Free for all should be its own select-able quick play mode.
1. Check - Free For All
2. Pick any mech
3. Drop on any random map or half map of the FW invasion/defend maps.
Only limitation - no consumables other than weapon ammo.
Just match up people 24 at a time either at random or per tier and let them have at it with a 10 minute clock to do the job.
Drop everyone around the outskirts of the map facing outwards.
10 seconds invulnerability + target/info lockout from the countdown - enough time to get your bearings and move to cover or start chasing.
Have fun, and may the best pilot win.
3
41 replies to this topic
#41
Posted 14 December 2017 - 11:27 AM
#42
Posted 14 December 2017 - 11:27 AM
AzureRathalos, on 14 December 2017 - 10:56 AM, said:
One thing that could prolong the FFA battle and give everyone a slight bit more chance to survive is to disable Target Info Gathering. All anyone can see is the mech and player name. They won't be able to see loadouts or armor status.
Why? That is supposed to be the "thinking" part in this alleged "thinking person's shooter". Just because we have an FFA does not mean it has to be a mindless rumble.
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