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- BNC-3S
- Missile cooldown increased to -15% (from -10%)
- Has received a new Weapon Heat Gen -10% quirk
- Has received new Armor quirks across front torso, arms, and leg locations.
Banshee Design notes: Compared to its more mobility based counterparts, the BNC-3S' has lagged a bit behind its alternative variants. As a Banshee Variant that heavily reconfigured the classic mobile configuration into a more traditional Tank / Weapon platform role, we wanted to provide the 'Mech with a bit of an upgrade to better position the 3S into this role.
Wow, I did not expect something like this to happen, but as a Banshee 3S fanboy, I will gladly just shut up and take these buffs. This is going to be interesting.
On another note, you could perhaps revise the Banshee 3E and 3M and give them a buff in torso speed. Since engine desync the two variants are the ones that got hurt a lot by that, because now they cannot properly use the shield arms anymore. And that is something they might need to be viable again.
About the weapon and air strike changes, I like them somehow. The small lasers might be better used for DPS with the heat reduction. Though it all comes down to whether or not they might be able to outstand the regular laser vormit hellbringers etc. in close range
Regarding Faction play: From my understanding about these changes, this is just another slap to the face of the loyalists. In that case you could actually close down the loyalist pledges altogether. There is no more give and take in the contract options.
Edited by Mercarryn, 17 March 2018 - 02:42 AM.