TWIAFU, on 05 December 2017 - 09:12 AM, said:
Then people would complain about 7mans clubbing, teamwork op, and our favorite, sync dropping.
How can you successfully mix teamwork players and non teamwork players in a teamwork focused queue?
A. Remove the ability for teamwork between players.
B. Remove teamwork as a focus of the Queue.
C. Remove non teamwork and teamwork from mixing.
Can't do A. Can't do B. Have to do C. Solo and Group CW players cannot play together or against each other.
It just does not work. Warning is not working. Clubbings on each side is not working. Forums not working. In game it is not working, for either 'side'.
Solo v solo in a solo only queue, CW modes, no planet ownership, no loyality,
Skirmish/Premade only queue, full CW rewards and ownership.
Had the Unit and non Unit split, time for this.
I guess Im not making it clear on what I personally would do for CW/FP before it goes totally belly up as a game mode in MWO or this game dies period.
What Im saying has never been tried in CW/FP and what PGI tried before failed because they implemented the split in CW/FP queues totally wrong. What I would do is make the CW/FP queus
#1 only 8man= 8v8 or 12 man=12v12 organized teams can drop together for there CW/FP battles no pugs or small groups.
#2 only pugs and one 4 man group can drop = one 4 man group on each side and 8 pugs can drop for a CW/FP battle.
#3 if a 4 man group cannot be found for one side of the other fill in with pugs.
#4 leave scouting alone no changes.
#5 leave CW/FP reward system alone or same for group #2
#6 give higher CW/FP rewards to organized 8 or 12 man teams as a compensation for there seal clubbing loss as it is now group #1.
#7 give even higher CW/FP rewards to loyalists that stay with there factions in the 8 or 12 man team mm CW/FP queues for up to 3 months or 6 months.
CW/FP is not that hard to fix it would just require PGI to stick to there guns and make CW/FP fun again for both groups organized teams and PUGS plus we could use some more new players having fun learning the game and paying into its development.
You cant expect players that are consistently seal clubbed to death in CW/FP and totally never having the time in battles QP or CW/FP to learn the game or not uninstall MWO and PGI should be smart enough to understand there losing players and revenue doing what there doing to this game.
Plus there is no Social lobby system for new or other players to unite chat and get information unless its these terrable forums which you cant find anything on most times..
Edited by KingCobra, 05 December 2017 - 05:44 PM.