Turtle Bay: Aftermath
#41
Posted 29 August 2018 - 04:22 PM
#42
Posted 29 August 2018 - 04:27 PM
#43
Posted 29 August 2018 - 04:28 PM
Cadoazreal, on 29 August 2018 - 04:22 PM, said:
Agreed, but this recent insistence on trying to force people into faction play without fixing the mode in the first place is bad for the game. With the increase in QP wait times this month due to all the faction events my playtime has dropped by half and I know I'm not the only one. And I have to wonder how many newer players are getting turned off by FP in the process.
#44
Posted 29 August 2018 - 04:31 PM
Abaddun, on 29 August 2018 - 04:18 PM, said:
Possibly longer if you add in search time. As much as I enjoy this game, I don't have that many hours per day to spare on this. I really hope scouting is the way to go.
#45
Posted 29 August 2018 - 04:38 PM
#46
Posted 29 August 2018 - 04:41 PM
#47
Posted 29 August 2018 - 04:59 PM
I mean, it'd make sense if this event has anything to say about it.
#48
Posted 29 August 2018 - 05:09 PM
#49
Posted 29 August 2018 - 05:15 PM
tutzdes, on 29 August 2018 - 04:41 PM, said:
While I like faction matches I have to agree here. 75 full faction drops in six days encourages unhealthy play. It's effectively 30 minutes per even if stomps because of all the setup time. So that's more than 5 hours in game every day - IF you can play all days. Miss a day and it gets extra LOL. Get on the receiving end of stomps such that you don't qualify a match at 100 score, it gets extra LOL
This isn't a "challenge," it's just bad numbers. This should be *significantly* extended.
#50
Posted 29 August 2018 - 05:28 PM
And I do appreciate the logic behind having the top tear reward taking investment to achieve, and I may have to hold my hands up and say "I won't get all 150 bags", but you will understand me when I say that it will leave an unpleasant itch doing so.
#52
Posted 29 August 2018 - 05:41 PM
Quote
Agreed, makes you wonder if the person putting these events together even plays the game.
#53
Posted 29 August 2018 - 05:57 PM
InnerSphereNews, on 29 August 2018 - 02:42 PM, said:
Bonus Redeems for 'Mech Packages
- Champion Owners Receive 25 Bonus Redeems
- Vapor Eagle Owners Receive 25 Bonus Redeems
Edited by Aldodrem, 29 August 2018 - 05:58 PM.
#54
Posted 29 August 2018 - 06:13 PM
so 50 total matches for 5 days.... comes out to about 5hours playing per day at 30 minutes per match ??? correct?
assuming you make 150 match score per match.... which unless your a jerrys kid isnt very hard
#56
Posted 29 August 2018 - 07:06 PM
Take appropriate mechs to appropriate maps, fun for all, if you drop against a unit a few times in a row and don't like it, take a ten minute break and get out of sync with them.
Have fun y'all.
#57
Posted 29 August 2018 - 07:17 PM
Edited by Telemachus -Salt Wife Salt Life-, 29 August 2018 - 07:17 PM.
#58
Posted 29 August 2018 - 08:00 PM
tutzdes, on 29 August 2018 - 04:41 PM, said:
Plus one.
For me, Scouting is a necessity ( and my preference): Invasiosn are simply unplayable for me on my poor old potato "OOOh nice slideshow"
BUT CAN IT RUN CRYENGINE
#59
Posted 29 August 2018 - 08:51 PM
#60
Posted 29 August 2018 - 09:43 PM
SmokedJag, on 29 August 2018 - 05:15 PM, said:
This isn't a "challenge," it's just bad numbers. This should be *significantly* extended.
Yes time needs to be significantly extended. As like 10 days per each event or so.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users