Jack Dawes, on 24 September 2018 - 10:13 AM, said:
Since you seem to want to build strawmen, let me burn one down for you. The SAME guys that said "Clan aren't better, players who play Clan are" are the same guys that seem to want to keep the superiority of certain OP mechs now.
That was a comparison. A way of showing similarities in arguements. And I don't give a **** about top tier players and their preferences.
And I don't give a **** about potato tier garbage players. They can git gud or enjoy being farmed.
Jack Dawes, on 24 September 2018 - 10:13 AM, said:
My statement stands: most players are in QP. They are not "top-tier" and it makes no difference if they are.
So, if an assault is to deal with lights, he should completely compromise his build. Name me another class of mech in the game whose only real hope of survival depends on a compromised build. Just one. And, for the sake of argument, let's assume for the purposes of this argument that the pilots are T5. The worst. Is it your position that they have no reason to play the game and should just get out of the way?
The same guys that say stupidities like "well just build for it" are the guys that criticize builds for being "bad" because they don't boat. You can't have it both ways. And sophistry in the face of reality just makes your arguments weaker.
You don't have to "build for it" you just need to be aware of it. You flat out should never bring certain weapons to quick play, because they are only useful in specific situations. You should never bring LRM's or ATM's to quick play. I don't care if most players are there, the weapons are fundamentally designed in such a way they are useless without a good map and without good teamwork. You can't guarantee that in QP, so just don't take them. Any assault mech with ballistics or pulse lasers can kill a light mech dead, easy.
The unfortunate reality is that many assault mechs are garbage tier, and should just never be brought to any situation. A Nightstar will have real trouble with many light mechs because it's a steaming pile of garbage mech, not because assaults are underpowered. The same is true of light mechs, but the people complaining about lights don't seem to care about them. For what it's worth, I'm primarily an assault mech user myself. I just don't have issues killing lights. They're already pretty easy to kill. Make it any easier, and they're basically useless.
Edited by Eisenhorne, 24 September 2018 - 10:20 AM.