Besh, on 14 June 2018 - 08:45 AM, said:
That is very often the role of an Atlas, to act as a kind of "SiegeBreaker"...he charges ahead across unfavourable Terrain into a well established enemy position to do exactly that - draw concerted Fire onto himself, soak up as much damage as possible, so that his Teammates can hopefully focusfire and take down 3, 4 of the 'Mechs shooting at him . Ofc, even a lot of "T1" players do not really seem to understand that.
The amount of times where the rest of the Team simply stays cowering behind cover NOT using the momentary advantage that Atlas handles to them on a Silver Platter is crazy, and the worst part of it is being called "bad at the Game" or "Stupid" when you are the Asssault Pilot, saw the opening, sacrifice your 'Mech, and your hidey-pokey Team just does not have the guts - or hand eye coordination, after all, moving AND shooting simultaneously is hard... - and blows it .
No, see, that's a common misconception in the Atlas' role. It's job is to be a big threatening thing, and to draw fire. Ideally the Atlas is "cowering" behind cover, moving out of cover, firing off a few (hopefully very damaging) alpha strikes, and encouraging the enemy to focus on trying to kill him. He takes a few hits, backs into cover, and cools down. An Atlas has 150 front CT armor, and what, 60 front CT health? 210 total damage required to kill him. Unless the enemy team is bad, if he runs at a full enemy "siege" and tries to break it, 4 average laservomit salvos to the CT WILL KILL HIM. He will do nothing except die. Tank mechs do not exist in MWO.
The Atlas needs the heavier armor because he pokes in and out of cover slower than a heavy, because he weighs more and carries more weapons. Consider what an Atlas in cover, poking out and delivering alpha strikes, does for a team then. It provides a constant threat, so the enemy cannot blindly rush in and attack you, because there's a freaking Atlas there. It secures a flank. The enemy must always be paying attention to the cover the Atlas is behind as well, because if they ignore it, they're going to be eating some MRM/Gauss/AC salvos, which HURT. They are going to be wasting fire on arm / st shots as well, because it's much easier to shield your CT in an Atlas while you're moving lateral in relation to the enemy instead of right at it.
So yea, the Atlas and other assault mechs are supposed to be on the very front line, NEXT TO the enemy, causing a constant threat, causing them to pay constant attention to it. "Sacrificing" that for a small momentary advantage, that a non-coordinated team will not take advantage of anyway, is a very bad idea.