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I Can't Take It Anymore


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#81 Tier5 Kerensky

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Posted 29 March 2018 - 01:39 AM

I have some doubts that the solaris will be a bit difficult for casual players who don't take so serious loadouts and who can't do well without. It depends on how the ELO works and also how many play it.

#82 Unit 86

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Posted 29 March 2018 - 04:07 AM

What difference does it make? It's not like some magic force will prohibit them from taking "lore friendly" or "non-serious" loadouts into a 1v1. These sort of builds don't work very well for QP either and yet people use them anyway.
They won't be getting their *** kicked in a duel any more than they are getting their *** kicked in QP right now, using these "casual" loadouts so it shouldn't be even a "bit" more difficult than it is right now, except it should be even easier to enjoy - without having to worry about nascar or being left behind. The only thing they'll have to worry about is their opponent having better mech or a build than theirs, but how is that even slightly different than right now when they go into a QP with a fun loadout while their opponents have all the shiny stuff like big alphas, laservomit and such.

Edit: Oh wait I think I understand what you're saying. You're worried that a casual player in 1v1 won't have any teammates to carry their weight. Well, too bad. I suppose NASCAR is a small price to pay and nothing to complain about then.

Edited by Unit 86, 29 March 2018 - 04:11 AM.


#83 Zergling

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Posted 29 March 2018 - 04:23 AM

View PostBlueStrat, on 28 March 2018 - 10:32 PM, said:


Nope, I'll keep playing MWO (at least until MW5 is released, *if* it isn't a steaming-pile *and* it runs well enough on my tater PC) so you'll just have to put up with me! Posted Image Posted Image Posted Image



I'll play what I want, thank you very much.Posted Image

Mobile? I don't own a cellphone. Of any kind. I'm poor, remember?

I tried to pilot a light a few times. It was a slideshow. You'll just have to put up with me if you play solo-PUG. Posted Image


Then I recommend you don't complain about what other players do. Glass houses and stones, all that.

And I'm fairly certain MW5 will have higher system requirements than MWO.

Edited by Zergling, 29 March 2018 - 04:24 AM.


#84 BlueStrat

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Posted 29 March 2018 - 05:23 AM

View PostZergling, on 29 March 2018 - 04:23 AM, said:


Then I recommend you don't complain about what other players do. Glass houses and stones, all that.

And I'm fairly certain MW5 will have higher system requirements than MWO.


I will state what I feel about team behaviors regardless of my hardware. My hardware/FPS has no bearing on others behaving badly. If that bothers you I suggest you don't read or reply to my posts in future.

I actually have very few FPS/performance issues with other games. I play War Thunder at medium-low graphics settings at 60+ FPS. My machine seems to perform much better with the Unreal engine as well compared to the doddering old Cryengine-based MWO.

I choose to play MWO despite the performance issues because I've always loved Mechwarrior. If my playing MWO and commenting upsets your delicate sensibilities I suggest you switch to playing another another game. "Bejeweled" means you won't have to endure less-skilled or less-entitled players. Good Luck!

Edited by BlueStrat, 29 March 2018 - 05:33 AM.


#85 LordNothing

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Posted 29 March 2018 - 05:26 AM

View Postmad kat, on 28 March 2018 - 10:54 PM, said:


That made me smile i'd say people respond to the 'help' request and coming running over about 20% of the time.

It's up there with 'lets push go now now now' So you mash 'W' and as soon as the firing starts your turn around to find your push has evaporated as everyone bar you has then mashed the 'S' key instead.


ah pug suicides. they dont know they killed themselves, but they did. failure to commit when the time has come to commit. people die, and the snowball starts a rollin'.

still its there and if it only works one in 5 times its an improvement. never know if there is a streak boat looking to splatter some squirrels nearby. i tend to prefer to mash my firing controls, but thats just me.

Edited by LordNothing, 29 March 2018 - 05:29 AM.


#86 B0oN

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Posted 29 March 2018 - 05:31 AM

View PostAlexandra Hekmatyar, on 28 March 2018 - 03:47 AM, said:


Words to life by.


Funnily enough if I tell people at the start of the round to help me and my slow Annihilator over the street because "we" are slow, old and decrepit they tend to be rather helpful and sticking closeby .

