MischiefSC, on 26 May 2018 - 09:34 AM, said:
So the A1 Catapult? An XL Bushwhacker? The Archer? You are calling them comparable to the LBK?
IS does not have bigger alpha or DPS. Not on anything anywhere near viable.
Theoretical DPS that ignores actual DPS because of heat isn't a real number. A suicide bomber XL Bushie isn't a real thing either - though a Scrow does it better and faster at that tonnage range.
No one said anything about XL bushie, infact i stated LFE in my other post. Bushwacker can bring an LFE engine and 6 SRM6 without artemis just like a Linebacker brings 6 SRM6 without artemis, but Bushwacker has a bit better spread and slightly more damage per shot along with superior hitboxes at the cost of being 15kph slower (LFE 280)
Also are you really suggesting that a stormcrow beats a bushwacker in an SRM brawl scenario? Scrows had a hard enough time killing griffins back in 2016.
Here's builds:
BSW-P1
CPLT-A1
ARC-5W
I will say that on the Bushwacker I prefer 4 ASRM6 over 6 SRM6 by far because I find SRMs without artemis to be a terrible waste. You may put out more damage, but its because you have to rather than because its better. Artemis causes it to be much more efficient, meaning you have to shoot less times, meaning less heat generated and also means the enemy has died faster, which means that you have taken less damage.
On the Catapult and Archer I have artemis equiped, giving it both an equal number of SRMs (that have higher damage per missile) and superior spread meaning less heat generated at the cost of having a few less heatsinks. However, if I were to remove the artemis then I could have equal heatsinks or higher compared to the Linebacker build.
If we go back to Tarogato's experiments with SRM spread (
https://mwomercs.com...-due-to-spread/ ) we read that he couldn't actually get to a close enough range where CSRM6 without artemis would all hit the same component, even as close as 2m away against a turret, a target as big as a jenner's entire torso section, much larger than any single hitbox on a medium or heavy mech (except maybe the linebacker's huge nose

). Meanwhile the IS ASRM6 was hitting consistently with all missiles from 100m away.
EDIT: looking at the current stats on SRM spread:
IS: 4.5
Clan: 5
Artemis multiplies spread by 0.75
A-IS: 3.375
A-Clan: 3.75
This means that Clan gets 0.675 multiplier to damage on target, so a CSRM6 is going to maybe hit about 4 SRMs reliably where IS would be hitting 6 with ASRM6s. So this would explain why I found 4 ASRM6 to be superior to 6CSRM6. 6 CSRM6 would get 48.6 damage on a target while IS would get 51.6 while Clan generates 50% more heat to sandblast.
EDIT2:
Also further small bonuses in IS favor is 7.5% more damage per ton of ammo stacking up with being more accurate stacking up with fighting less tanky enemies meaning IS doesn't really need as much ammo as Clans to get the same amount of work done.
Edited by Champion of Khorne Lord of Blood, 26 May 2018 - 11:46 AM.