clan hope, on 06 January 2018 - 06:24 AM, said:
The Clan damage advantage more often than not compensates for any armour/structure quirks an IS 'mech has. Quirks that not all IS 'mech get. Quirks that some Clan 'mechs get.
690 damage to kill 2 IS Assaults from the back? You need better aim.
Assassin? Sure, hard to kill.
Javelin? Sure, hard to hit.
Annihilator? Don't stand in the open.
Thanatos? Easy to hit, easy to kill.
Roughneck? Tough, but lots of low weapons.
Hellspawn? Shoot the missile pods or that massive RT/CT combo.
My turn?
Clans have the Arctic Cheetah, Hunchback IIC, Huntsman, Nova, Ebon Jaguar, Hellbringer, Linebacker, Nova Cat, Night Gyr, Orion IIC, Marauder IIC, Mad Cat Mk II & Supernova.
Stop whining about the Sun Spider.
Edited by draiocht, 08 January 2018 - 05:12 PM.
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