s0da72, on 28 April 2018 - 03:22 PM, said:
I've been enjoying the single player campaign quite a bit, it's a lot of fun. I didn't realize how powerful vehicles are, not sure if it's like that in table top. But I'm more scared of vehicles than heavy mechs.
One vehicle was some kind of SRM carrier, I think it had 12+ srm6's, Another one was a tank with dual AC 20's.
When's PGI going to release one of these vehicles in a Mech pack, sign me up..

If you think they're powerful in the PC game.... I hate to say it but even the wimpy ones are being pushovers compared to actual BT vehicles.
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In comparison from Battletech PC to Battletech/Megamek.
The tank pushover issue...
Scorpion tank. 25 tons.
PC: Step on it with a 20 ton mech. Instantly kill it. (20 tons stomping on 25 tons and crushing it!? C'mon!)
BT/MM: Kick it with a 20 ton mech. 4 damage against 64 armor. Tank laughs.
Repeat for 1 minute and 20 seconds. 48 damage, out of five tests of "stomping" (kicking) an unarmed Scorpion Light Tank... the tank died twice in 12 turns, and survived with reasonable to significant damage 3 times in 12 turns.
Huh.
PC: Shoot with 3 lasers, 45 *3 damage = 135 damage split among three locations. Tank dies.
BT/MM: Shoot with 3 lasers, 15 damage split among three locations. Tank suffers minor turret damage, reduced to 11 armor, minor body damage reduced to 11 armor, left side minor damage reduced to 8 armor. Tank laughs.
BT/MM: Miracle shot, all three lasers hit the turret. Turret has 1 armor left. Tank laughs.
BT/MM: Miracle shot, all three lasers hit the body. Body has 1 armor left. Tank sweats bullets, then laughs.
PC: Shoot with 2 lasers... tank laughs...then realizes it has exposed internals.
BT/MM: Shoot with 2 lasers.. Tank doesn't even care.
Repeat kicking test with SHK.
PC: Instant kill.
BT/MM: 11 damage to front body, 5 armor remaining (+3 structure).
BT/MM: 20 seconds (two kicks hitting the same location) Light tank destroyed.
BT/MM: Pilot with Melee Master/Melee Specialist: Double kick in 10 seconds (1 turn), Light Tank Destroyed.
(To note: In MW5: Mercs, tanks will also be a push over.)
PC: AC/5 (the one from mission 3.) Scorpion Light Tank, 25 tons. 2 shot kill. Galleon tank, 30 tons. Sometimes takes two shots but a single shot does sometime do the job. (For some reason it takes more shots from lasers even though they do identical damage in both cases..)
BT/MM: Scorpion Light Tank. 5 different tests. Kill in 30 to 70 seconds of combat using just an AC/5. (Note: 4 tons armor, non-mobile for test. Had to retest once because it managed to kill my Shadow Hawk when I forgot to dump its ammo).
BT/MM: Galleon (Recon?) tank. 5 different tests, kill in 20 to 50 seconds. (Note: 3.5 tons armor, non-mobile for test.)
From the TechManual for your reading pleasure about vehicles, the misconceptions and the reality.
On a side note, if you ever happen to face a Behemoth tank... ESPECIALLY an armor variant... you're facing something with hefty firepower AND more armor than even a 100 ton Battlemech can carry...

So if one does appear in the PC version... you best be wearing your brown pants.
This one tracked and unable to move tank... killed an Atlas and 7 out of 8 Enforcers in less than 50 seconds. The Atlas and several Enforcers actually went down in 10 seconds (one turn).

And the armored variant... is woefully underarmed.
Edited by Koniving, 29 April 2018 - 06:34 AM.