Communicate your slowness and people actually might "ADAPT" to that ... I know ... GASP ?!

Now all I gotta work on is my way to charm people into pushing with my glacially slow Anni and not just enjoy the look of it waddling into the fray and hanging back :P

#87 Duncan Aravain

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Posted 29 March 2018 - 06:11 AM

There is plenty of blame to go around, but I have to agree that player stupidity is what causes me the most grief/anger. The dumb MM is faulty as all heck, but with the current low player population greatly influencing what it has to work with, I'm not sure PGI could (or even be capable of) creating a better program. Don't have any problem in group drops, even with only joining one other player from my unit; w/l dramatically improves and group behavior seems to want to weed out outlier tactics and builds by other players. However, in single PUG matches...........

Just had a match yesterday based on Polar Highlands, Conquest mode. Both teams some assaults both sides: our Dire Wolf vs. an enemy MCM2. Match starts and I notice the Dire falling behind (imagine that). Ask if it needs aid/company. Tells me its fine then goes com silent. Good heavy fighting and swirling around the capture points, but no Dire ever showing up that I can notice. Finally die and watch the 2 remaining team members succumb until our last mech is revealed to be that missing Dire....at 95% health.....sniping at 900+ meters.........with 6 erPPCs! Even using enhanced zoom and the flattest of terrain, he misses the vast majority of his shots, manages to overheat and shutdown on a cold map, and ends with a damage total of around 200. Meanwhile, the enemy MCM2 , who is still alive, ends up with a damage score of 1800+. Sure, the Dire player was stupid, but I also have to blame the MM in part because it considered the two players and their mechs to be close equivalents.
This kind of "creative gameplay" rarely manifest itself in group play. I'll keep playing for the unit community, but the PUG matches truly are deplorable.

#88 Nightbird

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Posted 29 March 2018 - 06:36 AM

There no reason to expect skill and teamwork from random pugs. You're better off buying a lottery ticket.

Instead, trying joining a team for group queue or faction play, with a drop commander and a plan.

It is stupid to have any expectations of any sort about your teammates in solo QP. You need to pick mechs that will perform IN SPITE of them.

#89 Spheroid

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Posted 29 March 2018 - 06:52 AM

As additional commentary 65kph is no more "twitchy" than 43kph. It is only when one gets into the lower medium class that agility will start to be compromised by low fps.

The OP needs to take my advice and bring something that is less tactically handicapped.

#90 Alexander of Macedon

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Posted 29 March 2018 - 06:54 AM

The most important piece of equipment you can use in MWO is your mic. Talk to people.

#91 Eisenhorne

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Posted 29 March 2018 - 07:00 AM

View PostAlexander of Macedon, on 29 March 2018 - 06:54 AM, said:

The most important piece of equipment you can use in MWO is your mic. Talk to people.


"Dire Wolf, you're at 100%, get in the fight"

"Dire Wolf, we need help, stop sitting at 900 meters and firing medium lasers"

"Dire Wolf, please stop hiding behind cover, we need help!"

<dire wolf proceeds to do nothing, and our team loses badly>

"Light Mechs, please don't just run ahead of everyone and engage the enemy."

<light mechs and dumb mediums who follow them proceed to run headlong into the enemy and die immediately, wer're now down 0-3>

"Let's stick together guys, we need to grab theta and have the light mechs cap other points"

<charlie lance proceeds to kappa or something way out in the middle of nowhere>



Yea, trying to talk to people is just frustrating. Nobody listens. Maybe 10% of the puggles you encounter actually try to work as a team, the rest are there to do their own thing, and if they win it's apparently just an added bonus.

#92 Throe

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Posted 29 March 2018 - 09:11 AM

OP brings Assaults to Quick Play matches, gets frustrated when he doesn't have what it takes to shift the outcome of the match in his favor, because he can't react quickly enough to movements of his team and that of the enemy team; blames his team mates for his poor performance.

I don't play Assaults in Quick Play(unless it's for a "challenge"), and I don't have this problem. You should think about that. There's never going to be a way for you to reliably get your team to slow down so you can catch up, although sometimes teams do. Still, the fact that it's an unreliable situation means you should adapt to it by bringing a more mobile 'Mech.

