D V Devnull, on 07 September 2018 - 12:07 AM, said:
===== Event Review Rebuild, Update #1 =====
Well, everyone, it seems someone started reading the wrong things into one of my Bullet Points, located in the "Still-Present Non-Conditional Negatives" Section. So let's deal with putting things across straight to them, as I had to go through several emotions before I could settle down and type out this reply. Here we go...
Hello again,
BumbaCLot... You have horribly misread my Summarized Point there. To make this simple and without intent of offense in any way/shape/form/manner, I'm going to break my internal thoughts on that particular one down into Bullet Points for you to easily digest. Here they are...
- I have ZERO disdain for Good Players. Never had any, never will have any.
- While beside the point, but for your reference... I only have disdain for Toxic Players who want to force a single playstyle down others' throats, telling them it's the only way to play. Not everyone can play a particular style, and sometimes this includes problems caused by Medical Disabilities of some kind. (Yeah, I know some people with those kinds of problems.)
- I'm trying to keep the Player Base from getting any smaller, as would anyone who really gives an actual care about MWO.
- Also slightly beside the point, but for your reference... LRMs/SSRMs (And to a lesser extent, ATMs) suck hard right now. Assisting Teammates, either by Direct Fire or Indirect Fire is taking way too long to establish the Locking Sequence. Teammates then have to flinch away, having not received the Support that they could have used to make forward progression. So I can't see anyone making 1K Damage with Lock-On Missiles any time soon.
- Yes, the Cream-of-the-Crop Players SHOULD get something good. I have NOTHING against that.
- However... something like this 5 Million (C-Bills) package SHOULD NOT be limited to only the Cream-of-the-Crop Players alone.
- There SHOULD be a slightly better chance for people who happen to still be below that level to get that prize and have the chance to catch up to the Cream-of-the-Crop Players.
- In turn to the above note, this would then cause these Cream-of-the-Crop Players to potentially have new people to play with that are near on their own level. PGI could then retain their patronage and playership of MWO, because they will remain more interested into the future.
- And finally to all of the above, I hope you can then see why I think lowering that hard-to-hit bar to the line of 400+ Match Score is reasonable. If the bar is set too high when the Player Base size is hurting, then it only sets PGI up to lose more of their Player Base. This is NOT helpful to PGI to have it at 500+ right now.
- Note that I am NOT looking in any way/shape/form/manner to make it any lower than 400+. I personally think anything lower than 400+ would indeed make that particular Challenge more easy than it should be. I agree as well that it SHOULD be hard to get and challenging to complete. But, where I disagree is that it should NEVER be the equivalent of being like torture to achieve.
- Even further to this above item, the completion of an Event Challenge for anyone who doesn't happen to be part of the Cream-of-the-Crop Players should NEVER require overly large amounts of Luck and/or an insanely advantageous situation. It should completely depend ONLY on a Player's Skill, and the 400+ Match Score line is quite a very reasonable indicator of having enough Skills to qualify, as that level (or higher) of Match Score is normally rather hard to reach.
- Albeit beside the point of what I'm trying to convey, but again for your reference... I feel ZERO so-called "entitlement" to the Event Challenge Rewards in any way/shape/form/manner whatsoever, I have NEVER felt any so-called "entitlement", and I find it DANGEROUSLY INSULTING that you could and/or would dare ever think of me in that way. (Otherwise, I would be one of those Armchair Forum Generals who are Toxic Whiners that failed to get into the Event thus far. You already know that I'm NOT one of them!) Because of the fact that I just do NOT feel any so-called "entitlement" and have been taking part in the Event thus far, I'm at about 90% Loot Bag Completion as of current through as much pure effort as I've been allowed to apply by others, and will be to 100% very soon. That's even with your little disruption in my time usage, albeit it has become something useful. I plan on making a Heavy Champion "(C)" Mech mine! Well... at least, provided Real Life doesn't come along to siderail me.
...and now I'll hope that you at least understand my thoughts on that one Summarized Point to the extent that -- even if you still disagree -- you at least won't feel like you need to argue over this singular issue in my feedback to PGI through an Event Review & Rating any further. Frankly, I'm sorry that I failed to convey these thoughts well enough before within a small paragraph, and that I ended up having to fire back with such a huge Wall-Of-Text in your direction. I guess I'll have to proofread my posting one extra time in the future, huh?
~Mr. D. V. "
Too many try to read the wrong things into others' thoughts... then confusion & argument ensues." Devnull
This comment is so long I can't even reply to it all.
Just cutting out line breaks so I can let you know I got my 500 match score game last night.
Yes you should proof read it so you don't contradict yourself immediately, so I will cut it short.
1)What should players who get 500 match score get that others shouldn't?
2)How are you helping retain / keep / players when you write horribly long and critical posts about an event for free stuff?
I love the events. I've been playing non-stop for the past 2-3 months, and have gotten maybe 90%+ of the event rewards. I grew up poor, and 'gotta get them all!' wouldn't have been torture to me, I would have just enjoyed having some of the things others also have. It's not a healthy mindset to focus on having the the exact and complete-ist same things that collectors have. That is also hoarder mentality.
I have tried to help those in my unit get bags by playing way more scouting matches than I needed. If they had bad luck with pugs, hopefully they had better luck with me. I have solo'd AWAY from my unit to get the 500 match score, as most of them are better than me in the parent unit, and if the requirement was 2000 match score in faction play you would absolutely lose your mind. This is the BOTTOM LEVEL for a reward in the unit, and is advised to do AWAY from them, as you can more easily get it by carrying a team vs playing with them. I don't obsess on stats that much (as is very obvious from my personal KDR) and prefer a positive WLR. The best players in my unit have 4000 match score games. And a lot of them get 3000-3500 game after game after game, making it very hard for ME to reach 2000 match score.
To cut it short, your posts are very negative, don't help retain anyone; in fact they probably push people away as you make a hoarder mentality seem required which isn't healthy, describe fun events as torture, and you should just play the game, check the events after they are over, and be grateful that you got some free stuff. It's literally not torture to play a game you enjoy and get free stuff. Click Redeem Now after any game and bam! ENJOY!
P.S. I don't know how to attach images or post a link to imgur, but I got a 621 match score game last night with 1209 damage. I wasn't TRYING to get 600+, it just happened incidentally. And I was happy I got 500+ and 5Million cbills! You know I remember that game, and not any of the others I played. It was on Solaris City, I was in my Madcat II B UAC5/UAC10. I approached the center, faced intense fighting, my lances all split up. I was taking potshots through the center. I got pushed out of the center many times. I ended up with 4 kills and almost a 5th (but I exploded overheating trying to get #11 enemy off of the map), as the part of my team that thought we were going to lose left to go cap the enemy base, and 'played the mode'.
Lucky me! Lots of enemies to shoot, lots of damage to put out, because my team ran away leaving me to die, outnumbered, and I was able to fire off tons of autocannons before exploding! We had the game won 10-5.