Why Do I Have To Press "o" At The Start Of Every Match?
#1
Posted 23 June 2018 - 03:15 PM
Many good players have Override turned on exclusively, all the time. When you weigh benefits versus risks, it's easy to see why; most would trade a bit of structure damage to having their mech shut down (and get eaten alive) in front of an enemy assault. So why is it there is no option to have this on by default, like arm lock?
I've had more than my share of dumb deaths to this, mostly involving going over 100% by 1 or 2% by mistiming an alpha a quarter-second too early. It's very much a problem on big alpha builds, since you always have to keep an eye on your percentage. Of course, keeping override on makes it easy to mitigate -- but sometimes, you forget to turn it on when the match starts.
Please add a checkbox in gameplay options to have Override turned on by default. This is a simple quality-of-life feature that should have been added years ago.
#2
Posted 23 June 2018 - 03:32 PM
As op said nothing is more annoying than briefly touching 100% heat and suffer what is essentially a 5 second stun and often a free kill for enemy team.
#3
Posted 23 June 2018 - 03:49 PM
Edited by Cnaiur, 23 June 2018 - 03:49 PM.
#4
Posted 23 June 2018 - 04:56 PM
Turn on override is first thing I do every match, before I'm even out the dropship. Except on those occasions where a friend/someone I know is also in the match n I try to chat to them before the match begins, forget to hit override, and more often then not get a silly reminder by end the match that there was something important I forgot!
#5
Posted 23 June 2018 - 05:19 PM
Makoto of Glie, on 23 June 2018 - 03:15 PM, said:
Many good players have Override turned on exclusively, all the time. When you weigh benefits versus risks, it's easy to see why; most would trade a bit of structure damage to having their mech shut down (and get eaten alive) in front of an enemy assault. So why is it there is no option to have this on by default, like arm lock?
I've had more than my share of dumb deaths to this, mostly involving going over 100% by 1 or 2% by mistiming an alpha a quarter-second too early. It's very much a problem on big alpha builds, since you always have to keep an eye on your percentage. Of course, keeping override on makes it easy to mitigate -- but sometimes, you forget to turn it on when the match starts.
Please add a checkbox in gameplay options to have Override turned on by default. This is a simple quality-of-life feature that should have been added years ago.
This thread highlights the issue of the currently lenient heat penalty. This is exactly why we need progressive heat penalty in MWO.
#6
Posted 23 June 2018 - 05:28 PM
El Bandito, on 23 June 2018 - 05:19 PM, said:
You'd have to either massively increase dissipation or massively reduce weapon heat per shot, otherwise even crappy loadouts like my 4 ERML + UAC/2 Cicada would be triggering heavy penalties almost immediately.
#7
Posted 23 June 2018 - 05:42 PM
FupDup, on 23 June 2018 - 05:28 PM, said:
Could do it so anything between 0 to 30 is safe and anything from 30 to 60 gets progressively penalized and after that anything above 60 is immediate shutdown and/or damage to internals.
#8
Posted 23 June 2018 - 06:37 PM
FupDup, on 23 June 2018 - 05:28 PM, said:
10 seconds delay from first heat check. You're under the threshold you're fine
First check is when you begin building heat until you reach neutral heat ( for your Mech).
It would also allow removing ghost heat as it wouldn't be needed for stupid hot builds
Direstar would still be death penalty XD
#9
Posted 23 June 2018 - 07:31 PM
#10
Posted 23 June 2018 - 08:18 PM
FupDup, on 23 June 2018 - 05:28 PM, said:
I have plenty of ideas on how to make it work. Alas, PGI is deaf to my pleas.
#11
Posted 23 July 2018 - 04:01 AM
The ability to set override on by default and a ghost heat safe mode are two settings that are IMO huge QOL features that should be in the game.
Edited by Zachev, 23 July 2018 - 04:01 AM.
#13
Posted 23 July 2018 - 07:59 AM
#14
Posted 23 July 2018 - 08:55 AM
#16
Posted 23 July 2018 - 09:19 AM
#17
Posted 23 July 2018 - 12:36 PM
#18
Posted 23 July 2018 - 12:48 PM
I've been trolling pub queue with an ACH that has one flamer and it makes me sooo happy to see <the red guy> killed <the red guy>. Keep em coming!
#19
Posted 23 July 2018 - 01:17 PM
#20
Posted 23 July 2018 - 06:56 PM
Edited by kilgor, 23 July 2018 - 06:56 PM.
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