A little catchup with the discussion...
justcallme A S H, on 07 August 2018 - 05:20 AM, said:
End of the day people get their knickers in a knot if they cannot do all the events like it's some god-given right to get them all. I for one am happy it's got a 24hr time limit. You can't do them all, so what? Life goes on.
If you are going to carry on about an event because it isn't "long enough" because "I can't get my free stuff"... Time to open the curtains and take a walk in the fresh air.
The queue's are full, the rewards are plentiful even if you only do 2 days out of 4. It is overall a success, even PGI are impressed going off the twitter posts. They have definitely learned from past events, this one is a awesome.
I can tell this was partially aimed at me. Unfortunately, you've
misinterpreted words which I was also rather a little less than clear with. I personally don't feel I have some kind of quote-unquote "god-given right" to get them all. However, what I do feel everyone has a right to is having a fair and proper chance (
which also means having a 48-Hour Minimum Timeframe per Challenge Set) at being able to potentially 100% an Event's Challenges. Frankly, if I had been given 48 Hours, and still missed it, then I would not have been anywhere near as angry as I got, and particularly not at PGI either. I could have possibly then just totally shrugged it off. Yet for many, only 24 Hours forces them to push to limits that their body (
and their Real Life) simply won't allow, and being restricted out of something by genetic-based issues and/or old age is simply NOT fair. Frankly, I don't know exactly how old you are, but I do know of people who are on the order of 65+ who play MWO and have a Real Life Job as well, and they were also shut out by PGI limiting the Timeframe so severely. This isn't something that quote-unquote "opening the curtains and taking a walk in the fresh air" will fix, particularly if people around where you live are making the air unhealthy by setting fires and such. You've got to keep in mind, not everyone is 'Born2AutoWin' from the start of their Real Life.
Aidan Crenshaw, on 07 August 2018 - 05:51 AM, said:
Since the Vulcan is set to be released on the 21st, how sure are you about that server downtime and patch you're speaking of?
Btw. I did 4 invasion games yesterday evening and got 2 objective wins out of 3 wins total. It was really not that hard. And if I could pull that of, any seasoned mechwarrior could as well.
Edit: There's no sign of any serverdowntime today. Maybe our good Devnull is suffering from some kind of breakdown.
Calm down, man, this event is far better than you make it sound.
Hello there... When I last saw the images for the Release of the Vulcan, there was a published "August 7th, 2018" Monthly Update indication. Seeing as that has changed, it
invalidates my attempt at leaving a Final Event Review Rating. That pushes it back up to the previous point of...
6.5/10
...and that's right where I'm leaving it now. It won't be moving anymore, simply because there's no further valid reasoning for doing so. Now, let's just hope that the Next Event, if done for the Clans in Faction Warfare, is properly set up with enough time given to it. I already had my breakdown yesterday afternoon anyway, so seeing that the Vulcan's Release is "August 21st, 2018" is rather a welcome relief.
WHOA... In the middle of typing this, I got a Siege Match... And then I just had an interesting Loss too... Rating will be...
7.0/10
...in light of that, because the Match Score is a lot easier than I predicted, but ONLY provided that you don't lose more than 1 or 2 Mechs, and do a horrid amount of damage. That handler for Match Score really NEEDS some proper fixing with Faction Warfare.
~Mr. D. V. "
Trying to clear up a few things, and then I find myself surprised too..." Devnull