Give Stormcrow Back To Clans In Scouting.
#1
Posted 28 October 2017 - 07:55 AM
Further more i think clans need another 55 Ton mech. What do you guys think ?
#2
Posted 28 October 2017 - 07:58 AM
#3
Posted 28 October 2017 - 08:06 AM
#4
Posted 28 October 2017 - 08:15 AM
because the stormcrow was much faster than any of the clan 50 tonners
#5
Posted 28 October 2017 - 08:20 AM
#6
Posted 28 October 2017 - 08:21 AM
One of the really unfun / unfair aspects of scout is when you as an Inner Sphere player came up against premades of nothing but Stormcrows.
Believe me it happened quite frequently and is one of the reasons why I refused to participate in Faction Play.
#7
Posted 28 October 2017 - 08:30 AM
ZippySpeedMonkey, on 28 October 2017 - 08:21 AM, said:
One of the really unfun / unfair aspects of scout is when you as an Inner Sphere player came up against premades of nothing but Stormcrows.
Believe me it happened quite frequently and is one of the reasons why I refused to participate in Faction Play.
What can a Stormcrow do that a Bushwacker and Assassin cant ?
#8
Posted 28 October 2017 - 08:32 AM
However, then PGI released the Huntsman. A mech that does SSRM better than the Stormcrow ever did. It totally undermined the entire point of removing access to such a powerful streakboat as the Stormcrow. At only 5 tons lighter, it isn't exactly sacrificing much durability. Both the SCR and the HMN have huge, easily isolated legs to fire upon. I wouldn't call the loss of the Stormcrow a significant issue and, hell, even before the lockout on Clan 55 ton mechs in scouting, most of the people in my circles stopped using the thing, anyways, due to better, or more practical, options being available. As such, our insane win and kill rate did not have even the slightest of hiccups.
Even now, the HMN is the superior brawler to the SCR. Re-introducing the 55 ton mechs to the queue would do nothing of significance. Or at least it shouldn't given that the SCR is already outclassed by lighter mechs in the role of "brawler." Is it faster than the 50 ton options? Sure. But it trades firepower for that, and weapon convergence is worse, while presenting a larger target.
If they reintroduced 55 ton mechs, I still wouldn't use the damned thing. However, at least it brings back some options, and increases the value of any future 55 ton Clan mech that PGI releases.
Edited by Pariah Devalis, 28 October 2017 - 08:35 AM.
#9
Posted 28 October 2017 - 08:34 AM
Also it's legs are easy to hit laughable at times when you shoot them off.
#10
Posted 28 October 2017 - 08:36 AM
Pariah Devalis, on 28 October 2017 - 08:32 AM, said:
However, then PGI released the Huntsman. A mech that does SSRM better than the Stormcrow ever did. It totally undermined the entire point of removing access to such a powerful streakboat as the Stormcrow. At only 5 tons lighter, it isn't exactly sacrificing much durability. Both the SCR and the HMN have huge, easily isolated legs to fire upon. I wouldn't call the loss of the Stormcrow a significant issue and, hell, even before the lockout on Clan 55 ton mechs in scouting, most of the people in my circles stopped using the thing, anyways, due to better, or more practical, options being available. As such, our insane win and kill rate did not have even the slightest of hiccups.
Even now, the HMN is the superior brawler to the SCR. Re-introducing the 55 ton mechs to the queue would do nothing of significance. Or at least it shouldn't given that the SCR is already outclassed by lighter mechs in the role of "brawler." Is it faster than the 50 ton options? Sure. But it trades firepower for that, and weapon convergence is worse, while presenting a larger target.
If they reintroduced 55 ton mechs, I still wouldn't use the damned thing. However, at least it brings back some options, and increases the value of any future 55 ton Clan mech that PGI releases.
Exactly correct. It would just add more diversity for clans. They don't have nearly as many options as Inner Sphere.
#11
Posted 28 October 2017 - 09:18 AM
#12
Posted 28 October 2017 - 09:21 AM
Racerxintegra2k, on 28 October 2017 - 07:55 AM, said:
Further more i think clans need another 55 Ton mech. What do you guys think ?
