The Basilisk, on 05 November 2017 - 01:35 PM, said:
Ok lets see how this situation looks from the other side.
I sit in my Marauder IIC-D with dual ERLLaser and Dual Gauss protected by ecm and a topspeed of just over 65kph.
On my radar the usual and while skirmishing potential deadly and totaly useless lemming train trail expands from the starting points where the assaults just finished turning and accelerating towards the battlefield and some hillarious little nascar racers that already reached the usual bad position between the buildings on the plattform instead of folowing the simple rule of just follow the friggin atlas.
I just finished the way when somebody obviously got bored and instaed of sitting tight and keeping their eyes peeled for lights that could harm the still approaching slower assaults he already sticks his head out and starts to screem bull about pushing and split enemys and other stuff....well guess what.... he goes poff before I can stop eyerolling about so much squirrelness.
Not only this first dead (at least he did some dmg and used up dome of the enemys ammo) completely ignored the potential not brawling or push suitable configuration of the rest of the team and did nothing but annoy ppl and sowing confusion...no sir he additionaly incited the first death and caused the team to start of deprived by one body.
There are always two extremes.
And fast, organized moves in a pug game where neither loadouts nor personal agendas are coordinated is certainly one extreme. And to be sure, it is as disruptive and desstructive as the oposite.
I dont know what scenario you are describing. I know the scenario in general but this wasnt the case.
As I said. Our team was in tight formation, waiting at the other side of thet platform. Looking at G7. Which in and off itself is a bad move, that basically 100 % of the pug teams do every time they play skirmish on grim starting on that side. They run to the other side. Not the G7 side even though you can already start pounding the strechted out lemming train of the other team running for G7 if you dont run to the other side but the G7 side. You can hit em hard, very hard and porlly cripple or kill 1 - 3 mechs already
before they assemble in a big, tight formation at G7 all staring at you.
Mwo players dont understand that. They stoically run to the other side and then stare at the buildings between them and G7. Waiting.
As I said....like cowards.
Mwo players stoically do weird stuff. Like running to the middle on canyon.
Even though basically even a three year old little darling baby will realize after just one single game, that eg when playing conquest and not starting on the metal bridge side but the other side, that in 99 out of 100 games the enemys assaults will emerge at the corner of conquest point epsilon where your team will - because of map and logistics - already be waiting as a combined team, easily killing their assaults.
Mwo players run to the middle and immediatly start splitting. Leaving either base wide open in assault or just putting themselves in an abysmal positoin right in the middle, clumping up, blocking themselves by trying to all take cover behind the big center boulders. All the while even an average to mediocre enemy team will have a semi circle around them....blasting alpha and alpha and alpha into the confused, split, stubmling center group. All the while our lights will take the completly worthless cappa point that nobody living or dead needs and that you simply ignore as a trade off to - which is much better - immediatly start covering your assaults or annoying the other teams long range lrm or sniper mechs from the sides or cover your team vs lights.
As I said.
Our team just stood on grim. At G7 maybe 5 or 6 enemy mechs were waiting. Facing 10 of our mechs. our team had a huge number advantage and could have easily won. Even with less than optimal builds.
I didnt scream or rant - check the second page (first?) post of the nova guy who was actually with me on that map/in that match and confirmed that I neither ranted nor screamed nor
commanded them - I told them that were being chased by 6 mechs.
Not only that.
Whenever theres even a chance I can briefly mark/scan targets I smash R about 100 times a second. That is why you as a player have to constantly check radar. If you ever wanne stop being a complete cannonfodder noob, use the intel the very game itself provides you. You dont even have to trust a stranger like I was called here, who provides intel. You dont even have to make the ginormous leap of faith to ******* believe what I say. All you have to do is see if im smart enough to - at the same time - utilze the games intel mechanics.
All you have to do is to actually use ur damn radar.
For qutie a few moments there was a massive amount of red signals. Exactly when I said im being chased by a large number of mechs.
Why belive me? Why try to trust me?
The radar absolutely and immediatly confirmed exactly what I said.
I didnt rant.
I didnt scream. I didnt annoy them and kept saying push push push 100 times.
I said it about 2 times that they are super split and showed them many, many red signals on radard.
Still, they dont react. Dont move. Dont do anything. And naturally, such players, such a team will lack in all other departments as well and just get massacred. To the very end they just waitied slightly below los - level at platform. Meaning, they just stand pretty much down the slope, not able to glance over platform level. They basically stare at the slope/hill, in the direction of G7. No vision. No action. No intel usage.
They couldnt even see anything.
They waited for the other team to lazily approach them and just shoot them from above, from all sides.
I was chased half the game and still did most dmg with a heavily nerfed arctic cheetah pulse laser vomitter. Not because im so awesome, but because the team was just too bad and daft.
Not really a lot of fun to play with such ppl.
I dont join a team cause I heard waiting times for group que are much worse than for QP.
QP already takes an eternity.
You search for a game for about 20 seconds. Thats not so bad. Thats ok, right?
Then....it loads. Pretty long.
Then, you cant start the game immediatly. You have to wait till evybody connects. And since mwo is so überbuggy theres at least one or two ppl that will be very late in 9 out of 10 games. So you wait anothre 90 secs.
Then theres the drop animation which takes even more time.
An mwo match takes for ever. Not the stomp itself but the way to get there. It takes ages and then some.
I just cant be bothered to wait even a single nano second longer. Thats why I dont play group quie. If that wasnt the case and theres a good, strong, better than average team of cool guys and girls id immediatly join them.