El Bandito, on 12 February 2018 - 08:01 AM, said:
Except Clan tech has not been nerfed down to IS level yet. Far from it. Do the test yourself. Take all the IS mechs you know, switch their tech into Clan ones, and you will see ALL of them performing better.
You CAN'T nerf clan tech exactly to IS level because you can put more stuff on a clan mech. I understand. But that's what PGI is TRYING to do, I believe, in order to make all mechs viable. It's a losing game for everyone. I want my non-nerfed clan mechs back, not to stomp crappy IS mechs, but because I enjoy playing them. If that means I have to fight other good clan mechs or heavier/better IS mechs - of similar battle value - fine. Better than playing my favorite mechs and having them feel like playing underwater against mechs unaffected by a fluid environment. (I know that's weird, but that's how playing my old favorites feel, whether it's my once awesome Heavy Metal jump-brawler or Timber Wolf.)
Luminis, on 12 February 2018 - 08:04 AM, said:
And the problems that come with BV have always been the same, namely having low BV 'Mechs that are, effectively, cannon fodder. A stock MCII-1 is, according to TT BV2.0, roughly equal to 7.5 LCT-1Vs.
I also don't put too much faith into PGI's ability to implement a BV system that accurately judges a custom 'Mechs BV and their ability to set up fair matches accordingly.
The matchmaker would pit cannon fodder vs cannon fodder in your example, or at least try to. Want to take a swarm of cicadas? With battle value, you won't be put up against a bunch of storm crows. You'll be put up against other mechs of similar battle value. It won't be perfect, because not everyone will play cicada swarms. But think about it.
You've got say, 12 Tier 0 players vs. 12 tier 5 players. The Tier 5 players want to play 12 Kodiaks. The Tier 0 players want to take assault mechs too, but of course, if they add their player value/tier to the battle value of a kodiak, they will find that they will still not be match-made against the T5 players. To play the T5 team with 12 Kodiaks, they might have to take 12 IS Orions, because in the hands of T0 players, they can perform equivalently to T5 players in the biggest, baddest mechs.
I agree with the statement that it will be a challenge to PGI to balance out/find the right battle values. At first. But then, think about it. Once they get it down pretty well, they won't even have to nerf or buff a single mech again, ever. They'll simply adjust the value of the mech and it's parts.
El Bandito, on 12 February 2018 - 08:06 AM, said:
Negative. You will basically cut PGI's mechpack revenue by half or worse. There is no reason for most of us to buy low BV mechs. No reason to buy mechs that cannot compete.
I disagree. Currently, some mechs are absolutely garbage. Sometimes PGI puts out mechs of questionable value as it is already. The Black Lanner is equal to a Storm Crow or Bushwacker? I don't think so (but I'm not going to debate). The point is, a Black Lanner, with battle value, won't be matchmade against an equal opposing pilot in a stormcrow, if the stormcrow has a better battle value. The stormcrow would go against a rifleman or warhammer, let's say. The Black Lanner pilot would go up against a griffon pilot of equal ability, because the Black Lanner and the Griffon are battle value if in the hands of equal pilots.
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Other examples of how you'll find fodder in drops.
So, let's say a good team wants to drop, but knows they can't find any matches because no other good teams are on. Sick of waiting for another good team, they will lower their battle value by taking crappier mechs. Then, they'll be facing well equipped but mediocre pilots - the majority of players out there - but with a handicap caused by battle value. Both teams will have a blast.
This is assuming that in team matches, both BV and Pilot Tier are taken into account. But even if you ignore pilot tier as they do now, you'll have some more balance than we currently do, because right now, the matchmaker doesn't differentiate between an Atlas and a Kodiak, or an Orion vs. a Timber Wolf. Which is the root cause of the over-nerfing and over-quirking of mechs in the game. A dragon is not equal to a Mad Dog. With Battle Value, they will no longer be considered equal.
Worst case scenario. The matchmaker can't find people of equal battle value + pilot skill tier. Stomps happen. But they already do. I would say, if the disparity is too much: T0 team in all the best mechs vs. T5 team in a variety of values, then put up a statement when the matchmaker times out stating: your BV/Tier score is THIS compared to the other teams in the queue which is THIS. Then teams can consider what they might have to do to find a match. I think it would be a lot of fun. It can also be used as a tool to help a newer guy level up. Put the new guy in the best mech, and the rest of the team take lesser mechs. Then the new guy will have a better chance at scoring. (Sure, you could put a T0 guy in a great mech and the rest take lesser mechs, but such charity would only go so far as the others want their fair share. Helping a new guy isn't the same as hero worship.)