To be fair, this is the fault of the developers, in that they've designed so many maps on which NASCAR is an effective strategy. This is a large part of the reason players enjoy Rubellite Oasis so much, it's almost impossible to NASCAR, and the enemy team doesn't gain much by out NASCARing.

#93 Athom83

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Posted 29 March 2018 - 09:17 AM

I agree (as an assault main) that the nascar has gotten extremely stupid and frustrating. However, one small trick I learned to alleviate it; Fit a massive engine in your assault and lead the nascar. My Atlas runs at 65kph (using LFE and after speed tweak) while it has near full armor and a 100 damage alpha that is relatively cool. Have a Cyclops build that runs 68kph before speed teak that carries a RAC/5 and AC/5 (which I found to be an amazing pair after testing build on my King Crab) with some ERML and RL15s as backup weaponry. A classic AC/20 + 3 SRM6 Victor with a 350LFE engine that runs 71kph before speed tweak. Et cetera. While the nascar is extremely annoying, you are not completely blameless for not adapting.

#94 Zergling

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Posted 29 March 2018 - 12:18 PM

View PostBlueStrat, on 29 March 2018 - 05:23 AM, said:

I will state what I feel about team behaviors regardless of my hardware. My hardware/FPS has no bearing on others behaving badly. If that bothers you I suggest you don't read or reply to my posts in future.

I actually have very few FPS/performance issues with other games. I play War Thunder at medium-low graphics settings at 60+ FPS. My machine seems to perform much better with the Unreal engine as well compared to the doddering old Cryengine-based MWO.

I choose to play MWO despite the performance issues because I've always loved Mechwarrior. If my playing MWO and commenting upsets your delicate sensibilities I suggest you switch to playing another another game. "Bejeweled" means you won't have to endure less-skilled or less-entitled players. Good Luck!


Oooooooookay, if that amount of defensiveness and passive-aggression is any indication I must have accidentally pushed a trigger button or two, so I'll step back now.

I'll just say that Solaris mode with 1 vs 1 battles is coming next month, so if you stick to that you won't have any teammates to complain about, nor will you suffer from any teammates complaining about you.

Edited by Zergling, 30 March 2018 - 12:16 AM.


#95 Brain Cancer

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Posted 29 March 2018 - 01:37 PM

View PostBlueStrat, on 28 March 2018 - 10:32 PM, said:


Nope, I'll keep playing MWO (at least until MW5 is released, *if* it isn't a steaming-pile *and* it runs well enough on my tater PC) so you'll just have to put up with me! Posted Image Posted Image Posted Image

I'll play what I want, thank you very much.Posted Image

Mobile? I don't own a cellphone. Of any kind. I'm poor, remember?

I tried to pilot a light a few times. It was a slideshow. You'll just have to put up with me if you play solo-PUG. Posted Image


I've seen worse players. Though if you happen to know a retro reseller in the area, you might be able to score a decent previous-gen box that'll get you further for a song, even if it's say an old Win7 refurbish.

And I know the feel, being a 30ish framerate player. Gitting gud on the big guys is the only way to go. :)

#96 Dashen

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Posted 29 March 2018 - 02:55 PM

I still see most people don't get my point.

I will be clear so we can avoid misunderstandings:

1)I'm not looking for a personal solution for all my problems, i will not stop using assaults, and i will defeinitely not sell my kcrab or highlander just because they cant nascar like real pros.
2)My critique is aimed towards the comunity of this game, for ignoring the principles of teamwork in a TEAM game, i know it can be confusing for all those meta players piloting their fast lambos but losing people behind is still a penalty and will most likely cost u the match resulting not only in a loss but in a depressing waste of time.

3) I personally do not care if people test builds, play for event or whatever reason they can come up with, it will NEVER justify wasting 11 people's time, while you have the right to play the way you want, you should consider learning some manners as throwing 11 people's time is just plain bad behaviour. I'd take a ****** built mech than a nascarer in his lambo.

4)There are also minor issues about players not reacting or looking at the minimap, rushing into nothing, fleeing from enemy fire, etc etc.


