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Please Open Solo Queue To Small Groups


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#861 Dogstar

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Posted 06 August 2018 - 09:30 AM

The management and developers of this game don't consider playing together to be an important feature, which is one of the many reasons why player numbers are heading downwards.

#862 Grus

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Posted 06 August 2018 - 09:42 AM

View PostVesper11, on 08 July 2018 - 01:53 AM, said:

If you want to play without groups go play 1 man Solaris.

Really, duo's might not be the best idea around here but ****** GQ is the problem and this thread shows it.



Huh?

I did do solo solaris and it got dull quick. Droping into solo QP que is what i do when skilling up mechs and testing builds. Its a better way for me to see how it will preform when i have 11 other people that i have no idea how they play and or behave. Droping as a 2 man in group que is again fine, if you know what youre doing... but its a good place to hone your skills in TEAM WORK before you jump in the deep end that is FW.

#863 Vxheous

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Posted 06 August 2018 - 10:54 AM

View PostGrus, on 06 August 2018 - 09:42 AM, said:

Huh?

I did do solo solaris and it got dull quick. Droping into solo QP que is what i do when skilling up mechs and testing builds. Its a better way for me to see how it will preform when i have 11 other people that i have no idea how they play and or behave. Droping as a 2 man in group que is again fine, if you know what youre doing... but its a good place to hone your skills in TEAM WORK before you jump in the deep end that is FW.


From easiest to "hardest, it goes solo queue -> faction warfare -> group queue -> comp queue.

#864 Grus

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Posted 06 August 2018 - 11:30 AM

View PostVxheous, on 06 August 2018 - 10:54 AM, said:


From easiest to "hardest, it goes solo queue -> faction warfare -> group queue -> comp queue.


Id switch group que with FW.. comp que can be easy or really difficult depending on your bracket. But if youre in a 12 man in group que and all of you are in nova/crabs its gg.

#865 BAD BOB

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Posted 21 January 2019 - 03:23 AM

Stuffing rotten horse in a nutshell:

2 or 3 person quick play groups take forever to launch outside peak hours.

65% of the time those few can solo launch in sync and get dropped the same match.

It is a major flaw attempting to expand the player base with inconvenience for starting small groups that could grow.

Convenience simply flourishes profit.





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