Captain Grayson Lighthorse, on 13 April 2018 - 01:11 PM, said:
People are complaining BEFORE the Fafnir has entered the field because of PGI's constant, continuous, never ending desire to make all new 'Mechs and weapons injected into the game weak and inferior instead of the great 'Mechs they are in lore.
This Fafnir is a perfect example. Not enough weapon hardpoints (especially energy), not enough armor, and too low of an engine cap to give it any variety in different roles.
A 325 engine in a 100 ton 'Mech is just barely adequate, and can't even keep up with the nascar races in MWO games.
PGI has nerfed both ECM AND AMS to the point of being nearly useless to carry on a light or medium 'Mech, let alone on a 100 ton slow moving monster like the Fafnir.
You don't hill-hump in a 100 ton 'Mech unless you have a death wish; not even an AS7-BH or Kodiak with a 400XL engine. They do not have the accel/decel to effectively hill-hump. This is a trick for lights and mediums. If a 'Mech the size of a Fafnir with the movement attributes it has pokes its head over a ridge it's gonna take a crap ton of damage before it can get back to cover, and most likely dead.
The Fafnir is supposed to be the meanest, baddest, -->B-R-A-W-L-I-N-G<-- 'Mech walking. And in fact the ONLY one that SHOULD be able to face-tank an Annihilator and win! But not the way it's configured and armored here. It does not have the armor or the firepower to do so. What we "complainers" want, is for PGI to make this 'Mech what it is supposed to be BEFORE it drops. So those of us that have chosen to plank down real money for this "monster" battlemech to get what we paid for!
Edited by Nightbird, 13 April 2018 - 02:04 PM.