Faction Play - A New Hope (Pgi Taking Input)
#1021
Posted 25 September 2019 - 01:44 AM
Also, it looks like people moved to faction play in order to get rewards, which makes the usual quick game unplayable as matches there never start. In a way this destroyed the game for me.
#1023
Posted 27 September 2019 - 10:26 PM
Billy Ray Jr, on 25 September 2019 - 01:44 AM, said:
#1024
Posted 01 October 2019 - 03:27 PM
#1025
Posted 05 November 2019 - 06:24 AM
so FP is dead for most ...and Qick-Nascar-Play not amused ...so MWO is dead for most ...come in all half Year ...play a Weekend and gone again for better Games
Edited by MW Waldorf Statler, 05 November 2019 - 06:29 AM.
#1026
Posted 19 November 2019 - 04:22 PM
#1027
Posted 24 November 2019 - 06:00 AM
#1028
Posted 24 November 2019 - 09:18 AM
-Faction play timer from 30 mins to 40: i am sick of being forced in stupid pushes just cause there is no time and we have to walk like a bunch of sheeps and get farmed, while with more time we could soften the enemies more. This problem is noticeable especially on Hellebore Springs and Boreal Vault.
-Generetors must watch thowards the defender spawn, Generators health must be doubled, cause really, there is nothing you can do if a poptatoe premade decides to do 0 damage each and go full PvE zerg gens.
Edited by D A T A, 24 November 2019 - 09:18 AM.
#1029
Posted 24 November 2019 - 12:23 PM
D A T A, on 24 November 2019 - 09:18 AM, said:
Aww. Whats wrong? Did the GNX assassin rush mess with your brilliant plan to sit in the spawn barfing ac2's all over the map at a quarter damage?
And as for stopping the potato rush there is the time honored tactic of taking your ultra range plinky direwolf and parking it in front of a gen. You will do no damage, You will lose your mech, But the gen will live and you'll be called a bro.
Of course to do that you'd have to leave the spawn
#1030
Posted 24 November 2019 - 01:28 PM
#1031
Posted 24 November 2019 - 01:36 PM
#1032
Posted 24 November 2019 - 02:00 PM
- Increase base health.
- Increase turret lethality.
Make base-rushing a more costly endeavour so this mode isn't looked at with as much vitriol.
Conquest:
- Increase win ticks to 1750 or thereabouts.
#1033
Posted 01 December 2019 - 11:45 PM
make turrets strongk.
use MW5 AI for VIP and give VIP some kind of monster LuRMboat thing with MASC ECM and uber mega OP ness.
#1034
Posted 02 December 2019 - 01:35 AM
BROARL, on 01 December 2019 - 11:45 PM, said:
make turrets strongk.
use MW5 AI for VIP and give VIP some kind of monster LuRMboat thing with MASC ECM and uber mega OP ness.
....Put the bottle down.
#1035
Posted 02 December 2019 - 02:24 AM
Leaderboard is totaly broke. If you cannot do a seperate for Loyalist/Merc Pilots/Units then ffs do a mixed one for Pilots and for Units so it doesnt matter anymore if you are a Merc or a Loyalist. It cannot be THAT hard PGI.
#1036
Posted 02 December 2019 - 04:23 AM
Edited by Appogee, 02 December 2019 - 04:24 AM.
#1039
Posted 26 December 2019 - 07:30 AM
GG PGI, you won the (mis)information warfare segment of Forum Warrior Online.
#1040
Posted 10 January 2020 - 09:30 PM
scouting mode = DEAD
Faction mode =DEAD
get a Planed = DEAD
Merc. pilots leaderboard = DEAD
Information = DEAD
What is next ?
Server = ........
Hello PGI, what is the Plan ?
Edited by burning wisky, 10 January 2020 - 09:30 PM.
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users