You get bonus SSR for your 1st 10 games, you have to play 25 minimum to qualify for rewards, if someone wins 10 games who is not supposed to have won those 10 games, they are going to lose the next 15 and drop back down, or get no more SSR for wins vs bad players, and good players will have risen above the SSR for having won 1st 10 games. The season is 3 months, it will balance out.
This helps distribute the playerbase to their correct SSR fast, which is great for lower skilled players to not get demoralized by constant losses and is very good when there is 20 people in a Queue, which happens when RJBASS or nuttyrat or other streamers stream solaris 1v1, people get good, close matchups.
You do not get bonus SSR from people still in their 1st 10 games for beating them, you will get your normal +3 or whatever while they get -188 or whatever it is, For PGI, what they have implemented is decent.
It would be nice if we had more people playing, or a "multiqueue system" where you tick what divisions your willing to queue into, so we get more matches more easily with more close fights, at the moment 7 queues is too many, hopefully MW5 will bring in more people to MWO.
It would be nice if PGI had communicated this new Season 2 10 placement matches system to us, would have helped ease some of this concern by clarification.
It would be nice if after the Tutorial there was a mechlab / queue types tutorial in game that you had to watch b4 you could play.
Edited by ReichKaiser, 21 July 2018 - 04:17 AM.