The GaussFather, on 18 March 2018 - 10:55 PM, said:
I would rather fight a slower "but tougher" BlackJack any day over a Piranha. Its not just the DPS but the whole package... 12 MGs and a small FAST target. Yes you can kill them, even me, with my pathetic skill, have managed to leg and/or kill them since I started this thread. Blackjacks are great mechs to pilot and not to be underestimated but I think the PIR-1 has stretched the games "design quirks" too far.
Oh, I know the Piranha is a lot harder to hit than a Blackjack, but when it is hit, it will go down fast.
My point was that in a DPS contest where both mechs are being hit, a Piranha will die much sooner than it will 'buzzsaw' through an enemy mech.
I mean, if a Piranha is winning a DPS contest, then the other mech simply isn't aiming well enough.
The GaussFather, on 18 March 2018 - 10:55 PM, said:
If you have the optimal set-up: fast pc/graphics card, no lag internet, optimal mouse/control system, and ideally a laser vomit mech, great positioning with a wall blocking your back and teammates watching, then you don't fear a PIR. Posted Image
I normally play on the NA server with a 250ms ping, and despite not being a great shot I do not have an unusual amount of trouble hitting Piranha or other light mechs.
I also don't have problems with non-laser weapons.
Eg, I had a Locust circling my King Crab yesterday, and I managed to blap it in the chest with a double tap from my UAC20. Instant solo kill.
The GaussFather, on 18 March 2018 - 10:55 PM, said:
But when one is zig zagging at you and you are sure you hit the sucker like 3 times and no damage... and then it literally shreds you up close... something's not right... its absolutely frustrating and it started a little bit when the 8MG Myst Lynx was introduced, sometimes that "indestructible" annoying ecm Artctic Cheetah we've all run into... but I can live with those mechs in the game.
You are describing bad hit registration, which appears to be a server side problem.
I don't know what causes it, but I don't feel light mechs are more effected by it than other mechs; I recall a bunch of times I've nailed heavier mechs with PPC shots to no effect, or I've launched multiple 4-6x SRM6 salvos at close range that barely scratch the paint.
Bad hit registration seems to be fairly rare now though, it's been a long time since I last noticed it (although to be honest, that might be because I don't play as much as I used to do).
Edited by Zergling, 19 March 2018 - 12:23 AM.