much to do about what will translate to effectively NOTHING in actual use.

View PostLightfoot, on 18 October 2017 - 11:20 AM, said:

Aesthetically the New version is better so it is good to fix it now rather than later. The model was designed with horizontal arms and has the highest 3-D model quality.

Aesthetics is totally subjective. I see far more people disagree with you on that than agree, on the various Battletech forums and FB pages.

#89 Valdarion Silarius

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Posted 18 October 2017 - 11:27 AM

View PostBishop Steiner, on 18 October 2017 - 07:30 AM, said:

maybe because it's based off an oil painting on canvas, so metallic would be odd?

If we are going to start putting on painting canvases as a mech paint scheme, then I demand that the scream turns into a real thing as a skin.

Posted Image

No joke, I would probably consider it with whatever mech they ship it with just for the odd factor. Maybe they can slap it on my pet mech's sombrero to make it even more of a distraction.

#90 Bishop Steiner

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Posted 18 October 2017 - 11:31 AM

View PostArnold The Governator, on 18 October 2017 - 11:27 AM, said:

If we are going to start putting on painting canvases as a mech paint scheme, then I demand that the scream turns into a real thing as a skin.

Posted Image

No joke, I would probably consider it with whatever mech they ship it with just for the odd factor. Maybe they can slap it on my pet mech's sombrero to make it even more of a distraction.

was talking to Alex they already decided on painting your Sombrero in concentric white and red rings..... something about it improving airstrike accuracy by 50%....

#91 Dogstar

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Posted 18 October 2017 - 11:45 AM

View PostBishop Steiner, on 18 October 2017 - 11:16 AM, said:

I'd apologize for not agreeing with you on the whole European patch time thing... except I stand by every word. This game has a global playerbase. It's offices are in the PST. So would you suggest the come in at 2-3am PST just so you can play the game that day? Seems pretty presumptuous.


I think the only presumption is on your part, 'chief'. You seem a lot snarkier than usual.

A sensible solution would be to have different patches at different times instead of always choosing the same time, that way each of the timezones would share the downtime instead of always offloading onto one set of players.

#92 Stinger554

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Posted 18 October 2017 - 11:53 AM

View PostDogstar, on 18 October 2017 - 11:45 AM, said:


A sensible solution would be to have different patches at different times instead of always choosing the same time, that way each of the timezones would share the downtime instead of always offloading onto one set of players.

Not feasible as all the players run the same client and to implement what you are asking they'd have to run multiple client versions + matching server versions.

As much as it sucks there are no easy solutions.

Unless of course you want each region entirely separated from each other...

#93 Hydrocarbon

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Posted 18 October 2017 - 11:56 AM

View PostBishop Steiner, on 18 October 2017 - 10:52 AM, said:

it's really hard to take em seriously.


It's really hard to take you seriously when you impose your opinions upon other people, claiming theirs are nothing short of trash.

You also completely fail to see it's not JUST about arm height, it's about the final product not representing the "bait" - no matter how insignificant the alteration. Ignoring the main reason to harp on another is practically a Staw Man informal fallacy. It's already a statistical given that the mech will be later nerfed if it proves too strong during the paywall period, so giving buyers a hard time for any false start is just silly.

#94 Dogstar

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Posted 18 October 2017 - 12:04 PM

View PostStinger554, on 18 October 2017 - 11:53 AM, said:

Not feasible as all the players run the same client and to implement what you are asking they'd have to run multiple client versions + matching server versions.

As much as it sucks there are no easy solutions.

Unless of course you want each region entirely separated from each other...


I don't think you understood what I meant - if they run the patch at 2AM PDT instead of 2PM PDT that wouldn't cause any of the problems you mention. Other than them having to actually schedule something rather than manually trigger it.

Or maybe they do it this way because their only option is to trigger manually - something that pretty much every other software development company has managed to get around...

#95 MischiefSC

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Posted 18 October 2017 - 12:07 PM

View PostDogstar, on 18 October 2017 - 12:04 PM, said:


I don't think you understood what I meant - if they run the patch at 2AM PDT instead of 2PM PDT that wouldn't cause any of the problems you mention. Other than them having to actually schedule something rather than manually trigger it.

Or maybe they do it this way because their only option is to trigger manually - something that pretty much every other software development company has managed to get around...


If I had to launch all the reports I do manually I would spend my lunch breaks shaking kittens.

Auto-scheduler FTW.

#96 Hydrocarbon

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Posted 18 October 2017 - 12:11 PM

View PostBishop Steiner, on 18 October 2017 - 11:16 AM, said:

When a bunch of comp types want to make a big deal about how important it is


I implore you to provide a list of "comp types" that have made a case for these arms. Please only include "comp type" names that appeared on the rosters for MRBC, RHOD, SL, and MWOWC from the last year. You can include me.

Then add up the rest of the names and come up with a percentage. I am certain it will blow a hole in your entire "comp type" argument.

#97 Verilligo

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Posted 18 October 2017 - 12:11 PM

View PostDogstar, on 18 October 2017 - 12:04 PM, said:


I don't think you understood what I meant - if they run the patch at 2AM PDT instead of 2PM PDT that wouldn't cause any of the problems you mention. Other than them having to actually schedule something rather than manually trigger it.

Or maybe they do it this way because their only option is to trigger manually - something that pretty much every other software development company has managed to get around...

I'd presume it's so that they can be around in-person in case of a sudden massive bug or patching failure. They have, in recent memory, had to do hotfixes like that. Pretty hard to do that when you're sleeping, so it's a peace of mind thing to be there when the patch drops.

#98 DAYLEET

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Posted 18 October 2017 - 12:16 PM

View PostBishop Steiner, on 18 October 2017 - 11:21 AM, said:

And again, when your mammoth STs have you killed or crippled before your guns clear regardless...

You're right, with that hitbox the NS need all the help it can get and it starts with weapon placement 25% higher as is shown in your pic. If the red and yellow are one, it is raised by 25% and thats a pretty big fkin deal when we're talking about dual large balistic. I dunno why youre going crazy over this but the change is not trivial.

#99 MischiefSC

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Posted 18 October 2017 - 12:21 PM

The NGS was never going to be comp. IS tech, hand actuators. Just being IS means it's no competition for MC MKII.

#100 Stinger554

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Posted 18 October 2017 - 12:24 PM

View PostDogstar, on 18 October 2017 - 12:04 PM, said:


I don't think you understood what I meant - if they run the patch at 2AM PDT instead of 2PM PDT that wouldn't cause any of the problems you mention. Other than them having to actually schedule something rather than manually trigger it.

Or maybe they do it this way because their only option is to trigger manually - something that pretty much every other software development company has managed to get around...

Ah that makes more sense.

There are still issues though as auto-triggers for stuff like this have been known to fail. For example I run a couple of servers; there is an auto-restart script if those server's fail to restart correctly or that script doesn't run, which has happened I can do nothing about it for 3+ hours as I'm asleep same concept here except the impact is greater.
That's because no one uses my servers in the middle of the night Posted Image

So while I understand where you are coming from it's better in the long run to manually trigger things like this so that a person can catch errors and fix them ASAP.

Edited by Stinger554, 18 October 2017 - 12:24 PM.






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