Unless the #PollsWereWrong you will probably see a new 55 ton mech on the horizon come Wednesday.
#13
Posted 28 October 2017 - 09:31 AM
Quote
i dunno about that
the huntsman is laughably slow compared to the stormcrow (only 81kph vs 97kph of the stormcrow)
the huntsman is pretty terrible at chasing lights
the stormcrow was good in scouting because of how fast it was for its tonnage
Edited by Khobai, 28 October 2017 - 09:32 AM.
#14
Posted 28 October 2017 - 09:52 AM
Only when invasion is balanced should they consider raising the tonnage in scouting. Doing so before hand would only lead to a greater lopsidedness in invasion matches than there currently is.
#15
Posted 28 October 2017 - 10:02 AM
Khobai, on 28 October 2017 - 09:31 AM, said:
i dunno about that
the huntsman is laughably slow compared to the stormcrow (only 81kph vs 97kph of the stormcrow)
the huntsman is pretty terrible at chasing lights
Correct. But if you are dropship diving in ecm lights, the stormcrow isn't gonna get you anyways. The SSRM range is more limiting than the speed of the mech in scouting mode.
VonBruinwald, on 28 October 2017 - 09:52 AM, said:
Only when invasion is balanced should they consider raising the tonnage in scouting. Doing so before hand would only lead to a greater lopsidedness in invasion matches than there currently is.
Why? It is lopsided in scouting in favor of IS. What reason is there for PGI not to balance Invasion and Scouting independently? Especially when it is a change that only targets one mode vs the other.
Edited by Pariah Devalis, 28 October 2017 - 10:04 AM.
#16
Posted 28 October 2017 - 10:18 AM
VonBruinwald, on 28 October 2017 - 09:52 AM, said:
Only when invasion is balanced should they consider raising the tonnage in scouting. Doing so before hand would only lead to a greater lopsidedness in invasion matches than there currently is.
From what I see, that won't happen looking at mechs. PGI aims for clan superiority as a whole with the money IS flavor of the month mech having the strength to compete with the clan range at the same tonnage, although usually not with the flavor of the month clan mech.But that is just my opinion.
Perhaps they might tweak the game modes.
Edited by Dryderian, 28 October 2017 - 10:19 AM.
#17
Posted 28 October 2017 - 10:25 AM
Pariah Devalis, on 28 October 2017 - 10:02 AM, said:
But they're not independent; Intel, sweeps and jamming all effect invasion but are earned from scouting.
#18
Posted 28 October 2017 - 10:42 AM
On the other hand, the Stormcrow (comes with Endo/FF) runs cooler and, as previously noted, is faster then an than a Griffin unless said Griffin using isXL engine (gotta love dying once a ST is gone) while running cSRM6 (1.5-tons/1slot) vs isSRM6 (3-tons/2slots) so the 2N/3M Griffin only has 4 missile slots so it is generally equipped with isSRM4 (2-tons), fewer heatsinks (3slot isDHS vs 2slot cDHS).
The outlier though for IS is still PGI insistence that the loss of one side torso with isXL be kept, all the while IS weapons and components are heavier and generally occupy more slots. PGI needs to remove that red herring from the equation.
Edited by Tarl Cabot, 28 October 2017 - 11:03 AM.
#19
Posted 28 October 2017 - 10:46 AM
#20
Posted 28 October 2017 - 11:01 AM
As an experiment, I swapped out my A+SRMs for ATM 9 x3 along with a partner on VOIP that did the same thing. We would approach the enemy as a group and focus fire on the nearest enemy and... The initial volley of 162 damage released at range 300 + lasers would horribly cripple one of the enemy's 4 mechs right at the start. It made the rest of the clean up very easy. Using this tactic solo with a Pug group wouldn't work, but all 4 mechs focusing the lead target with 2 huntsmen doing this worked time after time.
Going back to the topic of the Stormcrow, I dunno. I think PGI should look at the scouting match results from the last FW event and if the IS had the edge, the argument of keeping the Stormcrow out should be dead in the water.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users