MechaBattler, on 19 August 2018 - 12:04 PM, said:
I'm really enjoying the changes. But I feel like lights and low end mediums need a buff to their dissipation. Perhaps just increasing their 'heat dissipation' quirk for having less than 10 dubs would do the trick.
A few patches ago PGI gave heat dissapation boosts via quirks to mechs with engine caps under 250 (ie locust, kifox, etc). If certain mechs are limited in cooling I am sure they can be boosted by either the Energy Heat Generation or Heat Dissapation quirks.
ZortPointNarf, on 19 August 2018 - 11:34 PM, said:
I completely missed this one, sneaking it in just prior to the start is kinda daft.
Would have gladly played, but alas, information warfare seems to be beating up PGI.
Based on the changes I like the idea of them, as I've said before, the problem was never the weapons, but firing all the weapons at once, I think this goes a long way to dealing with it.
Hope you guys will restart the PTS and let it run till patch day.
Disagree with your statement the problem is "firng weapons all at once" would lead us back to the Energy Draw PTS, or something else like forced chain fire. I really dislike both those solutions, although they would likely fix the actual PTS problem....
The problem the PTS is trying to address is mechs taking a high damage energy or mixed-energy loadout, as energy weapons, particular medium lasers give very good damage for little tonnage required. The high heat cap on live servers allows those builds to fire multiple Alphas, waiting only for weapon cooldown.
While the MCII-Deathstrike has been made out to be the villian by PGI, there have been other culprits in the past. The original Arctic Cheetah release allowed players to boat 6 ERML. While a 42 point Alpha may not seem great, at the time of release the ACH also had Quirks for increased agility and energy weapon quirks. Those Alphas went into rear torsos...have you seen the All Systems Nominal ep with the ACH sporting little red laser pointers? It was absurdly overpowered and lost several of those Quirks in a month or two.
So even though the problem is now at the front of PGIs list because of an Assault class mech, every weight class has the potential as long as it has enough energy hardpoints.
Edited by SilentFenris, 20 August 2018 - 08:26 AM.