I hope this helps clarify the issues i have with the comunity which i think are ultimately undermining the potential of this game and will result in a leak of new potential players.

#97 Nightbird

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Posted 29 March 2018 - 03:07 PM

We understand your frustrations with your slow assaults and nascaring. Most of us have done it in the past, and have stopped doing it at least in solo queue quick play. When we want to bring out our <60kph assaults loaded with weapons, we do it in group queue or faction play, with teammates willing to work with the strengths and weaknesses of these slow lumbering mechs. The random group you meet up with in solo queue however, are extremely unlikely to be willing to put up with your highly specialized mech. If I were to do it anyways, for 'funs' and I get left behind, I have a deep breath and suck it up, because that was the risk I took when I took a mech for fun and not for winning.

#98 Tarl Cabot

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Posted 29 March 2018 - 03:15 PM

The issue with nascaring and assaults is that the heaviest mechs (assaults/heavies) are in Charlie team. And on several maps one side will have Charlie team spawning on the far left while their opponents' assault/Charlie lance spawns on the far RIGHT. Nascar goes counter clockwise, so that is to the RIGHT around the center area.

For several of the maps then have Charlie lance switch with Bravo lance so that Alpha/Bravo lances are on the ends with Charlie lance between them. Caustic (nascar) is the worse followed by the Mining Collective (positioning for one side) are the worse maps for positioning/nascaring that puts assaults for one side at a disadvantage.

Edited by Tarl Cabot, 29 March 2018 - 03:20 PM.


#99 Splatshot

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Posted 29 March 2018 - 04:12 PM

View PostEisenhorne, on 29 March 2018 - 07:00 AM, said:


"Dire Wolf, you're at 100%, get in the fight"

"Dire Wolf, we need help, stop sitting at 900 meters and firing medium lasers"

"Dire Wolf, please stop hiding behind cover, we need help!"

<dire wolf proceeds to do nothing, and our team loses badly>

"Light Mechs, please don't just run ahead of everyone and engage the enemy."

<light mechs and dumb mediums who follow them proceed to run headlong into the enemy and die immediately, wer're now down 0-3>

"Let's stick together guys, we need to grab theta and have the light mechs cap other points"

<charlie lance proceeds to kappa or something way out in the middle of nowhere>



Yea, trying to talk to people is just frustrating. Nobody listens. Maybe 10% of the puggles you encounter actually try to work as a team, the rest are there to do their own thing, and if they win it's apparently just an added bonus.



Due to idiots yelling on Coms, I would gather about half the Population turns in game coms off.

I know I do.

Talk all you want, if you don't type it I don't know about it.

Edited by Splatshot, 29 March 2018 - 04:13 PM.


#100 Splatshot

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Posted 29 March 2018 - 04:17 PM

View PostDashen, on 29 March 2018 - 02:55 PM, said:

I still see most people don't get my point.

I will be clear so we can avoid misunderstandings:

1)I'm not looking for a personal solution for all my problems, i will not stop using assaults, and i will defeinitely not sell my kcrab or highlander just because they cant nascar like real pros.
2)My critique is aimed towards the comunity of this game, for ignoring the principles of teamwork in a TEAM game, i know it can be confusing for all those meta players piloting their fast lambos but losing people behind is still a penalty and will most likely cost u the match resulting not only in a loss but in a depressing waste of time.

3) I personally do not care if people test builds, play for event or whatever reason they can come up with, it will NEVER justify wasting 11 people's time, while you have the right to play the way you want, you should consider learning some manners as throwing 11 people's time is just plain bad behaviour. I'd take a ****** built mech than a nascarer in his lambo.

4)There are also minor issues about players not reacting or looking at the minimap, rushing into nothing, fleeing from enemy fire, etc etc.


I hope this helps clarify the issues i have with the comunity which i think are ultimately undermining the potential of this game and will result in a leak of new potential players.


So basically it's your ball and you're taking it home with you because people won't play the way you want them to?

Wonder why the population is so high in this game?

You choose a crappy mech not suited to the current game settings and want me to change my game play and my enjoyment because you brought in-effective toys to a battle?

Not happening sorry.

Edited by Splatshot, 29 March 2018 - 04:21 PM.






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