Escef, on 18 March 2018 - 05:06 PM, said:
It is. Part of the skill tree changeover, however, was to make it easier for casual players to skill up mechs. I don't have a problem with this. Besides, it gives the completionists something to do.
I strongly disagree on the its easier for casual players. From getting skill points (makes no sense to use 3 currencies), to the spending (skill maze) all the way to the required grind it is a mess. This is sad because i really liked the idea of the skill tree.
The old system was way cheaper because you could sell 2 mechs for c-bills after you had mastered the one you wanted. And if you wanted to keep all mechs there is no argument about the grind difference now and then. The one and only benefit is that you save 2 mech bays. Thats all you got for this hell of a grind and making the new player experience even worse because they have to play unskilled mechs against veterans with skilled mechs and 10k+ GSP to skill every new mech instantly.
All in all this skill maze in its current state is just bad and even hinders new players and casuals selectively. Plz stop promoting someting stupid like this. But PGi doesn`t listen because they only listen to celebs who do not care with their 10k+ GSP. These are the same people that told pgi that Solaris will be a big thing. Pgi will wake up when they figure out what the majority of the players the avarage/casual players thinks about Solaris or the skill tree.