Tarl Cabot, on 29 July 2018 - 01:32 PM, said:
Base IS AC have greater ranges than Clans? ROFL.. Clan optimal ranges are greater than than IS optimal ranges. The only difference is where the isLBX still retains the default 3x ranges from when PGI originally setup ballistics to have their max range set at 3x their optimal range, but Clans still retains greater optimal ranges on LBX2-5 while the LBX10-20 are the same as IS.
As for pellets per shot, I wont argue that the only solid shot for a ballistic should have been the Gauss Rifle line.
IS
AC2 720 / 1440
AC5 620 / 1240
AC10 450 / 900
AC 20 270 / 540
UAC2 700 / 1400
UAC5 600 / 1200
UAC10 450 / 900
UAC20 270 / 540
Clan
(does anyone actually use Clan AC, originally a Placeholder)
cAC2 900 / 1800 vs 700 / 1400
cAC5 720 / 1440 vs 620 / 1240
cAC10 540 / 1080 vs 450 / 900
cAC 20 360 / 720 vs 270 / 540
cUAC2 810 / 1620 vs 700 / 1400
cUAC5 630 / 1260 vs 600 / 1200
cUAC10 540 / 1080 vs 450 / 900
cUAC20 360 / 720 vs 270 / 540
Clans may have had lots of time but the improvements were in the tech, primarily downsizing it, but more importantly the STOCK mode. Mechwarriors did NOT have acess to a mechlab to play and switch things up on their mechs. When the storytellers played out their scenarios, FASA ran their playtesting, etc, it was done with STOCK mechs. Have you actually looked at IS stock mechs?
When FASA first playtested Clan vs IS forces, Clans were using Star League era mechs...Have you actually looked at those stock load outs? IS brought the Clans to a standstill without Comstar and their own stockpile of Star League era mechs. Remember, IS still brought more equipment each time while the Clans did their own thing, that says a lot about Star League era stock mechs not having a huge advantage. Even though Clans had better gunnery and piloting skills, stock IS and Star League mechs tend to suck because they were not specialized mechs. Then came actual Clan tech, Omnimechs, mechs that in a few hours could have their payloads changed out based on command of the commanders, payloads that brought the more hurt at better ranges than their IS counterparts. IS brought more mechs and used clan-wise :"dishonourable" tactics, essential IS was fighting a war, winner takes all, not an engagement where when one side loses that side is "adopted" by the other side, provided they survive the encounter. Can you see that happen between dracs and fedrats?
I did an entire set of screenshots for pure nz (I think it was him) showing side by side comparisons of every comparable ac/lbx/iac class and you can clearly see clan AC have equal or better range in EVERY category except lbx MAX range. So the four guns that IS has that can hit farther suffer from spreading as distance increases...