ForceUser, on 20 November 2017 - 11:56 AM, said:
Alpha: 55 damage
Optimal Range: 917m
Max range: 1834m
Alpha Duration: A decent bit over 1 second
Alpha at 1300m: 32 damage
Alpha at 1000m: 50 damage
Can alpha all 5 c-ERLL on Boreal without suffering any overheat damage? YES (82% heat)
Number of ERLL volleys (a 3 and then a 2) before overheating: 6 (ghost heat is fine on this build)
With a coolshot: 8
Like I said biggest differences between IS and Clan in this comparison is Clan XL vs IS XL, Clan hardpoints vs IS hardpoints, Clan has worse duration, IS has worse range, IS has better agility by a decent chunk, same speed and I guess IS gets a bit more tonnage to play with in CW. Relatively balanced all in all, almost as if the developers are actively balancing the game DUN DUN DUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUN.

ps. you can drop some of the range from the TC to get a 6th ERLL but I don't know if it'd help or not since you will do a solid 7%+ overheat damage if you override firing all 6 and you wont finish your beam duration without override. You could face time 2+2+2 but that's like 3 seconds of burn duration.
Heat?! You calculated ghost heat so the numbers look closer to the IS numbers as they are. They are not! Calculate dps without ghost heat and the better cooling due to more heat sinks on
the clan build over time. Then take the % based multiplier from skill tree where higher values (Clantech) profit more. Et voila plz tell me again with a strait face that it is only clan xl and balance is close...