Gwydion Ward, on 23 April 2018 - 07:46 AM, said:
Adding in any sort of RNGesus is something PGI will NEVER do. Even though its desperately needed.
What are you talking about?!@?! RNGesus exist ALL over the goddamned place:
LRM hit locations
SRM hit locations
SSRM hit locations
LBX hit locations
AMS on LRM hits
registering a critical hit
etc.
etc.
etc.
etc.
It's already there, they've been using it since PRE-day 1, and they can implement similar solutions for knockdowns and physical attacks.
Quote
'pinpoint damage' is something that has existed, and been a problem, ever since day 1 of Founders beta.
But to remove it will remove their attempt at making MWO a E-sport (at least in their eyes)
Its why Laser-vomit and Guass/PPC is a thing. All that damage hitting the exact same pixel you aim at.. despite having weapons that are nearly 5-8m apart from each other on the 'model'.
Ah, you're one of "those" people, are you well... move along... move along...
Wil McCullough, on 23 April 2018 - 08:31 AM, said:
maybe, maybe not. tt was based on bv, which ultimately also meant that lights were straight up weaker than other classes.
not to mention knockdowns were in mwo and then taken out. i highly doubt paul would put it back in.
Yes, yes, we're all very familiar with "Goons I Heart Paul" vid... This COULD be a Solaris ONLY feature, thus ensuring Paul never has to deal with being gang ***** by idiots.
Edited by Dimento Graven, 23 April 2018 - 10:09 AM.