I voted for 12v12s but would like to see 24v24s or greater. Going to 8v8s is a step backwards. For me, the more players there are in a match, the greater the fun factor. I played in beta when 8v8s happened and it got stale very quickly. Sure, the better players would have an easier time carrying in 8v8s but I don't think building the game around this aspect is a good idea. Every little mistake from a single player is amplified in 8v8s. Casuals / new players will likely catch more flack from the better players for making the slightest mistakes.
More importantly,
think of how bad it is when you get 1 or 2 dc'd / troll / tking / suiciding player in 12v12? These aids will be magnified in 8v8s. Getting a real elo matchmaking instead of this flawed PSR matchmaking is a much better solution for higher quality matches. Forcing 8v8s only puts a ceiling on what each player can achieve in this game. You can no longer get more than 8 kmdds / kills and etc.
As for the issue of deathballs, they are unavoidable now due to the power creep in firepower over the years. You stray, you die in this game unless you're in a specialized build and/or lance with comms. Even if you swap to 8v8s now, the group of 8 staying together will likely crush the group of 8 that is not together.
Edited by Belkor, 16 June 2018 - 07:40 AM.