We fixed the Timberwolf by making the negative quirks unavoidable but more difficult to notice.
Nice.
While we are on the subject of questionable decisions: why did you give LRMs the highest ammo per ton buff without a commensurate or
larger buff to AMS ammo? You already made AMS more than 20% less effective with the recent ill-considered LRM velocity buff.
Stop buffing LRMs. You will not make them viable in high tiers unless you make them completely broken, and every time you buff them you tank new player experience and ruin the lower tiers of matchmaking. Hell, Paul even admitted as much on an NGNG podcast earlier this year. At the higher levels you are only going to encourage people to play a trash weapon and tank QP match quality even harder: more LRM boats in QP means more passive/lock-leeching play, more Polar Highlands, and more randomly assigned dead weight for people to have to carry. FP also becomes even more stompy for groups as LRM use increases. We already see enough quad LRM Mad Dog decks on FP pugs as it is.
Edited by Lt Blackthorn, 13 June 2018 - 04:40 PM.