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Black Lanner Doa


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#61 Grus

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Posted 21 February 2018 - 11:39 AM

View PostGas Guzzler, on 20 February 2018 - 03:42 PM, said:


Uhh... factually incorrect statement? All Black Lanners have +10% range, and omnipods have durability quirks tied to them (not set of 8).
the quirks are where my final judgement lies on if im buying it or not. Still thinking it over. But face value, it's big,fast but not fast enough and badly undergunned. Fought a few last night and they seem to be made of paper. But we will see...

#62 Mole

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Posted 21 February 2018 - 11:44 AM

I haven't had a chance to play with mine yet but I will tonight. I'm looking at a pure A variant with 2 HLLs and 2ERSLs. Or maybe 1 HLL and 3 HMLs. We will see how it handles tonight.

#63 Lightfoot

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Posted 21 February 2018 - 11:59 AM

The quirks are few if you use the omnipods of other variants, and I thought that was why they are omnimechs? Anyway there is the 10% range, one arm pod gets a few more armor points, the bad arm. Stuff like that. The 15% Accel-Decel quirk is all 8 omnipods.

I use mine at long range and at this it is a pest. ECM, fast enough to dodge MRMs. The loadouts are all weak unless maybe an SRM boat, but then you are taking damage fast too. So I think I like it best at long range and fast response. Not sure how I would use it in FW though.

#64 CFC Conky

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Posted 21 February 2018 - 12:29 PM

So, it doesn't appear, at least at first glance, that the Lanner of color is a good brawler. I know it's in a different weight class, but I have been having decent success in the Wolfhound Grinner with two erLL and two erML, as a harasser and when necessary, able to close in and finish off a damaged mech. The BKL-A could be a larger equivalent to the Grinner, yeah it's bigger but it's also fast and has more armor to resist return fire, not to mention it has high hardpoints.

I know, I know, two erLL and two erML are a very light weapon load for a 55 tonner, but if you are squishy it might be best to play the hit and run game, at least in QP. Sub the erLL for HLL if you want more damage and take advantage of your ECM to hide you during the longer burn.

I have not purchased it yet, although I might pick one up when it comes out for c-bills.

Good hunting,
CFC Conky

Edited by CFC Conky, 21 February 2018 - 12:33 PM.


#65 Bud Beers

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Posted 21 February 2018 - 12:35 PM

Does the clan active probe counteract ECM like its IS counterpart?

#66 Metus regem

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Posted 21 February 2018 - 12:44 PM

View PostBud Beers, on 21 February 2018 - 12:35 PM, said:

Does the clan active probe counteract ECM like its IS counterpart?


Yup....

Same for the light active probe...

Edited by Metus regem, 21 February 2018 - 12:44 PM.


#67 Bud Beers

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Posted 21 February 2018 - 12:47 PM

Thanks for the info. Good hunting.

#68 Brain Cancer

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Posted 21 February 2018 - 12:55 PM

View PostFlyby215, on 21 February 2018 - 02:11 AM, said:


So it's fast enough to get into trouble, not enough firepower to get out of trouble. Sounds legit. Posted Image

I'm finding that it's not a front-line mech. I'm more or less running with the lights, picking off stragglers and trying to lure people out of position to duel down. Not exactly my cup of tea, but I've been getting a few kills, 500-600 ballpark damage (without airstrikes) so far. I wouldn't agree with the statement DOA, but probably not something I plan to run often once I get it skilled up.



That's basically it- it's light-fast, light-gunned, just bigger and more armor. Nothing with that much tonnage invested in a huge engine can do much else.

And it's also clumsy for it's speed, which hurts.

#69 Cato Zilks

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Posted 21 February 2018 - 01:47 PM

View PostBrain Cancer, on 21 February 2018 - 12:55 PM, said:

Nothing with that much tonnage invested in a huge engine can do much else.

And it's also clumsy for it's speed, which hurts.

That is not true, the linebacker is a 65 tonner has an absurdly large engine and it is a top notch brawler. This is because it can turn on a dime and torso twist. Lanner runs like a light but turns like a slow medium. You are right that it is hampered by its clumsiness, but I think that that clumsiness is the biggest limitation for the mech being able to run more interesting builds.

#70 Brain Cancer

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Posted 21 February 2018 - 01:57 PM

View PostCato Zilks, on 21 February 2018 - 01:47 PM, said:

That is not true, the linebacker is a 65 tonner has an absurdly large engine and it is a top notch brawler. This is because it can turn on a dime and torso twist. Lanner runs like a light but turns like a slow medium. You are right that it is hampered by its clumsiness, but I think that that clumsiness is the biggest limitation for the mech being able to run more interesting builds.


The Black Lanner takes that to an even more obscene level, though. Linebackers use similar sized engines, but they're also just heavier enough to squeeze in guns AND it hardwires engine sinks, which the Black Lanner does not.

Max armor Linebacker gets 16.5 tons of podspace, plus it benefits from having four hardwired engine sinks to start with better base cooling. Max armor Black Lanner gets 11.5 and no additional sinks to boot: effectively, the Linebacker has 20.5 tons of weapon loadout with the extra sinks you'd normally be able to take advantage of, while the Black Lanner is stuck with MASC and effectively 9 tons less payload.

#71 Cyzxxikz

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Posted 21 February 2018 - 02:19 PM

I'm actually loving the lanner, running nearly Max armor fairly frontloaded. Ecm, ppc in the right arm, 6X ersl in left, 2 or 3 heat sinks. Only had time to run it three times but all three matches I got 600some dmg with 0/1/2 kills and two or three kmdd each. I may have gotten lucky with people who just cant aim, but it sure seemed to spread dmg very well.
Overall I feel like its a great mech if you like to stay mobile and have ecm to quickly assist against targets of opportunity. The large number of energy hardpoints is amazing if your careful with heat in both build and playstyle

#72 Relishcakes

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Posted 21 February 2018 - 02:40 PM

View PostMetus regem, on 20 February 2018 - 01:59 PM, said:



They never said it was Nova sized...

Posted Image
Posted Image

She's pretty clearly Bushwacker sized... if anything I think she's a little smaller... at least from the side, and her legs are thinner too...

It just looks so goofy. It performs well as far as i have seen though. so no, i dont think its DOA.

#73 Brain Cancer

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Posted 21 February 2018 - 02:59 PM

View PostRelishcakes, on 21 February 2018 - 02:40 PM, said:

It just looks so goofy. It performs well as far as i have seen though. so no, i dont think its DOA.



It's just not going to perform like most people expect from a 55 tonner, due to it's hideously small payload. It can get what it has places faster than any 55 tonner around, but what it gets there is more appropriate for something 25 tons smaller. Really though, what it needs for a niche is to get better handling to go with that massive ground speed.

#74 Mole

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Posted 21 February 2018 - 04:16 PM

I'm doing alright in mine. It's hardly meta, but it's alright. The only thing it can do reasonably well is laservomit though. It does not have the tonnage to make any meaningful uses of its ballistics or missile hardpoints.

Edited by Mole, 21 February 2018 - 04:26 PM.


#75 HARDKOR

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Posted 21 February 2018 - 04:29 PM

Hmm, as someone who reks shop in hit and run mechs, this sounds perfect for me.

#76 Mole

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Posted 21 February 2018 - 04:36 PM

View PostHARDKOR, on 21 February 2018 - 04:29 PM, said:

Hmm, as someone who reks shop in hit and run mechs, this sounds perfect for me.


Be aware that even though it sounds like it should play like a Cicada, it does not play like a Cicada. Cicadas are hard to hit, Black Lanners are not. It plays more like a Kit Fox or something. I am having fun in mine with 1 HLL + 3 ERMLs. But I have to choose my engagements carefully and pick shots where I think I will not receive return fire.

Edited by Mole, 21 February 2018 - 04:38 PM.


#77 PocketYoda

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Posted 21 February 2018 - 04:47 PM

View PostFlyby215, on 21 February 2018 - 02:11 AM, said:


So it's fast enough to get into trouble, not enough firepower to get out of trouble. Sounds legit. Posted Image

That describes the Black Lanner very well, fast and pointless.. Its basically a light with light weapons on a bushwacker sized frame.. Why take that when you can take a light that hides better and can go faster...

Honestly its pretty hard to hide a bushwacker sized mech..

The only thing these mechs might be ok with is sniping.. like Shadowcats.. but its more fragile than a Shadowcat.

Edited by Samial, 21 February 2018 - 04:51 PM.


#78 Trenchbird

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Posted 21 February 2018 - 05:34 PM

Think a 2X ER Peeper+ECM build would be any good? I haven't been able to run mine yet. Failing that, I was gonna go with a 3X ERML+2XSRM6A build.

#79 Brain Cancer

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Posted 21 February 2018 - 05:37 PM

View PostSamial, on 21 February 2018 - 04:47 PM, said:

That describes the Black Lanner very well, fast and pointless.. Its basically a light with light weapons on a bushwacker sized frame.. Why take that when you can take a light that hides better and can go faster...

Honestly its pretty hard to hide a bushwacker sized mech..

The only thing these mechs might be ok with is sniping.. like Shadowcats.. but its more fragile than a Shadowcat.



Not more fragile, it does carry more armor than a S-kitty. But it doesn't jump, meaning you can't perch like they can in odd places. Actually reminds me of an oversized Raven-3L- you can actually strap 2 ERLL on it and go zip around pew pewing at silly ranges.

#80 Khobai

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Posted 21 February 2018 - 06:25 PM

just play a linebacker





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